hi smogon i just started off with ubers and i made my first uber team i was hoping if u could give me suggestion, how to improve the team and rate it,Thanks
Necrozma-Dusk-Mane @ Ultranecrozium Z
Ability: Prism Armor
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Photon Geyser
- Outrage
- Sunsteel Strike
Ultra Necrozma combines its role as a revenge killer, sweeper and wall-breaker. Activating Ultra Burst isn’t always useful when meeting threats that the team is reliant on Necrozma in Dusk Mane form to check, so the purpose of Sunsteel Strike is to act as a 2nd STAB move. Outrage can be used on the likes of zygarde ( which a lot of people do)
Groudon @ Red Orb
Ability: Drought
EVs: 180 HP / 252 SpA / 76 Spe
Mild Nature
- Stealth Rock
- Precipice Blades
- Overheat
- Rock Tomb
Primal Groudon is to check xerneas and primal kyogre for the team. Its stealth rock also help the team. I put Rock Tomb for the likes of yveltal and salamence. So P groudon main roles are rocks and sweeping (sometimes)
Magearna @ Leftovers
Ability: Soul-Heart
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Heart Swap
- Volt Switch
- Flash Cannon
- Fleur Cannon
As my team is ”made around necrozma” when i ultra boost my team would get weak to xerneas and so i put Megearna in to completely stop xerneas and stops xerneas from setting up. Megearna can also destroy zygarde and dragon types. Megearnas main role is to stop mons from setting up.
Zygarde-Complete @ Leftovers
Ability: Power Construct
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Rest
- Sleep Talk
- Thousand Arrows
- Dragon Tail
Zygarde is to wreak those P groudons . his role is to remove those groudons and he can defeat many other mons as well. There were many times when i had defeted a team using rest and sleep talk. The defencive ev is to take som hits from groudon and other mons. I mainly use zygarde as a wall and sometimes a sweper.
Marshadow @ Life Orb
Ability: Technician
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Spectral Thief
- Close Combat
- Shadow Sneak
- Ice Punch
A classic Life Orb Marshadow but has with Hidden Power Ice to deal with opposing Mega Salamence and Zygarde as the latter is hard for this team to break. Marshadow assumes the role as a 2nd fast-mon and mainly check Swords Dance Arceus forms, Mega Gengar and offensive Psychic threats. With its ultimate offensive typing it can fairly pressure threats found in defensive teams such as Blissey, Ferrothorn, Lugia and Giratina-A.
Yveltal @ Life Orb
Ability: Dark Aura
EVs: 4 Atk / 252 SpA / 252 Spe
Mild Nature
- Dark Pulse
- Oblivion Wing
- Taunt
- Sucker Punch
Dark Pulse is Yveltal's primary attack. With Life Orb, Dark Aura, and Special Attack-boosting nature, it is strong enough to 2HKO foes as bulky as support Arceus formes neutral to the move, making it a fearsome wallbreaker and forcing teams to pack a Dark-resistant Pokemon or a special wall that can handle the attack.
Oblivion Wing has great neutral coverage alongside Dark Pulse, hitting Fairy-type switch-ins such as Xerneas for a 2HKO. Oblivion Wing also heals 75% of the damage dealt, which comes in handy to counteract the residual damage from weak attacks, status, Life Orb recoil, and Stealth Rock.
Yveltals main roll is to take out grass types, ghost and pychic types he usually used as a sweeper and revenge killer.
Counters
I have problems with sticky web users and i dont hav a defoger so ...
Choice spec can sometimes be deadly
Ho oh is quite a big problem
I only have primal groudon to counter water types so they can sometimes be dangeorus
I also have a lot of problems with substitute users
Thats all i Think, BTW I was able to get 1457 elo on ladder.
Necrozma-Dusk-Mane @ Ultranecrozium Z
Ability: Prism Armor
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Photon Geyser
- Outrage
- Sunsteel Strike
Ultra Necrozma combines its role as a revenge killer, sweeper and wall-breaker. Activating Ultra Burst isn’t always useful when meeting threats that the team is reliant on Necrozma in Dusk Mane form to check, so the purpose of Sunsteel Strike is to act as a 2nd STAB move. Outrage can be used on the likes of zygarde ( which a lot of people do)
Groudon @ Red Orb
Ability: Drought
EVs: 180 HP / 252 SpA / 76 Spe
Mild Nature
- Stealth Rock
- Precipice Blades
- Overheat
- Rock Tomb
Primal Groudon is to check xerneas and primal kyogre for the team. Its stealth rock also help the team. I put Rock Tomb for the likes of yveltal and salamence. So P groudon main roles are rocks and sweeping (sometimes)
Magearna @ Leftovers
Ability: Soul-Heart
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Heart Swap
- Volt Switch
- Flash Cannon
- Fleur Cannon
As my team is ”made around necrozma” when i ultra boost my team would get weak to xerneas and so i put Megearna in to completely stop xerneas and stops xerneas from setting up. Megearna can also destroy zygarde and dragon types. Megearnas main role is to stop mons from setting up.
Zygarde-Complete @ Leftovers
Ability: Power Construct
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Rest
- Sleep Talk
- Thousand Arrows
- Dragon Tail
Zygarde is to wreak those P groudons . his role is to remove those groudons and he can defeat many other mons as well. There were many times when i had defeted a team using rest and sleep talk. The defencive ev is to take som hits from groudon and other mons. I mainly use zygarde as a wall and sometimes a sweper.
Marshadow @ Life Orb
Ability: Technician
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Spectral Thief
- Close Combat
- Shadow Sneak
- Ice Punch
A classic Life Orb Marshadow but has with Hidden Power Ice to deal with opposing Mega Salamence and Zygarde as the latter is hard for this team to break. Marshadow assumes the role as a 2nd fast-mon and mainly check Swords Dance Arceus forms, Mega Gengar and offensive Psychic threats. With its ultimate offensive typing it can fairly pressure threats found in defensive teams such as Blissey, Ferrothorn, Lugia and Giratina-A.
Yveltal @ Life Orb
Ability: Dark Aura
EVs: 4 Atk / 252 SpA / 252 Spe
Mild Nature
- Dark Pulse
- Oblivion Wing
- Taunt
- Sucker Punch
Dark Pulse is Yveltal's primary attack. With Life Orb, Dark Aura, and Special Attack-boosting nature, it is strong enough to 2HKO foes as bulky as support Arceus formes neutral to the move, making it a fearsome wallbreaker and forcing teams to pack a Dark-resistant Pokemon or a special wall that can handle the attack.
Oblivion Wing has great neutral coverage alongside Dark Pulse, hitting Fairy-type switch-ins such as Xerneas for a 2HKO. Oblivion Wing also heals 75% of the damage dealt, which comes in handy to counteract the residual damage from weak attacks, status, Life Orb recoil, and Stealth Rock.
Yveltals main roll is to take out grass types, ghost and pychic types he usually used as a sweeper and revenge killer.
Counters
I have problems with sticky web users and i dont hav a defoger so ...
Choice spec can sometimes be deadly
Ho oh is quite a big problem
I only have primal groudon to counter water types so they can sometimes be dangeorus
I also have a lot of problems with substitute users
Thats all i Think, BTW I was able to get 1457 elo on ladder.
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