TEAM
A.Z.S.S.B.U.
TEAM OVERVEIW:
BTW: If u havent figured it out lol AZSSBU stand is the first letter of every memeber on my team.
Ambipom @ Focus Sash
Ability: Technician
EVs: 4 HP/ 252 Atk/ 252 Spe
Hasty Nature
-Fake Out
-Taunt
-U-Turn
-Thunderbolt
Lead
SupaKawaiiTaunter, 60 Base Power Fake Out+STAB break sashes does 30% (minimum) Damage on anything not resistent or defensive. Taunt for zong, and other setters. U-Turn for Azelf leads, T-Tar leads and Rose Leads. Thunderbolt for Gyrados leads and for waters in general; makes Vaporeon look like a fool who odly enough has been leading quite a few times but usually w8 till middle game to appear and Ambipom is usally still around.
Zapdos @ Life Orb
Ability: Pressure
EVs: 4 HP/ 252 SAtk/ 252 Spe
Modest Nature
-Thunderbolt
-Hidden Power [Ice]
-Heat Wave
-Roost
Special Sweeper
K i was using a Choice Scarfed vairient but this things move set was to hard to ignore; it hits Alot for supper effective dmg; and nothing can get past w/out Nuetral. Life Orb for some added force and roost to help soften the risk of Orb doing me in.
Swampert @ Leftovers
Ability: Torrent
EVs: 180 HP/ 78 Atk/ 24 Def/ 228 SDef
Calm Nature
-Waterfall
-Curse
-Sleep Talk
-Rest
Sleep Talker
Choose the curse sleep set w/ SDef EVs. Lets me abosrb at least 1 Grass knot from a non Minded Celebi or Non Plotted Infernape who is OHKOED by waterfall, unless carrying a sash. Absorbs statuses its Def is abnormally low but curse solves that problem. Counters Heatran very nicely, either sets up a curse on the switch out or Waterfalls for the Knock Out. Scizor also cant get pass himafter 2 curses his w/ his def makes a SD useless while he's resting and sleep talking.
Scizor @ Leftovers/ Occa Berry
Ability: Technician
EVs: 252 HP/ 94 Atk/ 164 Spe
Adamant Nature
-Bullet Punch
-Swords Dance
-Quick Attack
-X-Scissor
SD Scizor
Well scizor has come along way since GSC. This set alows me to play a bit more defensive than the old Scarf Scizor i ran. He almost always get at least 1 OHKO. Considering Ocaa berry to cover his one and only weakness fire. Leftovers helps him recover while First striking and OHKOing. Was running superpower but blisseys not that big of a threat it 2HKOED by bullet 1HKOED by a Sword Danced punch. EVs give it 350 Atk was running a bit more atk but i thought about and a little extra speed is worth it, than giving it to attack which will be boosted by SD anyway.
Breloom @ Poison Orb
Ability: Poison Heal
EVs: 248 HP/ 252 Atk/ 8 Spe
Adamant Nature
-Protect
-Spore
-Seed Bomb
-Focus Punch
Sporer
Protect to set up Orb and spore to help Focus Punch prediction. Seed bomb for added stab hits a few types not Covered by Zapdos/Scizor. EVs make it pretty sturdy it will still probably always fall to and IceBeam but speed is uneeded because this things for slow place Late-Game once everything worn out & worn down. Lul on shoddy i have had so many people trying to Hypnotize this thing works as a statuses absorber many people haev quit after trying to hypnotize breloom while he's poisened.
Uxie @ Leftovers/Choice Scarf/ Light Clay
Ability: Levitate
EVs: 252 HP/ 60 Def/ 196 SDef
Bold Nature
-Stealth Rock
-Thunder Wave
-Psychic
-Trick/ U-Turn/ Light Screen/ Reflect
Supporter
The Defensive of the trio Uxie makes a great support pokemon. EVs gives it 342 def and 345 sdef. Stealth rock for obvious reasons. T-Wave over yawn due to me needing a bit of crippling power since spores only good for 1 poke. Psychic for a stab move the last thing is was i needhlep deciding. Make him a Choice Scarf tricker or a standard set up get out U-Turner, the trick set will allow me a few free siwtch-ins on EQ to T-wave then switch out, U-Turn lets me easily avoids my opponents attack while switching into the appropiate counter after somethings set up T-Wave or SR. The final option is choosing a screen to use w/ Light Clay help sponge attacks correctly but can be useless facing the wrong type of team giving me a useless item and attack.
Well this is my team for once i actaully worked for more than 2 hours (Did about 2 days on this one) working hard testing this team looking at its weaknesses and improving on them. Scouted many of leads to get my final choice of Ambipom and change and tweaked move sets to help deal w/the meta game. Iunno Thats about it last time no1 posted in my RMT i dun blame ya the teamed sucked lol; read that thread on synergy kinda opened my eyes a bit an the next day i heard the word used for the first time by a techer coincidence lol funny thing ever.
