InfernapeTropius11
get on my level
DM35
Mono-Ground Offensive STABmons Core:
Diggersby @ Sitrus Berry
Ability: Huge Power
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
IVs: 0 SpA
- Precipice Blades
- Extreme Speed
- Belly Drum
- Knock Off
Pretty self explanatory. Use Belly Drum to get massive attack and sweep. Sitrus Berry gets you back to 75% health. Extremespeed is 80 BP Normal STAB and +2 priority. Precipice Blades is 120 BP Ground STAB. Knock Off is useful for utility, crippling Pokemon that rely on their items, and offering perfect neutral coverage. Here are some Calcs against physical walls:
+6 252 Atk Huge Power Diggersby Extreme Speed vs. 252 HP / 252+ Def Mandibuzz: 427-504 (100.7 - 118.8%) -- guaranteed OHKO--Amazing because Foul Play OHKOs back (obviously)
+6 252 Atk Huge Power Diggersby Knock Off (97.5 BP) vs. 252 HP / 252+ Def Skarmory: 282-332 (84.4 - 99.4%) -- guaranteed 2HKO after Leftovers recovery--Brave Bird does about 45%-51% damage back, so you can tank the hit and kill, if the recoil doesn't kill it. If it uses whirlwind, you're screwed. Although:
+6 252 Atk Huge Power Diggersby Knock Off (97.5 BP) vs. 252 HP / 252+ Def Skarmory: 282-332 (84.4 - 99.4%) -- 75% chance to OHKO after Stealth Rock
+6 252 Atk Huge Power Diggersby Knock Off (97.5 BP) vs. 252 HP / 252+ Def Slowbro: 668-788 (169.5 - 200%) -- guaranteed OHKO
+6 252 Atk Huge Power Diggersby Earthquake vs. 252 HP / 252+ Def Mega Slowbro: 432-508 (109.6 - 128.9%) -- guaranteed OHKO--has 120 BP, like Precipice Blades would. I changed it.
+6 252 Atk Huge Power Diggersby Extreme Speed vs. 252 HP / 252+ Def Hippowdon: 394-465 (93.8 - 110.7%) -- guaranteed OHKO after Stealth Rock
+6 252 Atk Huge Power Diggersby Earthquake vs. 252 HP / 252+ Def Forretress: 523-616 (147.7 - 174%) -- guaranteed OHKO--has 120 BP, like Precipice Blades would. I changed it.
+6 252 Atk Huge Power Diggersby Earthquake vs. 252 HP / 252+ Def Mega Metagross: 992-1170 (272.5 - 321.4%) -- guaranteed OHKO--has 120 BP, like Precipice Blades would. I changed it. Also, who actually runs defensive Mega Metagross? And, overkill, much? Knock Off OHKOs as well after rocks.
So basically, Diggersby can OHKO just about everything after rocks, INCLUDING dedicated physical walls, barring a Precipice Blades miss or getting killed before it can set up Belly Drum. Also beware priority if you're not using Extremespeed (i.e. aqua jet azumarill/any other water mon)also Bullet Punch Skarmory because everyone uses that.
Excadrill @ Life Orb
Ability: Sand Rush/Sand Force
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature/Adamant Nature
- Shift Gear/Hone Claws
- Precipice Blades
- Meteor Mash/Gear Grind
- Rapid Spin/Rock Slide/X-Scissor
This appreciates Hippo's help. Sand Rush boosts its speed to insane levels (604 if Jolly, 550 if Adamant). Life Orb boosts attacks by 1.3x power. Shift Gear boosts its attack by 1 and speed by 2, so it out-speeds just about everything and hits like a truck. Sand Force is an option (especially if you use Rock Slide) for the extra boost, as Shift Gear doubles your speed anyway. Precipice Blades is STAB. Meteor Mash is also STAB, but Gear Grind is usable for slightly more power and to breaks substitutes, while Meteor Mash has better accuracy and has the nifty 20% chance to raise your attacks. Rapid Spin removes hazards, Rock Slide hits Flying types, X-Scissor hits Psychics hard. Hone Claws is an option over Shift Gear (only if using Sand Rush, though) to boost attack and ACCURACY, making Precipice Blades and Meteor Mash/Gear Grind hit more reliably. Also, you usually want Rock
Slide/X-Scissor, unless you have Sturdy/Sash Pokemon you want to get in safely.
