Other OU Teambuilding

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Hazard Lead Deoxys often runs either fire punch, super power, or psycho boost. In addition, its really hard to tell exactly what set a deoxys-s is, especially if Froslass is encountering it as a lead. Anyways, I don't think that Deoxys-S is that great of a Froslass counter anyways. There are a multitude of pokemon that can get around destiny bond, and smart playing can achieve the same effect (such as leading with rotom-w and volt switching to a revenge killer. Froslass is currently ranked C- (second to worst rank) in the viability thread for many of the reasons I outlined. With a niche as small is Froslass', I don't see why new players should be recommended to use it, as that seems to go against the point of the thread (though it is yours and you can do what you want).

I also hold a similar opinion to giving Exploud (which wan't even ranked after it was discussed) a 'use this' analysis.
The prediction argument is never a good one. Yes you can play around Destiny Bond, and the Froslass user has a free turn to set up Spikes. Plus, hazard Deo-S only ran Fire Punch for Genesect, which obviously is now banned. Also, Exploud is viable. It hits so damn hard that it is definitely worth trying. Don't write the Froslass one, I don't care, but don't argue against it either.
 
This will be last argument against giving extremely niche pokemon 'use this' analysis, as I don't want to clog your thread up.

Also, Exploud is viable. It hits so damn hard that it is definitely worth trying.
Just because a pokemon hits hard doesn't mean that its viable in OU.

In fact, Rampardos hits much harder:
252 Atk Choice Band Mold Breaker Rampardos Head Smash vs. 252 HP / 0 Def Mew: 439-517 (108.6 - 127.9%) -- guaranteed OHKO
252+ SpA Choice Specs Exploud Boomburst vs. 252 HP / 0 SpD Mew: 295-348 (73 - 86.1%) -- guaranteed 2HKO after Leftovers recovery

However, that doesn't mean we should actually consider using Rampardos in OU. Exploud barely holds up any better. Exploud only has 7 more HP base stat points, 3 more Def points, and 13 more SpD points. Although it has better bulk that Rampardos, it is still pretty frail. Seeing that Jolly Rampardos hits harder than modest Exploud, Exploud's higher base speed can't be used as an argument for it. Exploud's frailty is exploited easily by its very low base speed. This same base speed makes it very hard for a Modest Exploud to come into anything other than a wall (and a few bulky pivots), and actually fire off a Boomburst without taking heavy damage first. Finally, Explouds coverage moves are very weak, as they're non-stab moves coming from a mon with only 91 SpA.

All of these problems make Exploud very unsuited for most teams in OU, and to the OU environment in general. It could work with a lot of support, but then again, so can many other mons that shouldn't be used in OU. A new player coming into OU would be much better off starting with pokemon with much fewer flaws, and that are much easier to place on a good OU team. For this reason, I'm against giving a pokemon like Exploud a 'use this' analysis, and would actually feel more comfortable giving it a 'don't use this with reservations' analysis.

I'll now promise to write some analysis so I feel like I'm doing something.
 
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I can change the analysis if necessary to emphasise that Exploud is a very niche pokemon, although while writing this analysis, I tested Exploud on an otherwise fairly standard OU offensive team with Terrakion and Talonflame, and found it to be viable, as it matches up fairly well against checks to both pokemon, like Rotom-W, Aegislash and Hippowdon.
 

Waifu~


Gardevoir @ Gardevoirite
Ability: Trace
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Hyper Voice
- Psyshock
- Will-O-Wisp
- Focus Blast / Hidden Power [Ground] / Shadow Ball / Calm Mind / Taunt

