Hey guys first RMT here. Theme of this team is Tailwind HO (with a pivot and more than a few checks to heatran)
So the team consists of Ferrothorn/Talonflame/Sylveon/Kangaskhan/Zapdos/Bisharp
[1] Kangaskhan
Kangaskhan@Kangaskhanite
Ability:Scrappy
Happiness:0
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
-Fake Out
-Frustration
-Low Kick
-Sucker Punch
Kangaskhan is the Mega of the team. Its pretty standard in my opinion, scrappy for faking out ghost types when you need min happiness frustration to beat ditto and max attack because after a bit of testing I felt like tying with other jolly mega kangaskhans wasn't needed. Plus, a lot are adamant too. On this kangaskhan Low Kick>Power-up-punch because Heatran was an enormous problem my team had to face due to its lack of lando-T or a water or fighting type so this helps to slightly circumvent that problem too.
252+ Atk Parental Bond Mega Kangaskhan Low Kick (120 BP) vs. 4 HP / 0 Def Heatran: 210-250 (125.7 - 149.7%) -- guaranteed OHKO
252+ Atk Parental Bond Mega Kangaskhan Low Kick (100 BP) vs. 252 HP / 0 Def Ferrothorn: 148-176 (81.7 - 97.2%) -- guaranteed 2HKO (OHKO after a hyper voice or something like that)
[2] Ferrothorn
Ferrothorn@Rocky Helmet
Ability: Iron Barbs
EVs: 252 HP / 252 Atk / 4 Def
Brave Nature
IVs : 0 Spe
-Gyro Ball
-Leech Seed
-Protect
-Power Whip
I decided to make this ferrothorn quite an offensive one due to another one of my teams' weaknesses, washtom. 252+ Atk Ferrothorn Power Whip vs. 252 HP / 100 Def Rotom-W: 296-350 (97.3 - 115.1%) -- 81.3% chance to OHKO . I also felt like putting the 252 evs into def was really hurting my special bulk especially against pokemon such as sylveon,mega gardevoir, latios and aegislash which are all srong threats. As for it usefulness on my team, the threat of a ferrothorn pivot into a kangaskhan fake out is quite strong, even a PuP or Low Kick on a predicted ferro switch can still hurt the kangaskhan a lot. Leech Seed makes ferrothorn quite strong against pokemon it walls such as cresselia and non heat-wave zapdos (without actually having a way to hit them back). It is also a check to amoonguss and a trick room soft check.
[3] Talonflame
Talonflame@ Life Orb
Ability: Gale Wings
EVs: 252 Atk / 4 HP / 252 Spe
Jolly Nature
-Brave Bird
-Flare Blitz
-Protect
-Tailwind
Talonflame is my premier tailwind user (due to its PRIORITY TAILWIND) meaning that with decent prediction I will always get tailwind up) and priority user as well as a check to opposing ferrothorn, which can heavily wall my team, as well as a check to rain and sun obviously ohkoing ludicolo venusaur and having a chance to OHKO non bulky charizard. It has stab moves on both types as well as the mandatory tailwind and the staple move protect. I chose life orb over something like sharp beak because talonflame is not a bulky pokemon and has to switch out on many things that threaten it. Its main role is to set up tailwind and then possibly force something out or switch out.
