I'm seeing all this hype for klinklang but i don't understand why
It still feels really meh, facing it and using it
Its sub is still easily broken by a good multitude of mons, all very viable, and after they break sub, they can kill
Garbo is still an amazingly potent mon, and klinklang can barely do crap to it
Lanturn as well
Most fighting types still don't give a crap, and mons like kabutops can take a gear grind, and be able to outspeed and kill right after
Wait you really don't understand how one of the best / most dangerous wincons in the tier has attained its popularity?
- Can you name these 'multitude of mons' that can break the Substitute and KO Klinklang, because I'm pretty sure Klinklang would have no business setting up on them in the first place. Substitute is primarily meant to shield Klinklang from status from mons like Ferroseed and Musharna, letting Gears set up in their faces. Occasionally Substitute can even be used to bait Close Combats, Volt Switches, or even simple LO recoil from foes to put them in unfavorable situations / killing range.
- Klinklang is
the reason Garbodor carries Drain Punch, as Garbo would be turned into easy setup fodder otherwise.
- Bulky Fighting-types may be able to stop a boosted Klinklang, but frailer offensive ones can't even respond to Klinklang, especially given Klinklang can OHKO Sawk right through its Sturdy.
- The bolded part is what really baffles me regarding your understanding of Klinklang. At what point would Klinklang be attacking Kabutops without a) outright killing it and b) getting outsped right after? For that matter, how would Kabutops claim to "kill Klinklang right after" given Klinklang's respectable physical bulk (LO Adamant Waterfall does a mere 50-60%)?
Klinklang's great typing + good bulk (easy setup opportunities) and boosting move + decent offensive stats (easy sweeping opportunity) definitely make it a forced to be reckoned with; it is mainly let down by its poor early-/mid-game presence, as it is often forced to sit back on the sidelines for a good portion of the match or it risks blowing its chance of sweeping otherwise and becoming a liability at that point.
Liarliarpantsonfire What's needed to be said has already been stated, but Lanturn rose to fame partly because of Magneton's presence, but most primarily because
there was no more Seismitoad holding it back. Between Lanturn's terrific resistances and excellent supportive moves (Scald, Volt Switch, Heal Bell), Lanturn already makes for one of the best pivots in the tier. If that weren't enough, Lanturn's coverage and movepool are solid enough to attempt a more offensive variant, should the pivot set be too passive (or in your case, weak) for your tastes. This makes Lanturn remarkably splashable for a lot of teams as it can easily fulfill various roles at once.
Your argument about double switching CB Sawk into Lanturn which weakens the latter's ranking is baffling to say the least (wouldn't this apply to
literally everything, like say double switching your Flying-type into Golurk or Sawk or whatever on a Rock / Steel switch-in?), but you don't seem to understand how tricky it can be to stop Lanturn from performing its role. Let's say the Lanturn switches in successfully on your Pyroar / Fletchinder, in the event that you were forced to make the predictable attack to stop something like Lilligant from steamrolling you. Do you know what the Lanturn is going to do? You know Lanturn can either Scald or Volt Switch: how many Pokemon do you know can claim to stop both? Your Sawk may not take an asston of damage from either of those moves, but it certainly doesn't want to take them due to the
consequences. There are certainly Pokemon that can stop one of the two, but won't be able to shrug off the other; Electric immune Pokemon take substantial damage from Scald and/or risk getting burned, while Water immune Pokemon risk getting pitted against an unfavorable matchup and lose momentum. This isn't even including other moves Lanturn has at its disposal, such as Ice Beam and Thunder Wave, which only makes your choice of switch-ins that much trickier. Yes, it is possible to play around Lanturn, but the fact that you usually need more than one Pokemon to even properly discourage Lanturn from spamming its incredibly safe attacks (and even then it can still be a gamble) says more than I could about how simple of a Pokemon Lanturn can be to use. Lanturn's lack of reliable recovery is practically the only thing holding it back from S, otherwise it could feasibly pull off its shenanigans for
far longer.
Now for my own nomination:
A- to A+
Let's be real; this has been a long time coming. With the threat of being popped by Sneasel no longer a looming possibility on every corner, Jynx should reclaim her pedestal as
one of the most dangerous balance breakers in the tier, and she is almost unrivaled in that capacity. We all know what makes Jynx such an utterly potent threat: Lovely Kiss, terrific power, two killer STABs (one of which is good enough to let her go mono), unresisted coverage, a powerful boosting move in Nasty Plot, a great Speed tier, and even defensive utility in Dry Skin.
Jynx even has good set diversity, and every single one of them is a veritable threat that is not to be trifled with. LO 3 attacks just dismantles cores like nobody's business, Scarf can pick off shit easily with its coverage + Lovely Kiss (Jynx can even try Frost Breath to revenge Lilligants without a hitch and prevent CMers from setting up in its face @3@), SubNP / SubKiss capitalizes on that weak link with crazy punishing potential, even Sash can trip up foes in various ways your opponent won't know where to look. While Jynx's Speed tier isn't so insane that she is particularly hard to revenge kill, Jynx still has a favorable matchup against offense compared to most wallbreakers by virtue of her Speed, Water immunity, and of course that Lovely Kiss, so there is rarely a moment of relief when Jynx is present on the field, which of course the A- Rank and even the A Rank doesn't do her justice for.