Role: Wall breaker

What It Does: Screams loudly to win. Mega Gardevoir's Pixilate Hyper Voice is an extremely powerful attack, and it has no draw backs. Not only that, but it ignores substitutes; this is especially useful for Kyurem-B sets that use it, as it is very difficult to check while its sub is up. Gardevoir's Psychic typing is very useful for its role as a wall breaker, getting STAB on Psyshock and allowing it to hit special walls hard. Chansey, for example, is 3HKOed by Psyshock after Stealth Rock. Gardevoir has many coverage options, but the main two you'll want to use are Shadow Ball and Focus Blast. Fairy/Ghost is perfect neutral coverage except for that one lion dude, however a resisted Hyper Voice will do more damage than a neutral Shadowball, meaning that the primary target for Shadow Ball is going to be Aegislash. Focus Blast will hit other steel types harder, especially if they're SE. Heatran, who is 4x resistant to Fairy, is an especially good reason as to why you'd want to run Focus Blast. If you're concerned about accuracy, then HP Ground hits Heatran just as hard. However, you will get checked by things like Excadrill, who avoid an OHKO from HP Ground.

Not only does Mega Gardevoir have powerful STABs and flawless coverage, but it also has a massive support movepool. Especially useful is Will-O-Wisp. Nothing appreciates getting burned; the passive damage it deals compromises bulk and makes things easier to KO, and physical attackers have their damage halved. Mega Gardevoir is an excellent spreader of burns, as it threatens a large number of Pokemon and causes switches. Its special bulk (65/135) also means that only physical attackers are likely to take it down in more than one hit. Not only that, but it can beat common status absorbers like Conkeldurr and Gliscor with no issue. Will-O-Wisp should be a major consideration on any Gardevoir set, as the utility it gives is invaluable.

Two other great moves in Gardevoir's arsenal are Calm Mind and Taunt. Both moves make Mega Gardevoir very potent against stall and defensive teams. Calm Mind allows it to break through even the bulkiest of walls, and Taunt prevents them from using Toxic or recovering health.

Good Teammates: Mega Gardevoir is hard to switch into, but not hard to revenge kill. Its awful physical bulk and underwhelming 100 base speed mean that it falls to any remotely strong physical attacker. As such, a good physical tank or pivot would be good to fall back to if it gets checked. As for type synergy, Bisharp resists Ghost, Steel, and is immune to Poison, and Gardevoir 4x resists Fighting which Bisharp is 4x weak to. Bisharp is especially good at handling Aegislash, who can give Gardevoir a lot of trouble.

What Counters It: Now, "counter" is a strong word. Nearly anything that's capable of switching into Mega Gardevoir's powerful Hyper Voices, STAB Psyshock, and flawless coverage; and KOing before it gets KOed (remember, 135 base SpD) is probably going to be susceptible to burns. Even if they can win against Mega Gardevoir, they risk becoming crippled for the rest of the match unless they get cured.

But, as for things capable of switching in to Mega Gardevoir and winning: Aegislash is its best counter. While burn sucks and means it can't use physical attacks effectively, it can still OHKO Mega Gardevoir with a 252+ Shadow Ball. It can also possibly OHKO with Shadow Sneak. Scizor also has no issue beating Mega Gardevoir, but a burn seriously hurts it. Mega Mawile can OHKO with Iron Head even if it gets burned, and can KO with Sucker Punch when healthy. Talonflame can switch into any attack and is immune to burns, but loses a ton of health and can't switch in if Stealth Rock is up.

Any Additional Info: Gardevoir's movepool really is huge. Destiny Bond, Screens, Thunder Wave, Healing Wish, Wish, Heal Bell, Encore, Trick Room, Memento; the list goes on. Many of these moves have useful applications, but can be hard to fit in with only four moveslots. Still, it doesn't hurt to try them out. Except Hyper Beam. As ridiculously powerful as Pixilate Hyper Beam is, the recharge turn gives your opponent a completely 100% free turn, which is not good.


Still don't know if it could go under support. Wall breaker, definitely, and Will-O-Wisp is super good but just running it, does that count as "support?"
 
