HA I FINISHED EVERYTHING
Sae Sae are you proud? I didn't even accidentally refresh!
This is the "changelog" since I cba to put down everything. Note this is only B rank and below.
http://pastebin.com/JuDVJTNn
Tbh, I am not sure about a lot of these changes. Granted, some are good, but a lot of them just cross the the line for me (warning, may be a long list :x):
Lando T (Flying): Intimidate, great bulk, great offensive and defensive typing. That should stay S ranked.
Scolipede (Bug): I have little clue why that was opted for S rank tbh. It's a nice mon, but it doesn't benefit a ton besides good speed. It's by no means a Genesect repalcement, A rank is fine for that.
Mega Gardevoir: Great wallbreaker, covers the dark weakness very nicely, and in some ways is just as good or better than gallade. That should remain S rank.
Omastar (Rock): It's nice for sweeping ground, but, it's often unreliable due to sash and no reliable hazards control on rock. B rank suits it best I feel.
Hoopa-U (Dark): Why this was dropped I have no clue. Dark's best way of covering fighting, and another great sweeper against fairy. S Rank imo.
Mega Audino (Normal): As mentioned earlier, it is used less than the other 2 megas, but I feel it's still really great for stally teams, it has amazing defenses, and the part fairy typing is nice for fighting teams. It can still be A rank. (This 1 on the list is probably one of the more debatable ones)
Shuckle (Bug): Great for when you want hazards on 1 mon. Also has astounding defenses and a decent support movepull to go along with it (ex Knock Off, Encore, Toxic). A rank is good for it.
Ambipom (Normal): Why was that ranked up lol? I don't see it as very good at all aside from its good speed stat. It's a gimmick if anything tbh. D rank.
Yanmega (Bug): With the loss of genesect, Yanmega makes a decent special sweeper thanks to speed boost. B rank.
Gourgeist (Ghost: It's a great defensive wall, and leech seed is a nice niche on ghost. Makes a great core with Jellicent as well. I think that should be bumped up to B rank.
Fletchinder (Fire): Ik this was C Rank b4, but it helps with a lot of neutral matchups, including dragon, and after 1 sd, it can basiclaly sweep. I wouldn't mind seeing this B ranked.
Jirachi (Psychic): Idk why this was dropped to C. At least put it at B lol.
Mega Abomasnow (Ice): As it's typing isn't beneficial, I can assure you it is not on the same level as Mega Glalie. Helps a lot against water match ups, and its a nice bulky mon. Put it back at B.
Tyrantrum (Dragon): With the loss of Mega Altaria, there's been a need for a new sweeper, and a lot of people including myself have opted for Dragonite. Tyrantrum is still an amazing wallbreaker nonetheless. I think it should be B ranked again tbh.
Goodra (Dragon): Another sketchy move. It provides great coverage, and not to mention its an astounding defensive tank, with some compeition from Dragalge. They should be on the same level tbh, B rank.
Mega Absol (Dark): Another 1 I'm debatable on. Definatley not Dark's best mega, but, it's on the same level as houndoom in terms of viability. B rank.
Cofagrigus (Ghost): This was another left unchanged, but I thought now would be the chance to say something. It's a nice defensive wall, and has a really nice ability to neutralize abilities on contact. Also, trick room is rly nice on ghost teams, since a lot of the mons bar Gengar and Chandelure are fairly slow. I wouldn't mind seeing this as C rank.
Salamence: Overrated? Yes. Bad? Not at all, still a great sweeper even though it was so last gen. C/B rank.
Granbull: Final 1. This was another mon that was left unchanged, but I wanna say something. As it does have low speed, 1, intimidate is a rly nice niche. 2, it can wreck steel pretty well with a mix of Close Combat and Fire Punch, and 3, overall, it's a nice physical wallbreaker. In a way it is outclassed by Azumarill, but by no means is it that bad. I can tell you it is not worse than running Florges. Plus, trick room fairy op :x. C Rank.
These are my thoughts of the changes, I scrolled through and just made comments on what I didn't agree on. Lemmie know what yall think.
EDIT: Forgot a couple sorry.
Victini (Psychic): Psychic's best way of dealing with bug, and its on almost every team. It's got a ton of options for sets to run, and its overall a powerhouse. Needs to stay S ranked.
Klefki (Steel): While it does provide screens, its a nice fighting neutral, and priority twave, I don't see it being A rank on steel, especially since it has no reliable recovery. Great utility otherwise. I'm gonna vouch for B rank for that.
Luxray (Electric): I get it, it's great, but this 1's very debatable whether it's A or B rank for sure. It is 1 of electric's few viable physical attackers, and it's a powerhouse, but it doesn't have a lot of speed, which is my main concern. B/A (idk about that 1).
Mega Medicham (Fighting): Mega Altaria is gone, but it's still an amazing wallbreaker. The immediate power compared to needing to boost Gallade first is nice. Should stay S rank.
Tyranitar (Dark): This 1 has me scratching my head a little bit, bc this is another very debatable one. It's an astounding special defensive tank, and it is one of Dark's best SR setters, it doesn't help with fighting very much. S/A (tbh leaning more towards A, but again not sure).
Mandibuzz (Flying): As Vid mentioned, with Zapdos back, I don't see much of a reason to keep this at A rank since it's pretty much outclassed, besides foul play. B rank.
Empoleon (Water/Steel): In Steel's case, same situation. I wanna see how this would be at A rank, due to fire neutrality, something that can hit/sweep ground, and is just a nice special attacker. As for Water, it is amazing hazards control, setting sr, and removing all hazards, its rly cool. It's also a nice grass neutrality, and roar is handy. My main problem is it's lack of recovery, hence why iI'm questioning "is it really S rank?" Idk, that's pretty borderline for me tbh. S/A rank.