[4] Zapdos
Zapdos @ Safety Goggles
Ability: Static (Released yay :D)
EVs: 208 HP / 68 Def / 232 SpA
Bold Nature
-Thunderbolt
-Hidden Power Ground
-Tailwind
-Protect
Zapdos is my second tailwind user and its what I use if I feel my opponent is going to lead with a check to talonflame (lando-T etc) as well as amoonguss, whom using safety goggles is primarily targeted at countering. Safety goggles also provides me a switchin for spores etc. For the move choices, thunderbolt for stab which does a surprising amount of damage considering zapdos feels more like a bulky pokemon, hp ground to deal with heatran which wrecks my team, tailwind to support teammates and protect is a staple move. As for the evs the 208/68 makes it take minimal damage from kangaskhan as well as not being 2hkoed by adamant scarf lando-T's rock slide 252+ Atk Landorus-T Rock Slide vs. 208 HP / 68+ Def Zapdos: 74-88 (38.7 - 46%) -- guaranteed 3HKO. 232 SpA allows it to have a high chance to 2hko suicune with max spD investment 232 SpA Zapdos Thunderbolt vs. 252 HP / 252+ SpD Suicune: 98-116 (47.3 - 56%) -- 73.8% chance to 2HKO as well as having a small chance to OHKO non bulky char Y and KOing heatran after a bit of prior damage 232 SpA Zapdos Hidden Power Ground vs. 4 HP / 0 SpD Heatran: 128-152 (76.6 - 91%) -- guaranteed 2HKO after Leftovers recovery.
[5] Sylveon
Sylveon @ Life Orb
Ability : Static
EVs: 32 HP/ 252 SpA / 224 Spe
Modest Nature
-Hyper Voice
-Psyshock
-Hidden Power Ground
-Protect
Life Orb Sylveon! I love this set. Even though it gets worn down quite quickly it still does its job. It utilizes tailwind extremely well as sylveons are usually accustomed to taking a hit or two before nuking the enemy team. The given Evs allow me to outspeed adamant scarf lando-T by one under tailwind and still have max spA with the rest going into HP. Hyper voice is the main stab move, KOing most non- heatran pokemon. Psyshock is for amoonguss mainly as well as gengar although that is rarely used. 252+ SpA Life Orb Sylveon Psyshock vs. 252 HP / 208+ Def Amoonguss: 112-133 (50.6 - 60.1%) -- guaranteed 2HKO (Sylveon can 2hko amoonguss with psyshock with up to this much Evs, not many amoonguss are max physical defense, in fact, im pretty sure most are specially defensive). Hidden Power Ground is my third and final heatran check, in team development it used to be hidden power fire, howeverm it seemed heatran was still too big of a threat! Protect is a staple doubles move as mentioned before. Why did I choose Life Orb>Choice Specs? Well locking myself into hidden power ground is not the smartest of ideas especially if i predict incorrectly, it also gives me the inability to protect at the cost of a little bit of power and 10% recoil but since doubles OU is such a fast paced meta the recoil, I have found, is not such an important thing
[6] Bisharp
Bisharp @ Focus Sash
Ability : Defiant
Evs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
-Knock Off
-Sucker punch
-Iron Head
-Protect
Bisharp's role on my team is to kill lando-T, check icy wind users and do strong damage to cresselia before you rant on about how life orb is better (I definitely agree it is better in most cases) I will explain why I have used focus sash. It can kill non defensive heatran with a knock off sucker punch (unachievable by life orb bisharp due to getting instakilled) it can also KO defensive ish lando-T which normal bisharp could not achieve due to getting instakilled, it can also do a number on many common pokemon which usually instakill it such as mega-charizard-Y. It also has the capability to switch in to sylveon's hyper voice once which can be extremely useful, another thing life orb cannot do. Other than focus sash this bisharp set is almost identical to standard ones with the exception that I am running adamant because I don't really need the extra speed since I already get it from tailwind. In general, this bisharp could be said to be more utility based and less strong, however, it is definitely a good addition to the team and I found it to be better, alongside all the things I have mentioned, than life orb after quite a few battles with it.
Checks and Counters:
No team is by any means perfect :)
Heatran: Even after EVERYTHING i have put in this team to counter it heatran still manages to extremely annoy my team. It walls talonflame and outright ohkoes ferrothorn, two important pokemon on my team.
Weather: Without talonflame or tailwind weather extremely annoys my team.
Thundurus: Thundurus' swagger plus stab electric moves plus priority twave extremely annoy talonflame and my other pokemon, although switching ferro into a twave can be pretty useful sometimes with gyro ball and the like.
Defensive Jirachi: This is usually paired with a counter to talonflame so without bisharp this pokemon, when paired with the right pokemon, can be extremely dangerous for me.
Thanks again for reading this! Wish you all a very good day.