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Here's something that will raise eyebrows, but believe it or not, I've been using it to surprising success in competent battles with other opponents. And before you dismiss it, keep in mind that there is nothing that outclasses its niche in OU, and therefore has a definite place in the metagame that cannot be disregarded. Also note that I'm not the greatest team builder, so the teammates section and specific pokemon that Raichu can hit aren't exactly my forte. Anyway:



Raichu @ Life Orb / Choice Band
Ability: Static / Lightningrod
EVs: 4 SpA / 252 Atk / 252 Spe
Hasty / Lonely Nature
- Volt Tackle
- Brick Break
- Knock Off
- ExtremeSpeed / Grass Knot

Role: Physical Attacker, Late-Game Cleaner, Revenge Killer

What It Does: Despite being in an era where bulky attackers reign supreme, Raichu's blistering base 110 speed, mixed base 90 offenses, access to a powerful STAB in Volt Tackle, and passable coverage for both of his offensive stats, Raichu has a very defined niche as one of a handful of viable physical attackers with powerful Electric STAB. Its high speed lets it outrun a large variety of threats, and STAB Volt Tackle packs a huge punch, allowing it to check the rampant Flying-types through out the tier. Access to priority helps out greatly as well, especially since it's one of the fastest priority users. Combined with its coverage, Raichu can breeze through weakened teams with ease. Overall, an underrated Pokemon that certainly has its merits.

Good Teammates: If Raichu doesn't carry Grass Knot, anything that can break through bulky ground types, such as Mamoswine and Mega Charizard Y, are great offensive partners. Defensively, Mandibuzz and Skarmory can take pretty much any priority thrown at Raichu and help wear down other bulkier Pokemon that Raichu cannot otherwise OHKO

What Counters It: Talonflame, Scizor, or pretty much any priority user can wipe the floor with Raichu before it can even move. Additionally, physically defensive Ground-types wall this set hard if he isn't carrying Grass Knot.

Any Additional Info: While he doesn't look like an attractive choice at first glance, Raichu is a perfectly viable choice if your team needs powerful physical Electric STAB, an efficient late-game cleaner, or a prime-cut revenge killer. Used wisely, Raichu can be incredibly fun to use against confused opponents.

I know I'll be getting a lot of flak for this, but I've been using a similar set for some time and this thing has won games for me in clutch situations. Run some calcs and try for yourself first before you dismiss this. Thanks for your time.
Wait, can you even have Extremespeed and Volt Tackle in the same Moveset?
 
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

Zapdos @ leftovers
Ability: Pressure
EVs: 252 HP / 192 Def / 64 SpAtk
Bold Nature
- Defog
- Thunderbolt
- Heat Wave
- Roost/Toxic

Role: Physical Wall, Hazard Clearer

What It Does: Despite Mega Lucario being banned, Zapdos is still a great physical wall and defogger.

Defogging: Zapdos can defeat Thundurus and Bisharp on the switch, 2KO'ing with Thunderbolt and Heat Wave respectively. Additionally, with Roost, it can alleviate it's rock weakness

Walling: Zapdos counters Mega Pinsir and Aegislash, huge threats in the metagame. It checks threats like Azumarill, and Talonflame, and can work around even Mega Gyarados, another huge threat. It can forgo roost or Defog for Toxic, and get back at walls or sweepers it can't handle, providing pseudo support for the team.

Good Teammates: Sweepers that appreciate rocks being gone (practically all of them). But more importantly, pokemon that suffer from a flying weakness are what really appreciate Zapdos resistance. Keldeo, Conkeldurr, Terrakion, are all pokemon that hate Brave Bird spam, while also getting rid of rock type pokemon that Zapdos loses to.

What Counters It: Terrakion, Mamoswine, Tyranitar are powerful physical attackers that can deal damage that roost can't handle, and when banded, either threaten or guarantee an OHKO.

Any Additional Info: Zapdos can be played Specially Defensively, and check water types like Greninja and Keldeo, but little else otherwise. Bulking up further with full defense possible but you miss out of the ability to OHKO pinsir. Hidden Power Ice can be switched in place of heat wave if dragons and Lando or Gliscor are a problem. Overall a pokemon with a clear role and a good niche in OU that is certainly worth considering.
 


Pokedex entry says they fly around at high speed therefore it has base 20 speed.


