Hi everybody, I tried to use this team that a guy send me, after the ban of Arena Trap. I like it but im always have trouble agaisnt M-Pinsir, M-Gyarados, M-Charizard X and M-Swampert in rain, and have not spikes and only 1 mon have Toxic. can you tell me what i need to change here?? I really try to use stall with fat mons as possible. Here's the explanation:
Chansey @ Eviolite
Ability: Natural Cure
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk / 0 SpA
- Seismic Toss
- Soft-Boiled
- Toxic
- Stealth Rock
The classic set, much bulky as possible to hold mix attackers and special attackers, and a Stealth Rocker of the team.
Skarmory @ Shed Shell
Ability: Sturdy
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
IVs: 0 SpA
- Counter
- Whirlwind
- Roost
- Defog
Another classic physical wall and my favourite to this role, Counter to OHKO thinks like M-Medichan, Keldeo, M-Luponny and to hold Landorus, Whirlwind to help Clefable to hold setup sweepers because i have not Toxapex Haze. Defog to clear hazzards from our side.
Clefable @ Leftovers
Ability: Unaware
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Moonblast
- Wish
- Protect
- Aromatherapy
This is my favourite pokemon in OU of all the time, because the magnific move pool. This case is the cleric of the team with Aromatherapy and wish passer, to heal herself and pass wish to Weavile and Heatran if necessary. Unaware and max defense to secure strong physical attackers and Moonblast to hit hard things like Sub Coil Zygarde and Kyurem Black.
Latias @ Latiasite
Ability: Levitate
EVs: 248 HP / 8 Def / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunderbolt
- Ice Beam
- Recover
- Defog
I use Latias here because is more defensive than Latios, and as fast as possible to hit pokemons that i could be problem, Thunderbolt to hit bulky water types and in special Manaphy and Kingdra, and to help with Rain Team. Ice Beam to Landorus, Garchomp and other dragons and flying types. Double Defog here because i Dont have M-Sableye.
Weavile @ Choice Band
Ability: Pressure
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
IVs: 0 SpA
- Icicle Crash
- Knock Off
- Ice Shard
- Pursuit
It's another classic set, to help specially to trap Tapu Lele after Ban Of Arena Trap. Pursuit to Tapu Lele and Mega-Alakazam, Knock Off is the STAB to hit hard and cripple other mons in the switch, it's always very useful, Icicle Crush to hit hard Zygarde and break substitute, as well to hit hard Tangrowth and Mega Venasaur, Ice Shard to kill pokemons with low hp left. Max speed Jolly to be as fast as possible and Choice Band to hit very hard with Pursuit, i Coudn't run Life Orb here because the hp waste to fast and im always changing pokemon, so there's no problem to being locked with band.
Heatran @ Groundium Z/ Grassium Z
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Magma Storm
- Earth Power
- Taunt
- Will-O-Wisp
I really hated this pokemon during much time, because subs set and use against my beloved Stall, but Dugtrio always kill it xD I choose it specially cause i need a thing to criplle Steel Types, like Magearna, Celeestela, Sharmory and Ferrothorn, and bulky pokemons like Toxapex that Toxic doesnt affect, and to help against strong physical attackers. Taunt to prevent set up and healing moves, Magma Storm to Trap and help against Steel Types and Bulky grass, Earth Power with Groundium Z to hit opposing Heatran and Toxapex. We can run here Grassium Z otherwise to hit Tapu Fini, but usually i use Chansey for it.
I hope you can me help with it and change things to make it better, and Stall never dies <3 Thanks :)
Chansey @ Eviolite
Ability: Natural Cure
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk / 0 SpA
- Seismic Toss
- Soft-Boiled
- Toxic
- Stealth Rock
The classic set, much bulky as possible to hold mix attackers and special attackers, and a Stealth Rocker of the team.
Skarmory @ Shed Shell
Ability: Sturdy
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
IVs: 0 SpA
- Counter
- Whirlwind
- Roost
- Defog
Another classic physical wall and my favourite to this role, Counter to OHKO thinks like M-Medichan, Keldeo, M-Luponny and to hold Landorus, Whirlwind to help Clefable to hold setup sweepers because i have not Toxapex Haze. Defog to clear hazzards from our side.
Clefable @ Leftovers
Ability: Unaware
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Moonblast
- Wish
- Protect
- Aromatherapy
This is my favourite pokemon in OU of all the time, because the magnific move pool. This case is the cleric of the team with Aromatherapy and wish passer, to heal herself and pass wish to Weavile and Heatran if necessary. Unaware and max defense to secure strong physical attackers and Moonblast to hit hard things like Sub Coil Zygarde and Kyurem Black.
Latias @ Latiasite
Ability: Levitate
EVs: 248 HP / 8 Def / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunderbolt
- Ice Beam
- Recover
- Defog
I use Latias here because is more defensive than Latios, and as fast as possible to hit pokemons that i could be problem, Thunderbolt to hit bulky water types and in special Manaphy and Kingdra, and to help with Rain Team. Ice Beam to Landorus, Garchomp and other dragons and flying types. Double Defog here because i Dont have M-Sableye.
Weavile @ Choice Band
Ability: Pressure
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
IVs: 0 SpA
- Icicle Crash
- Knock Off
- Ice Shard
- Pursuit
It's another classic set, to help specially to trap Tapu Lele after Ban Of Arena Trap. Pursuit to Tapu Lele and Mega-Alakazam, Knock Off is the STAB to hit hard and cripple other mons in the switch, it's always very useful, Icicle Crush to hit hard Zygarde and break substitute, as well to hit hard Tangrowth and Mega Venasaur, Ice Shard to kill pokemons with low hp left. Max speed Jolly to be as fast as possible and Choice Band to hit very hard with Pursuit, i Coudn't run Life Orb here because the hp waste to fast and im always changing pokemon, so there's no problem to being locked with band.
Heatran @ Groundium Z/ Grassium Z
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Magma Storm
- Earth Power
- Taunt
- Will-O-Wisp
I really hated this pokemon during much time, because subs set and use against my beloved Stall, but Dugtrio always kill it xD I choose it specially cause i need a thing to criplle Steel Types, like Magearna, Celeestela, Sharmory and Ferrothorn, and bulky pokemons like Toxapex that Toxic doesnt affect, and to help against strong physical attackers. Taunt to prevent set up and healing moves, Magma Storm to Trap and help against Steel Types and Bulky grass, Earth Power with Groundium Z to hit opposing Heatran and Toxapex. We can run here Grassium Z otherwise to hit Tapu Fini, but usually i use Chansey for it.
I hope you can me help with it and change things to make it better, and Stall never dies <3 Thanks :)