just some criticisms:
Ambipom [Optimized]
Abilities: Iron Fist | Technician | [HA] Skill Link
Stats: 75 HP / 115 Atk / 70 Def / 50 SpA / 70 SpD / 130 Spe
Added Moves: Arm Thrust, Bulldoze, Force Palm, Mach Punch, Shadow Punch, Tail Slap
Summary of Changes: +15 Atk, +4 Def, -10 SpA, +4 SpD, +15 Spe
Ambipom obviously wants to achieve a role as a fast glass cannon, but it’s stats let it down. With such low defenses in 75/66/66, one would expect some powerful attacking stats and usable speed, but those stats aren’t as high as they could be either. A small increase to defenses should give Ambipom a slight tad more survivability, but the big boosts come in a new 115 Attack and 130 Speed stats, which give Ambipom a more respectable damage output and the speed of pokemon such as Tapu Koko. The new Fighting type gives Ambipom some new STAB moves to use, which pack with them some super-effective coverage. The real changes come in abilities and movepool. I wanted to give Ambipom choices by making both of its existing Technician and Skill Link abilities some potential and adding a new ability with the same viability.
Iron Fist Ambipom can abuse a large number of punching moves, including new additions in Shadow Punch and Mach Punch.
Iron Fist:
Ambipom @ Fightinium Z
Ability: Iron Fist
EVs: 252 Atk / 4 Def / 252 Spe
Adamant / Jolly Nature
- Mach Punch
- Shadow Punch
- Power-Up Punch / Ice Punch
- Fire Punch / Knock Off
Technician Ambipom has a lot more tools to use in Bulldoze, Force Palm, and Mach Punch. Though this isnt enough for a full on attacker, this gives those Offensive Pivot ambipoms a spammable move in Force Palm, which can help spread some sweet status goodness.
Offensive Pivot:
Ambipom @ Fightinium Z
Ability: Technician
EVs: 252 Atk / 4 Def / 252 Spe
Adamant / Jolly Nature
- Fake Out
- U-turn
- Force Palm
- Knock Off / Bulldoze
Last, but certainly not least, Skill Link Ambipom has some very important additions in Arm Thrust and Tail Slap, two STAB Skill Link moves. There is nothing quite as fun as a powerful Skill Link pokemon that can abuse some of the wonkier mechanics of the game, such as 41% flinch chance King's Rock or being able to break things like Focus Sash.
Skill Link Stallbreaker:
Ambipom @ King's Rock
Ability: Skill Link
EVs: 252 Atk / 4 Def / 252 Spe
Adamant / Jolly Nature
- Tail Slap / Arm Thrust
- Taunt / Knock Off
- Bullet Seed / Rock Blast / Arm Thrust
- Mach Punch
While I'm here, have some neat Slate Suggestions!
(I would use Spoilers but I don't know how lol)
Slate - Intimidating Individuals: Arbok, Granbull, Stoutland (Pokemon with Intimidate)
Slate - The Golden Days: Tauros, Golem, Lapras (Pokemon that were good in Gen-1 but not anymore)
Slate - Rags to Riches: Milotic, Golisopod, Goodra (Pokemon that start out 'Weak', but have strong final forms)
That's all for now. Cinccino is in the works.
Thx for the feedback, appreciate it!just some criticisms:
you had no reason to drop special attack. at all
allowing ambipom better use of skill link makes cinccino less unique, which will make buffing cinccino... difficult
also i'd replace lapras with exeggutor in the "golden days" slate suggestion
the issue is that exeggutor was a bigger part of gen 1 than lapras wasThx for the feedback, appreciate it!
A. I dropped SpA because I get finnicky about Base Stat Totals. I thought a +38 might have pushed the BST too high, but that isnt the case so I might as well fix that.
B. True, though I'm sure something can come up. Maybe have Cinccino focus less on variety and more on just the raw damage? Or make Cinccino tankier? Dunno.
C. I was gonna add Exeggutor but I wasn't sure if there's a limit of 3 per slate, so I decided against it. Though there are a lot more pokemon that fit that slate, like Exeggutor, so it's really up to the mods and the people who run this gig.
I wouldn't know that, seeing as how I know little about Exeggutor's place back then other than "RAZOR LEAF, PSYCHIC, EXPLOSION"the issue is that exeggutor was a bigger part of gen 1 than lapras was
Look at the RBY OU Viability Rankings ONCE. It's listed as virtually mandatory. Yeah.I wouldn't know that, seeing as how I know little about Exeggutor's place back then other than "RAZOR LEAF, PSYCHIC, EXPLOSION"
I'll learn more when FSG makes 'How good was Exeggutor"
cinccino never needed answers to fighting... its problem (that it couldn't answer) was steel, and your sub needs to use special moves to hit them regardless. Winks is about as good as Arm Thrust (read: it's horrible, godawful trash), and the only special move it'll be using is Flamethrower/Fire Blast, to hit Steel.
Cinccino [Optimized]
Abilities: Cute Charm | Technician | [HA] Skill Link
Stats: 75 HP / 95 Atk / 60 Def / 90 SpA / 90 SpD / 115 Spe
Added Moves: Swords Dance, Dazzling Gleam, Draining Kiss, Ice Beam, Blizzard, Winks, Flamethrower, Fire Blast
Summary of Changes: +25 SpA, +30 SpD
Not many changes to stats, but now it has Special prowess and answers to Fighting.
Winks
|| BP: 15 | PP: 32 | Acc: 90% | Hits 2-5 times.
It actually wasn't by accident, I knew it couldn't hit Steel, so I went and added the two Fire moves.cinccino never needed answers to fighting... its problem (that it couldn't answer) was steel, and your sub needs to use special moves to hit them regardless. Winks is about as good as Arm Thrust (read: it's horrible, godawful trash), and the only special move it'll be using is Flamethrower/Fire Blast, to hit Steel.
You barely fixed exactly one of Cincinno's actual problems, and that was by accident. You DO realize these are meant for OU, right?
Winks doesn't cover shit for Cinccino lmaoIt actually wasn't by accident, I knew it couldn't hit Steel, so I went and added the two Fire moves.
I didn't want to make Winks too strong because of what it can cover, plus it gets other Fairy moves. Went and buffed it though.