Escavalier @ Assault Vest
Ability: Overcoat
EVs: 248 HP / 252 Atk / 8 SDef
Adamant Nature
- Megahorn
- Drill Run
- Knock Off / Pursuit
- Iron Head

Role: Tank

What it Does: Escavalier while seen as "outclassed" by Scizor in most areas runs an Assault Vest incredibly well. STAB Megahorn off of Escavalier's incredibly high attack stat is something even Scizor is jealous of. Escavalier poor movepool was alleviate somewhat in Generation 6 with access to Drill Run and Knock Off as Egg Moves while these moves are less than ideal they gave Escavalier decent neutral coverage. Iron Head takes out fairies such as Sylveon. Drill Run keeps fire types such as Heatran away and can destroy them on an attempted switch in. Knock Off allows Escavalier to cripple switch-ins easily as his power and special bulk can force lots of switches on the opponent. Pursuit allows Escavalier to trap special attacking Psychic Types such as Lati@s. Overcoat is the ability of choice as it allows Escavalier to block powders from the other team.

What Counters It: Escavalier is really, really slow most fire-types and Pokemon with fire type moves can check Escavalier. Some notable counters are Defensive Zapdos who can switch in on any of Escavalier's moves and use heat wave to kill it or defog any hazards on the field. Both Zards as long as they still have their flying typing and Talonflame completely counter Escavalier as well. Most Physcially defensive walls such as Skarmory can counter Escavalier as well. Escavalier also does not enjoy burn as it completely cripples him for the match. If you're really desperate strong physical attackers with a neutral STAB can 2HKO Escavalier.

Good Teamates: Escavalier is easy to synergize with thanks his one weakness. Keldeo and Manaphy really enjoy pursuit Escavalier as it can take most any attack from the Lati twins and damage them to the point where there no longer a counter with pursuit. Escavalier needs pokemon to take Fire-type attacks for it so pokemon who are resistant to fire are good as well. Heatran deserves a special mention as it can absorb both fire attacks and will-o-wisp and wear down Escavalier's counters with toxic. Heatran can also set up rocks and kill Skarmory for Escavalier.

Any Additional Info: Escavalier is pretty much outclassed by Scizor in any other role he tries to run, unless you want to use Escavalier on a Trick Room team then life orb is an option.
 

aVocado

@ Everstone
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Top Contributor Alumnus
I'll be writing up Choice Band Tyranitar tomorrow, been using it for a while and I'm surprised by how rare it is, compared to how fucking powerful it is. Choice Tyranitar in general is rare now, which is weird because they've always been ttar's best movesets.
 
I really think that choice scarf chandelure deserves a nod here, It is an amazing late game special sweeper.

Chandelure@choice scarf

ability: flash fire

EV's: 252 spatk/252speed/4 def

timid nature

-shadow ball

-fireblast

-energy ball

-Hidden power fighting


Role: special sweeper

What it does: This thing is an amazing sweeper with the raw special attacking power it poseses along with the great coverage options, it can 2hko pretty much anything that isn't a dedicated special wall. If it gets the flash fire boost this things fire blast is nearly unstopable, doing huge damage to anything that does not resist it. It should be used late game to sweep.

Good teammates: Ferrothorn is an amazing poke to have with chandelure, Not only can it lay down some sneaky pebbles to turn some of those 2hko's into ohko's, but it also draws fire moves allowing for the switch in and the flash fire boost. Breloom is another good teammate because it can eliminate the bulky water and rock types that give chandelure trouble.

what counters it: Bulky water types such as rotom -w and blastoise mega, Scarfed ground or rock types that can ohko

Aditional notes: Chandelure likes to be able to come in one time and one time only, so eliminating checks really helps it succede, It is a rather frail mon basically the epiteme of a glass canon so treat it as such
 
I was kinda bored so I did Chandelure
I wish I had shadow tag ;_;

Chandelure @ Choice Scarf
Ability: Flash Fire / Infiltrator
EVs: 252 SAtk / 4SDef / 252 Spd
Timid Nature
IVs: 0 Atk
(Best IVs for Hidden Power Ground: 31 HP / 14 Atk / 31 Def / 30 SAtk / 30 SDef / 31 Spd )
(Best IVs for Hidden Power Fighting: 31 HP / 3 Atk / 30 Def / 30 SAtk / 30 SpD / 30 Spd )
- Flamethrower / Fire Blast
- Shadow Ball
- Trick / Momento / HP Ground / HP Fighting
- Energy Ball

Roles: Revenge Killer / Lategame Cleaner

What It Does: Equipped with a Choice Scarf to make up Chandelure's mediocre base 80 speed Chandelure becomes a powerful special attacker and revenge killer. Scarf Chandelure outspeeds important threats such as Adamant +1 Dragonite and Gyarados. Chandelure is one of the strongest special attackers in the metagame and his dual STABs have excellent coverage combined with Energy Ball. Flamethrower is usually the best choice for Chandelure's looking to be reliable revenge killers especially with the nerf to Fire Blast though Fire Blast can be used for additional power. Shadow Ball is Chandelure second STAB and usually your most reliable move as resistances and immunities are few and far between. Trick allows Chandelure to cripple switch in that can sponge Chandelure's special attacks such as Chansey. Energy Ball takes a decent bit of prediction to pull off but can punish water type switch-ins such as Azumarill and Keldeo. Infiltrator allows Chandelure to revenge kill pokemon that no other pokemon can such as weakened Sub Kyurem-Black unfortunately Infiltrator is a sixth gen hidden ability while trick is a 5th gen move tutor move so they are incompatible so Flash Fire is usually the better choice. Flash Fire powers up Chandelure's main STAB and allows it to switch in easily on fire-type moves and most importantly allows Chandelure to run Trick.

What Counters it: Tyranitar absolutely destroys Chandelure as it doesn't really care about any of its attacks and can pursuit trap it. Chansey, Blissey and Heatran must be careful of Trick on the switch in but once in they can completely wall Chandelure. Azumarill can switch in pretty easily and take out Chandelure on the switch with a priority aqua jet. Anything with Sucker Punch such as Bisharp or Mega-Mawile can check Chandelure. Once you are aware of what move Scarf Chandelure is using it is quite easy to counter it provided your team hasn't been worn down too much.

Good Teamates: Chandelure needs Rapid Spin or Defog support to work well as revenge killer. Skarmory and Excadrill can clear hazards while acting as bait for fire type moves for Chandelure to come in on. Chandelure also wants Pokemon that can deal with its biggest counters Tyranitar and Heatran, Conkeldurr counters both very nicely and can even take out Dragon Dancing Mega Tyranitars. Drought support can help power up Chandelure's STAB as well.

Any Additional Info: Before using Chandelure you should be sure your team has enough support to make it worthwhile over other scarfers such as Excadrill and Garchomp. The main advantage Chandelure has over these pokemon is that it is one of the few special attacking scarf Pokemon so it has completely different counters to the Pokemon as well as less resistances and immunities to its main STABs. Chandelure also can give up its Scarf with Trick to act as a threat to both offensive teams and stall teams.
 
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WAGESLAVE
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Mega Banette
Ability: Frisk ---> Prankster
EVs: 248 HP/252 Atk/8 SpD
Adamant Nature
IVs: 0 Spe
- Phantom Force
- Sucker Punch/Protect
- Will-o-Wisp/Taunt
- Destiny Bond

Role: Support

What it does: Mega Banette seems outclassed by the other Prankster Ghost Sableye, but Mega Banette has the advantage of carrying a monstrous Base 165 Attack, and a great Trump Card in Priority Destiny Bond, something no pokemon can boast. Phantom Force is a strong move, and gives Mega Banette a turn of invincibility and a turn of Burn Damage or extending Destiny Bond to two turns. Sucker Punch is a good priority move, and Mega Banette works very well with it, as it can KO a weakened Pokemon on the turn MBanette evolves, or pick off a weakened foe, and priority on a pokemon this slow is greatly appreciated. Alternatively, you can use Protect to allow a free turn to Mega Evolve, and a free turn for passive burn damage to rack up as well. Priority Destiny Bond is essentially a free KO against boosted set-up sweepers, Scarfers, or anything that just outright tries to KO Mega Banette. Will-o-Wisp + Prankster = Annoying, and many physical attackers that could claim to beat Mega Banette are scared of a burn, like Tyranitar, SD Aegis, CB PursuitZor, Bisharp, etc... Mega Banette's claim to fame is that it cannot be outright taken down, or you lose a pokemon because of Destiny Bond, and if you don't attack, you risk being hit by a Will-o-Wisp or Phantom Force. This set requires more prediction than most, but it can dominate an opponent if you play correctly and force your opponent into bad situations.

What Counters it: Anything that can take a burn and hit Mega Banette for a KO like Mixed Wallbreaker Aegislash, Chandelure, Hydreigon, Conkeldurr (with a Guts-boosted Knock Off), or anything that can status and outstall it, assuming it is not running Taunt. Toxic Chansey, Gliscor, Skarmory can set-up Hazards and then Phaze it out, all the while Mega Banette scratches them with its moves and takes passive damage, but these pokemon must watch out for Taunt. Mega Banette's counters vary on What set it is running, and this set is countered by anything Bulky that doesn't fear a burn and can KO (Toxic/Foul Play Mandibuzz, Physically Defensive Hippowdon), or something that simply hits like a truck (Choice Specs Keldeo, Life Orb Landorus-I). Pokemon that have a higher priority that can outpace Destiny Bond can also work, such as Talonflame, although many pokemon that hit Mega Banette extremely hard can't switch in due to Phantom Force's power, so be wary of that.


Good Teammates: Pokemon who can set-up and/or can resist Mega Banette's Ghost and Dark weaknesses are welcome, as they can really help prolong MBanette's survivability. Bisharp is a fantastic partner, as it can tank Ghost and Dark moves easily, and can take advantage of certain burned opponents and set up an SD or a Sub. Sweepers like DD Tyranitar and DD Gyara really appreciate burnt and crippled opponents, and make it really easy to setup, as well as being able to KO a key counter to these strategies with Destiny Bond, paving an easy way for a sweep.

Additional Info: MBanette has quite a few abusable moves with Prankster, such as Thunder-Wave, Substitute, Toxic, Torment, Taunt, Cotton Guard if you want to try a Rest-Talk Cotton Guard MBanette out, which is somewhat unreliable. Infestation+Protect+Toxic makes for a scary combination, but it needs to have good predictions, otherwise MBanette will be worn down too quickly.

TRC. here it is, if it isn't up to par, then I'll stop with the contributions.

In my defense, MBanette was a weird one to right up :P
 
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In the OP, there are different analyses for CB Scizor in different sections (Bulky Attacker and Pivot). Each analysis has different good points, so it might be worthwhile compiling them into one, but if you just want to pick one, the analysis under Bulky Attacker looks better to me. I would be willing to compile the two if that would be helpful.
 
TRC. I want to write rain dance deoxys-s, but if only you approve of it.

EDIT : how do you tag someone in your post? XD
 
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Deoxys-Speed @ Damp Rock
Ability: Pressure
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature
IVs: 0 Atk
- Rain Dance
- Stealth Rock
- Taunt
- Magic Coat / Thunder Wave

Role : Support / Lead

What it does : This set aims at supporting its team by setting up Rain Dance. Stealth rock is a mandatory move on any team and is a great support move. Taunt is there for stopping opposing pokemon who want to lay hazards or set up on it. Magic Coat prevents you from being taunted by pranksters or opposing Deoxys-S who will be faster than you. Thunder Wave can be used to cripple a pokemon for the rest of the match. Superpower can be used on last slot to kill Bisharp. Just change attack IVs to 31 if you are using Superpower. It KOs even with a negative nature. Keep in mind that it does not KOs Tyranitar. Since, Deoxys-S is fast enough to outpace base 130s without any investment, EVs are dumped into defense to make it as physically bulky as possible. Damp Rock extends the duration of rain from 5 to 8 turns which is enough for powerful attackers like Kingdra, Kabutops, Ludicolo etc to wreak entire teams. Once, you have set rain and stealth rock switch to one of your rain sweepers and wreak havok with boosted speed and atacks.

What counters it : Opposing weather inducers are the biggest counters to this set as they can change the weather just by switching and can halt your sweep. Tyranitar can also trap and kill it with pursuit. Knock Off users can also prove to be difficult to deal with as it cuts the number of turns for which rain will be present to 5. Aegislsh can prevent you from setting both stealth rock and rain.

Good Teammates : Any pokemon which benefits from rain. Kingdra, Kabutops, Ludicolo etc. become very dabgerous sweepers under rain due to swift swim doubling their speed and rain boosting there main STAB move. Choice Specs Keldeo is a very good partner and is one of the most dangerous wallbreakers under rain or and it also deals with opposing weather inducers very well. Politoed is almost mandatory on a rain team. Thundurus and Tornadus get 100% accurate Thunder and Hurricane respectively in rain and can also act as good backup rain dancers with prankster.
 
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minor nitpick, fairy/ghost is resis

Waifu~


Gardevoir @ Gardevoirite
Ability: Trace
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Hyper Voice
- Psyshock
- Will-O-Wisp
- Focus Blast / Hidden Power [Ground] / Shadow Ball / Calm Mind / Taunt

Role: Wall breaker

What It Does: Screams loudly to win. Mega Gardevoir's Pixilate Hyper Voice is an extremely powerful attack, and it has no draw backs. Not only that, but it ignores substitutes; this is especially useful for Kyurem-B sets that use it, as it is very difficult to check while its sub is up. Gardevoir's Psychic typing is very useful for its role as a wall breaker, getting STAB on Psyshock and allowing it to hit special walls hard. Chansey, for example, is 3HKOed by Psyshock after Stealth Rock. Gardevoir has many coverage options, but the main two you'll want to use are Shadow Ball and Focus Blast. Fairy/Ghost is perfect neutral coverage, however a resisted Hyper Voice will do more damage than a neutral Shadowball, meaning that the primary target for Shadow Ball is going to be Aegislash. Focus Blast will hit other steel types harder, especially if they're SE. Heatran, who is 4x resistant to Fairy, is an especially good reason as to why you'd want to run Focus Blast. If you're concerned about accuracy, then HP Ground hits Heatran just as hard. However, you will get checked by things like Excadrill, who avoid an OHKO from HP Ground.

Not only does Mega Gardevoir have powerful STABs and flawless coverage, but it also has a massive support movepool. Especially useful is Will-O-Wisp. Nothing appreciates getting burned; the passive damage it deals compromises bulk and makes things easier to KO, and physical attackers have their damage halved. Mega Gardevoir is an excellent spreader of burns, as it threatens a large number of Pokemon and causes switches. Its special bulk (65/135) also means that only physical attackers are likely to take it down in more than one hit. Not only that, but it can beat common status absorbers like Conkeldurr and Gliscor with no issue. Will-O-Wisp should be a major consideration on any Gardevoir set, as the utility it gives is invaluable.

Two other great moves in Gardevoir's arsenal are Calm Mind and Taunt. Both moves make Mega Gardevoir very potent against stall and defensive teams. Calm Mind allows it to break through even the bulkiest of walls, and Taunt prevents them from using Toxic or recovering health.

Good Teammates: Mega Gardevoir is hard to switch into, but not hard to revenge kill. Its awful physical bulk and underwhelming 100 base speed mean that it falls to any remotely strong physical attacker. As such, a good physical tank or pivot would be good to fall back to if it gets checked. As for type synergy, Bisharp resists Ghost, Steel, and is immune to Poison, and Gardevoir 4x resists Fighting which Bisharp is 4x weak to. Bisharp is especially good at handling Aegislash, who can give Gardevoir a lot of trouble.