Not much can wall this, hits really hard especially after boosts/LO. Good late-game sweeper.
Hippowdon @ Smooth Rock
Ability: Sand Stream
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Def
Impish Nature
- Precipice Blades
- Stealth Rock
- Slack Off
- Whirlwind
The support mon, and the gem that makes this set work. Basically the standard Hippo, with Sand Stream setting up Sandstorm and Smooth Rock making it last longer. Precipice Blades is the only change, for more power than Earthquake. Stealth Rock breaks Sashes/Sturdy and is really helpful to the wall-breaking Diggersby. Slack Off is recovery and Whirlwind is to phaze out Pokemon behind Subs/Setup sweepers or to just annoy and rack up rocks damage.
Landorus (Incarnate) @ Life Orb
Ability: Sheer Force
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Gravity/Psychic
- Focus Blast/Knock Off
- Hurricane/Oblivion Wing
- Earth Power
Your main special sweeper. Gravity allows it to hit flying types with Earth Power (such as Skarm/Mega Char Y/Zapdos), while Psychic is an option (but generally outclassed as Earth Power hits every Poison type harder, other than Mega Venusaur, who is wrecked by Hurricane/Oblivion Wing). Gravity is better. Second moveslot is another choice: Focus Blast is usually preferred as it hits hard after LO/Sheer Force (accuracy sucks tho). Knock Off is basically just for Chansey and beware: you take LO damage from Knock Off (I'm pretty sure you do anyway--I run Focus Blast). Hurricane hits like a truck after LO/Sheer Force/STAB, but if you don't like the 70% accuracy (or don't want two inaccurate moves) Oblivion Wing is an option for recovery. Earth Power is mandatory STAB. LO is amazing as it has no recoil if the move you use isn't an attack (Gravity) or activates Sheer Force (Psychic/Focus Blast/Hurricane/Earth Power). Oblivion Wing will usually recover off the recoil if you use it, and Knock Off... well just don't use it unless you REALLY hate Chansey. Also, Earth Power OHKOs 252 HP / 252+ SpD Zapdos after Stealth Rock, so take this for example: Zapdos comes in. It defogs while you Gravity. Then you outspeed and OHKO with Earth Power. RIP Zapdos (and the rest of the team, as Landorus hits like a truck with 1.69x power on almost every attack). Anyway, you can just bring in Hippo again to reset rocks as Flying is usually stally asf, not offensively oriented, so Hippo can tank whatever they hit you with, set up rocks, Slack Off a couple times, and switch out to continue your sweep with Excadrill or something. Thanks to Fisherman Walter for the majority of this set (even if some parts are on every Lando-I :P).
How to Use:
Send in Hippo to set up sand and rocks. Then bring in one of your other Pokemon to weaken the opposing team until it dies (Garchomp/MegaChomp are good choices), allowing you to bring in Diggersby to set up safely. Belly Drum, and astonish them with your astounding wall-breaking POWAH. Sweep mid-game with Landorus-I and your other Pokemon. Then, bring in Hippo again to set up sand again, and finish them off with Excadrill. Also, bring in Hippo whenever else you want to reset sand, wall physical attackers, and faze opposing set up sweepers. Treat Hippo like gold--it's that important XD.
Good Partners:
Garchomp or Mega Garchomp and one of Nidoking/Scarf Krookodile/Gastrodon are usually the best Pokemon to fill out the numbers. Zygarde could also be used if you want. Nidoking or Gastrodon are usually the best in the last slot so you have at least 2 (Gastro/Nido and Lando-I) special attackers.
I haven't had much experience with this, however, so help is appreciated. Also, DM35 I can write up 2 other Pokemon if you want me to make this a team.