So thats is all Rate Away
A.Z.S.S.B.U.
TEAM OVERVEIW:
BTW: If u havent figured it out lol AZSSBU stand is the first letter of every memeber on my team.
Ambipom @ Focus Sash
Ability: Technician
EVs: 4 HP/ 252 Atk/ 252 Spe
Hasty Nature
-Fake Out
-Taunt
-U-Turn
-Thunderbolt
Lead
SupaKawaiiTaunter, 60 Base Power Fake Out+STAB break sashes does 30% (minimum) Damage on anything not resistent or defensive. Taunt for zong, and other setters. U-Turn for Azelf leads, T-Tar leads and Rose Leads. Thunderbolt for Gyrados leads and for waters in general; makes Vaporeon look like a fool who odly enough has been leading quite a few times but usually w8 till middle game to appear and Ambipom is usally still around.
Zapdos @ Life Orb
Ability: Pressure
EVs: 4 HP/ 252 SAtk/ 252 Spe
Modest Nature
-Thunderbolt
-Hidden Power [Ice]
-Heat Wave
-Roost
Special Sweeper
K i was using a Choice Scarfed vairient but this things move set was to hard to ignore; it hits Alot for supper effective dmg; and nothing can get past w/out Nuetral. Life Orb for some added force and roost to help soften the risk of Orb doing me in.
Swampert @ Leftovers
Ability: Torrent
EVs: 180 HP/ 78 Atk/ 24 Def/ 228 SDef
Calm Nature
-Waterfall
-Curse
-Sleep Talk
-Rest
Sleep Talker
Choose the curse sleep set w/ SDef EVs. Lets me abosrb at least 1 Grass knot from a non Minded Celebi or Non Plotted Infernape who is OHKOED by waterfall, unless carrying a sash. Absorbs statuses its Def is abnormally low but curse solves that problem. Counters Heatran very nicely, either sets up a curse on the switch out or Waterfalls for the Knock Out. Scizor also cant get pass himafter 2 curses his w/ his def makes a SD useless while he's resting and sleep talking.
Scizor @ Leftovers/ Occa Berry
Ability: Technician
EVs: 252 HP/ 94 Atk/ 164 Spe
Adamant Nature
-Bullet Punch
-Swords Dance
-Quick Attack
-X-Scissor
SD Scizor
Well scizor has come along way since GSC. This set alows me to play a bit more defensive than the old Scarf Scizor i ran. He almost always get at least 1 OHKO. Considering Ocaa berry to cover his one and only weakness fire. Leftovers helps him recover while First striking and OHKOing. Was running superpower but blisseys not that big of a threat it 2HKOED by bullet 1HKOED by a Sword Danced punch. EVs give it 350 Atk was running a bit more atk but i thought about and a little extra speed is worth it, than giving it to attack which will be boosted by SD anyway.
Breloom @ Poison Orb
Ability: Poison Heal
EVs: 248 HP/ 252 Atk/ 8 Spe
Adamant Nature
-Protect
-Spore
-Seed Bomb
-Focus Punch
Sporer
Protect to set up Orb and spore to help Focus Punch prediction. Seed bomb for added stab hits a few types not Covered by Zapdos/Scizor. EVs make it pretty sturdy it will still probably always fall to and IceBeam but speed is uneeded because this things for slow place Late-Game once everything worn out & worn down. Lul on shoddy i have had so many people trying to Hypnotize this thing works as a statuses absorber many people haev quit after trying to hypnotize breloom while he's poisened.
Uxie @ Leftovers/Choice Scarf/ Light Clay
Ability: Levitate
EVs: 252 HP/ 60 Def/ 196 SDef
Bold Nature
-Stealth Rock
-Thunder Wave
-Psychic
-Trick/ U-Turn/ Light Screen/ Reflect
Supporter
The Defensive of the trio Uxie makes a great support pokemon. EVs gives it 342 def and 345 sdef. Stealth rock for obvious reasons. T-Wave over yawn due to me needing a bit of crippling power since spores only good for 1 poke. Psychic for a stab move the last thing is was i needhlep deciding. Make him a Choice Scarf tricker or a standard set up get out U-Turner, the trick set will allow me a few free siwtch-ins on EQ to T-wave then switch out, U-Turn lets me easily avoids my opponents attack while switching into the appropiate counter after somethings set up T-Wave or SR. The final option is choosing a screen to use w/ Light Clay help sponge attacks correctly but can be useless facing the wrong type of team giving me a useless item and attack.
Well this is my team for once i actaully worked for more than 2 hours (Did about 2 days on this one) working hard testing this team looking at its weaknesses and improving on them. Scouted many of leads to get my final choice of Ambipom and change and tweaked move sets to help deal w/the meta game. Iunno Thats about it last time no1 posted in my RMT i dun blame ya the teamed sucked lol; read that thread on synergy kinda opened my eyes a bit an the next day i heard the word used for the first time by a techer coincidence lol funny thing ever.
So thats is all Rate Away