Darzy7/Darzy7234
So the team consists of Ferrothorn/Talonflame/Sylveon/Kangaskhan/Zapdos/Bisharp
[1] Kangaskhan
Kangaskhan@Kangaskhanite
Ability:Scrappy
Happiness:0
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
-Fake Out
-Frustration
-Low Kick
-Sucker Punch
Kangaskhan is the Mega of the team. Its pretty standard in my opinion, scrappy for faking out ghost types when you need min happiness frustration to beat ditto and max attack because after a bit of testing I felt like tying with other jolly mega kangaskhans wasn't needed. Plus, a lot are adamant too. On this kangaskhan Low Kick>Power-up-punch because Heatran was an enormous problem my team had to face due to its lack of lando-T or a water or fighting type so this helps to slightly circumvent that problem too.
252+ Atk Parental Bond Mega Kangaskhan Low Kick (120 BP) vs. 4 HP / 0 Def Heatran: 210-250 (125.7 - 149.7%) -- guaranteed OHKO
252+ Atk Parental Bond Mega Kangaskhan Low Kick (100 BP) vs. 252 HP / 0 Def Ferrothorn: 148-176 (81.7 - 97.2%) -- guaranteed 2HKO (OHKO after a hyper voice or something like that)
[2] Ferrothorn
Ferrothorn@Rocky Helmet
Ability: Iron Barbs
EVs: 252 HP / 252 Atk / 4 Def
Brave Nature
IVs : 0 Spe
-Gyro Ball
-Leech Seed
-Protect
-Power Whip
I decided to make this ferrothorn quite an offensive one due to another one of my teams' weaknesses, washtom. 252+ Atk Ferrothorn Power Whip vs. 252 HP / 100 Def Rotom-W: 296-350 (97.3 - 115.1%) -- 81.3% chance to OHKO . I also felt like putting the 252 evs into def was really hurting my special bulk especially against pokemon such as sylveon,mega gardevoir, latios and aegislash which are all srong threats. As for it usefulness on my team, the threat of a ferrothorn pivot into a kangaskhan fake out is quite strong, even a PuP or Low Kick on a predicted ferro switch can still hurt the kangaskhan a lot. Leech Seed makes ferrothorn quite strong against pokemon it walls such as cresselia and non heat-wave zapdos (without actually having a way to hit them back). It is also a check to amoonguss and a trick room soft check.
[3] Talonflame
Talonflame@ Life Orb
Ability: Gale Wings
EVs: 252 Atk / 4 HP / 252 Spe
Jolly Nature
-Brave Bird
-Flare Blitz
-Protect
-Tailwind
Talonflame is my premier tailwind user (due to its PRIORITY TAILWIND) meaning that with decent prediction I will always get tailwind up) and priority user as well as a check to opposing ferrothorn, which can heavily wall my team, as well as a check to rain and sun obviously ohkoing ludicolo venusaur and having a chance to OHKO non bulky charizard. It has stab moves on both types as well as the mandatory tailwind and the staple move protect. I chose life orb over something like sharp beak because talonflame is not a bulky pokemon and has to switch out on many things that threaten it. Its main role is to set up tailwind and then possibly force something out or switch out.
[4] Zapdos
Zapdos @ Safety Goggles
Ability: Static (Released yay :D)
EVs: 208 HP / 68 Def / 232 SpA
Bold Nature
-Thunderbolt
-Hidden Power Ground
-Tailwind
-Protect
Zapdos is my second tailwind user and its what I use if I feel my opponent is going to lead with a check to talonflame (lando-T etc) as well as amoonguss, whom using safety goggles is primarily targeted at countering. Safety goggles also provides me a switchin for spores etc. For the move choices, thunderbolt for stab which does a surprising amount of damage considering zapdos feels more like a bulky pokemon, hp ground to deal with heatran which wrecks my team, tailwind to support teammates and protect is a staple move. As for the evs the 208/68 makes it take minimal damage from kangaskhan as well as not being 2hkoed by adamant scarf lando-T's rock slide 252+ Atk Landorus-T Rock Slide vs. 208 HP / 68+ Def Zapdos: 74-88 (38.7 - 46%) -- guaranteed 3HKO. 232 SpA allows it to have a high chance to 2hko suicune with max spD investment 232 SpA Zapdos Thunderbolt vs. 252 HP / 252+ SpD Suicune: 98-116 (47.3 - 56%) -- 73.8% chance to 2HKO as well as having a small chance to OHKO non bulky char Y and KOing heatran after a bit of prior damage 232 SpA Zapdos Hidden Power Ground vs. 4 HP / 0 SpD Heatran: 128-152 (76.6 - 91%) -- guaranteed 2HKO after Leftovers recovery.
[5] Sylveon
Sylveon @ Life Orb
Ability : Static
EVs: 32 HP/ 252 SpA / 224 Spe
Modest Nature
-Hyper Voice
-Psyshock
-Hidden Power Ground
-Protect
Life Orb Sylveon! I love this set. Even though it gets worn down quite quickly it still does its job. It utilizes tailwind extremely well as sylveons are usually accustomed to taking a hit or two before nuking the enemy team. The given Evs allow me to outspeed adamant scarf lando-T by one under tailwind and still have max spA with the rest going into HP. Hyper voice is the main stab move, KOing most non- heatran pokemon. Psyshock is for amoonguss mainly as well as gengar although that is rarely used. 252+ SpA Life Orb Sylveon Psyshock vs. 252 HP / 208+ Def Amoonguss: 112-133 (50.6 - 60.1%) -- guaranteed 2HKO (Sylveon can 2hko amoonguss with psyshock with up to this much Evs, not many amoonguss are max physical defense, in fact, im pretty sure most are specially defensive). Hidden Power Ground is my third and final heatran check, in team development it used to be hidden power fire, howeverm it seemed heatran was still too big of a threat! Protect is a staple doubles move as mentioned before. Why did I choose Life Orb>Choice Specs? Well locking myself into hidden power ground is not the smartest of ideas especially if i predict incorrectly, it also gives me the inability to protect at the cost of a little bit of power and 10% recoil but since doubles OU is such a fast paced meta the recoil, I have found, is not such an important thing
[6] Bisharp
Bisharp @ Focus Sash
Ability : Defiant
Evs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
-Knock Off
-Sucker punch
-Iron Head
-Protect
Bisharp's role on my team is to kill lando-T, check icy wind users and do strong damage to cresselia before you rant on about how life orb is better (I definitely agree it is better in most cases) I will explain why I have used focus sash. It can kill non defensive heatran with a knock off sucker punch (unachievable by life orb bisharp due to getting instakilled) it can also KO defensive ish lando-T which normal bisharp could not achieve due to getting instakilled, it can also do a number on many common pokemon which usually instakill it such as mega-charizard-Y. It also has the capability to switch in to sylveon's hyper voice once which can be extremely useful, another thing life orb cannot do. Other than focus sash this bisharp set is almost identical to standard ones with the exception that I am running adamant because I don't really need the extra speed since I already get it from tailwind. In general, this bisharp could be said to be more utility based and less strong, however, it is definitely a good addition to the team and I found it to be better, alongside all the things I have mentioned, than life orb after quite a few battles with it.
Checks and Counters:
No team is by any means perfect :)
Heatran: Even after EVERYTHING i have put in this team to counter it heatran still manages to extremely annoy my team. It walls talonflame and outright ohkoes ferrothorn, two important pokemon on my team.
Weather: Without talonflame or tailwind weather extremely annoys my team.
Thundurus: Thundurus' swagger plus stab electric moves plus priority twave extremely annoy talonflame and my other pokemon, although switching ferro into a twave can be pretty useful sometimes with gyro ball and the like.
Defensive Jirachi: This is usually paired with a counter to talonflame so without bisharp this pokemon, when paired with the right pokemon, can be extremely dangerous for me.
Thanks again for reading this! Wish you all a very good day.
Darzy7/Darzy7234