Mono-Ground Offensive STABmons Core:
Diggersby @ Sitrus Berry
Ability: Huge Power
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
IVs: 0 SpA
- Precipice Blades
- Extreme Speed
- Belly Drum
- Knock Off
Pretty self explanatory. Use Belly Drum to get massive attack and sweep. Sitrus Berry gets you back to 75% health. Extremespeed is 80 BP Normal STAB and +2 priority. Precipice Blades is 120 BP Ground STAB. Knock Off is useful for utility, crippling Pokemon that rely on their items, and offering perfect neutral coverage. Here are some Calcs against physical walls:
+6 252 Atk Huge Power Diggersby Extreme Speed vs. 252 HP / 252+ Def Mandibuzz: 427-504 (100.7 - 118.8%) -- guaranteed OHKO--Amazing because Foul Play OHKOs back (obviously)
+6 252 Atk Huge Power Diggersby Knock Off (97.5 BP) vs. 252 HP / 252+ Def Skarmory: 282-332 (84.4 - 99.4%) -- guaranteed 2HKO after Leftovers recovery--Brave Bird does about 45%-51% damage back, so you can tank the hit and kill, if the recoil doesn't kill it. If it uses whirlwind, you're screwed. Although:
+6 252 Atk Huge Power Diggersby Knock Off (97.5 BP) vs. 252 HP / 252+ Def Skarmory: 282-332 (84.4 - 99.4%) -- 75% chance to OHKO after Stealth Rock
+6 252 Atk Huge Power Diggersby Knock Off (97.5 BP) vs. 252 HP / 252+ Def Slowbro: 668-788 (169.5 - 200%) -- guaranteed OHKO
+6 252 Atk Huge Power Diggersby Earthquake vs. 252 HP / 252+ Def Mega Slowbro: 432-508 (109.6 - 128.9%) -- guaranteed OHKO--has 120 BP, like Precipice Blades would. I changed it.
+6 252 Atk Huge Power Diggersby Extreme Speed vs. 252 HP / 252+ Def Hippowdon: 394-465 (93.8 - 110.7%) -- guaranteed OHKO after Stealth Rock
+6 252 Atk Huge Power Diggersby Earthquake vs. 252 HP / 252+ Def Forretress: 523-616 (147.7 - 174%) -- guaranteed OHKO--has 120 BP, like Precipice Blades would. I changed it.
+6 252 Atk Huge Power Diggersby Earthquake vs. 252 HP / 252+ Def Mega Metagross: 992-1170 (272.5 - 321.4%) -- guaranteed OHKO--has 120 BP, like Precipice Blades would. I changed it. Also, who actually runs defensive Mega Metagross? And, overkill, much? Knock Off OHKOs as well after rocks.
So basically, Diggersby can OHKO just about everything after rocks, INCLUDING dedicated physical walls, barring a Precipice Blades miss or getting killed before it can set up Belly Drum. Also beware priority if you're not using Extremespeed (i.e. aqua jet azumarill/any other water mon)
Excadrill @ Life Orb
Ability: Sand Rush/Sand Force
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature/Adamant Nature
- Shift Gear/Hone Claws
- Precipice Blades
- Meteor Mash/Gear Grind
- Rapid Spin/Rock Slide/X-Scissor
This appreciates Hippo's help. Sand Rush boosts its speed to insane levels (604 if Jolly, 550 if Adamant). Life Orb boosts attacks by 1.3x power. Shift Gear boosts its attack by 1 and speed by 2, so it out-speeds just about everything and hits like a truck. Sand Force is an option (especially if you use Rock Slide) for the extra boost, as Shift Gear doubles your speed anyway. Precipice Blades is STAB. Meteor Mash is also STAB, but Gear Grind is usable for slightly more power and to breaks substitutes, while Meteor Mash has better accuracy and has the nifty 20% chance to raise your attacks. Rapid Spin removes hazards, Rock Slide hits Flying types, X-Scissor hits Psychics hard. Hone Claws is an option over Shift Gear (only if using Sand Rush, though) to boost attack and ACCURACY, making Precipice Blades and Meteor Mash/Gear Grind hit more reliably. Also, you usually want Rock
Slide/X-Scissor, unless you have Sturdy/Sash Pokemon you want to get in safely.
Not much can wall this, hits really hard especially after boosts/LO. Good late-game sweeper.
Hippowdon @ Smooth Rock
Ability: Sand Stream
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Def
Impish Nature
- Precipice Blades
- Stealth Rock
- Slack Off
- Whirlwind
The support mon, and the gem that makes this set work. Basically the standard Hippo, with Sand Stream setting up Sandstorm and Smooth Rock making it last longer. Precipice Blades is the only change, for more power than Earthquake. Stealth Rock breaks Sashes/Sturdy and is really helpful to the wall-breaking Diggersby. Slack Off is recovery and Whirlwind is to phaze out Pokemon behind Subs/Setup sweepers or to just annoy and rack up rocks damage.
Landorus (Incarnate) @ Life Orb
Ability: Sheer Force
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Gravity/Psychic
- Focus Blast/Knock Off
- Hurricane/Oblivion Wing
- Earth Power
Your main special sweeper. Gravity allows it to hit flying types with Earth Power (such as Skarm/Mega Char Y/Zapdos), while Psychic is an option (but generally outclassed as Earth Power hits every Poison type harder, other than Mega Venusaur, who is wrecked by Hurricane/Oblivion Wing). Gravity is better. Second moveslot is another choice: Focus Blast is usually preferred as it hits hard after LO/Sheer Force (accuracy sucks tho). Knock Off is basically just for Chansey and beware: you take LO damage from Knock Off (I'm pretty sure you do anyway--I run Focus Blast). Hurricane hits like a truck after LO/Sheer Force/STAB, but if you don't like the 70% accuracy (or don't want two inaccurate moves) Oblivion Wing is an option for recovery. Earth Power is mandatory STAB. LO is amazing as it has no recoil if the move you use isn't an attack (Gravity) or activates Sheer Force (Psychic/Focus Blast/Hurricane/Earth Power). Oblivion Wing will usually recover off the recoil if you use it, and Knock Off... well just don't use it unless you REALLY hate Chansey. Also, Earth Power OHKOs 252 HP / 252+ SpD Zapdos after Stealth Rock, so take this for example: Zapdos comes in. It defogs while you Gravity. Then you outspeed and OHKO with Earth Power. RIP Zapdos (and the rest of the team, as Landorus hits like a truck with 1.69x power on almost every attack). Anyway, you can just bring in Hippo again to reset rocks as Flying is usually stally asf, not offensively oriented, so Hippo can tank whatever they hit you with, set up rocks, Slack Off a couple times, and switch out to continue your sweep with Excadrill or something. Thanks to Fisherman Walter for the majority of this set (even if some parts are on every Lando-I :P).
How to Use:
Send in Hippo to set up sand and rocks. Then bring in one of your other Pokemon to weaken the opposing team until it dies (Garchomp/MegaChomp are good choices), allowing you to bring in Diggersby to set up safely. Belly Drum, and astonish them with your astounding wall-breaking POWAH. Sweep mid-game with Landorus-I and your other Pokemon. Then, bring in Hippo again to set up sand again, and finish them off with Excadrill. Also, bring in Hippo whenever else you want to reset sand, wall physical attackers, and faze opposing set up sweepers. Treat Hippo like gold--it's that important XD.
Good Partners:
Garchomp or Mega Garchomp and one of Nidoking/Scarf Krookodile/Gastrodon are usually the best Pokemon to fill out the numbers. Zygarde could also be used if you want. Nidoking or Gastrodon are usually the best in the last slot so you have at least 2 (Gastro/Nido and Lando-I) special attackers.
I haven't had much experience with this, however, so help is appreciated. Also, DM35 I can write up 2 other Pokemon if you want me to make this a team.
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