I find this team struggles a LOT with Volcarona and stall teams. Any suggestions?
Also rate my team ?
Lopunny @ Lopunnite
Ability: Limber
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Return
- High Jump Kick
- Fake Out
- Ice Punch
Tapu Fini @ Leftovers
Ability: Misty Surge
EVs: 248 HP / 16 Def / 12 SpA / 40 SpD / 192 Spe
Calm Nature
IVs: 0 Atk
- Defog
- Nature's Madness
- Scald
- Taunt
Landorus-Therian @ Leftovers
Ability: Intimidate
EVs: 252 HP / 112 Def / 144 Spe
Impish Nature
- Stealth Rock
- Earthquake
- Hidden Power [Ice]
- U-turn
Kommo-o @ Kommonium Z
Ability: Bulletproof
EVs: 4 HP / 252 Atk / 252 Spe
Hasty Nature
- Stealth Rock
- Clanging Scales
- Close Combat
- Poison Jab
Volcarona @ Passho Berry
Ability: Flame Body
EVs: 248 HP / 112 Def / 148 Spe
Timid Nature
IVs: 0 Atk
- Quiver Dance
- Flamethrower
- Bug Buzz
- Roost
Magearna @ Assault Vest
Ability: Soul-Heart
EVs: 248 HP / 224 SpD / 36 Spe
Sassy Nature
- Volt Switch
- Fleur Cannon
- Focus Blast
- Iron Head
M-Lopunny and Magnezone synergize well because Magnezone can remove common physical walls like Scizor, Skarmory, Celesteela which Lopunny struggles with. Tapu Koko acts pivot/defogger to remove stealth rock as well as beat Water and Flying types that threaten Volcarona. Landorous can bring in teammates safely with U-Turn and intimidate and setup stealth rock. Kommo-o is a strong late game sweeper/cleaner and can setup stealth rock to prevent Volcarona which is a huge threat to the team. I'm thinking about replacing Tapu Koko with Tapu Fini which can counter Volcarona and stallbreak as well and prevent status.
Also rate my team ?
Lopunny @ Lopunnite
Ability: Limber
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Return
- High Jump Kick
- Fake Out
- Ice Punch
Tapu Fini @ Leftovers
Ability: Misty Surge
EVs: 248 HP / 16 Def / 12 SpA / 40 SpD / 192 Spe
Calm Nature
IVs: 0 Atk
- Defog
- Nature's Madness
- Scald
- Taunt
Landorus-Therian @ Leftovers
Ability: Intimidate
EVs: 252 HP / 112 Def / 144 Spe
Impish Nature
- Stealth Rock
- Earthquake
- Hidden Power [Ice]
- U-turn
Kommo-o @ Kommonium Z
Ability: Bulletproof
EVs: 4 HP / 252 Atk / 252 Spe
Hasty Nature
- Stealth Rock
- Clanging Scales
- Close Combat
- Poison Jab
Volcarona @ Passho Berry
Ability: Flame Body
EVs: 248 HP / 112 Def / 148 Spe
Timid Nature
IVs: 0 Atk
- Quiver Dance
- Flamethrower
- Bug Buzz
- Roost
Magearna @ Assault Vest
Ability: Soul-Heart
EVs: 248 HP / 224 SpD / 36 Spe
Sassy Nature
- Volt Switch
- Fleur Cannon
- Focus Blast
- Iron Head
M-Lopunny and Magnezone synergize well because Magnezone can remove common physical walls like Scizor, Skarmory, Celesteela which Lopunny struggles with. Tapu Koko acts pivot/defogger to remove stealth rock as well as beat Water and Flying types that threaten Volcarona. Landorous can bring in teammates safely with U-Turn and intimidate and setup stealth rock. Kommo-o is a strong late game sweeper/cleaner and can setup stealth rock to prevent Volcarona which is a huge threat to the team. I'm thinking about replacing Tapu Koko with Tapu Fini which can counter Volcarona and stallbreak as well and prevent status.
Last edited: