With all these stones coming out are we likely to see the return of a one stone clause soon?[Source]
Right after I posted the suspect The Pokémon Company decided to release Sceptilite, Blazikenite and Swampertite. >_> Which is good but seriously, their timing couldn't be more perfect.
Also, Galladite, Gardevoirite, and Lopunnite are going to release within the next month or so as well, but judging by the release of the aforementioned three, it might be a bit longer.
I mean, if you have an issue with heliolisk you can just run a bouncer, or a faster attacker, or a setup sweeper? Its super predictable, and really easy to beat - its like sleep, if sleep wasn't a good strategy and had even less distribution.Can you just slide Electrify into the banlist real quick kthx
I don't wanna put up with that bs immunity + boosting at high speeds.
Chloe.
RIP 1/3 of my team lolThe council have decided to quickban both Blazikenite and Electrify from the metagame. Both are unhealthy in the current stage of the metagame and thus must be removed.
The Immortal
Wut? are you serious?RIP 1/3 of my team lol
But uh with those gone we gotta ban Xerneas big fella
On what? The team thing or Xerneas?Wut? are you serious?
Xerneas obviously. Xerneas is not banworthy by any means. It remains a potent threat; however, the abundance of checks only make it really underwhelming in comparison to many other potent metagame threats. If Xerneas seems like an issue, it's definitely your team.On what? The team thing or Xerneas?
To beat Heliolisk you either needed priority, to outspeed it, Mold Breaker, or Lightningrod* (/Volt Absorb I think but there's no stone with that), because otherwise with proper prediction it could use Electrify every time you attacked andHmm Blazikenite did get pretty annoying since at a certain point all that could kill users of it was priority or maybe extremely bulky things, but I never saw a single Electrify Heliolisk so I don't really know much about it, what would you have needed to beat it?
Heliolisk couldnt touch stall or Balance at all. It was banned for its matchup versus offense.To beat Heliolisk you either needed priority, to outspeed it, Mold Breaker, or Lightningrod* (/Volt Absorb I think but there's no stone with that), because otherwise with proper prediction it could use Electrify every time you attacked and
*Trace also worked, which I think accounts for at least some of the recent talk in the Other Metas room about Alakazite.
This was honestly fine for offense, such as 99% of the Blazikenite meta, but Heliolisk absolutely killed stall or any relatively bulky playstyle, where everything invests in bulk and living hits rather than outspeeding, and the only stone it would ever run otherwise that beats Heliolisk is Gyarasosite.
Basically Heliolisk could make itself invincible to anything targeting it versus anything slower than it, and that's a problem when you have 130 something base speed.
Edit: Rip in ninja schpoonman :,)