What Counters It: Now, "counter" is a strong word. Nearly anything that's capable of switching into Mega Gardevoir's powerful Hyper Voices, STAB Psyshock, and flawless coverage; and KOing before it gets KOed (remember, 135 base SpD) is probably going to be susceptible to burns. Even if they can win against Mega Gardevoir, they risk becoming crippled for the rest of the match unless they get cured.

But, as for things capable of switching in to Mega Gardevoir and winning: Aegislash is its best counter. While burn sucks and means it can't use physical attacks effectively, it can still OHKO Mega Gardevoir with a 252+ Shadow Ball. It can also possibly OHKO with Shadow Sneak. Scizor also has no issue beating Mega Gardevoir, but a burn seriously hurts it. Mega Mawile can OHKO with Iron Head even if it gets burned, and can KO with Sucker Punch when healthy. Talonflame can switch into any attack and is immune to burns, but loses a ton of health and can't switch in if Stealth Rock is up.

Any Additional Info: Gardevoir's movepool really is huge. Destiny Bond, Screens, Thunder Wave, Healing Wish, Wish, Heal Bell, Encore, Trick Room, Memento; the list goes on. Many of these moves have useful applications, but can be hard to fit in with only four moveslots. Still, it doesn't hurt to try them out. Except Hyper Beam. As ridiculously powerful as Pixilate Hyper Beam is, the recharge turn gives your opponent a completely 100% free turn, which is not good.


Still don't know if it could go under support. Wall breaker, definitely, and Will-O-Wisp is super good but just running it, does that count as "support?"
A minor nitpick,Pyroar resists ghost/fairy.
 
What to use:Physical Tank/Support
View attachment 10740
Charizard @ Charizardite X
Ability: Blaze
EVs: 32 Atk / 248 HP / 40 Spd / 188 SDef
Adamant Nature
- Earthquake/Rock Slide/Fire Punch
- Dragon Claw/Fire Punch
- Roost
- Will-O-Wisp/Defog

Role:Tank/Support

What it does: This set provides bulky support to a team in the form of Burns or Defog (if you already have one of those than you can run the other with this). If running Earthquake it is particularly good at removing electric types (and standard Heatran, to boot), as it resists the type, and having mostly favorable matchups on the entire typing. If these aren't a concern than running Rock Slide makes it a hard counter to the ever present Mega Charizard Y, always guaranteed to at LEAST 2HKO even the bulkiest set (and a guaranteed OHKO on the more common Hyper Offensive Sets). The combination of burn and Earthquake also makes it an effective Aegislash counter, seeing as the (currently) standard set is crippled by burn and does little damage with shadow ball. One of the best features of Tank Charizard is the ability to wear down opposing tanks with residual burn damage. From there, it can finish them off with its attacks. Even with little investment it is still a potent attacker, with STAB Dragon Claw or Fire Punch coming off 130 Base Attack. That said, it doesn't hit as hard as other tanks, and against those it will usually come down to a battle of attrition which asks a bit more of the player than a typical matchup would. It also has several favorable matchups against many common pokemon (especially with Stealth Rock support). The coverage moves you go with should be whatever patches up holes your team doesn't have covered easily.

Good teammates: Right off the bat teams weak to electric have a lot to gain here. Teams with a Physical weakness benefit from burns, and potentially everyone can benefit from a Defogger. Some pokemon that enjoy all of these things are Gyarados (not including Mega) and Talonflame, seeing as both are physically frail and would enjoy electric types removed/hazards removed. Another option is having a seperate pokemon for Defog, so that Char X might run Will-O-Wisp with impunity. One pokemon that comes to mind is Zapdos, seeing as it can remove some of the counters, as well as provide some decent type synergy. Last but not least, pokemon that can set up on burned pokemon. Volcarona and Latias immediately come to mind, as they are either physically frail or have a big special defense stat. Volcarona in particular enjoys Heatran removed from the field.

What counters it: Bulky pokemon that don't really care about burns. Conkeldurr specifically, as it benefits from burn with a pseudo-choice band boost. After that it can threaten not only Charizard, but the rest of its team as well. If you aren't running fire punch, Skarmory is the best counter you can find. Though Charizard may cripple it with a burn, without fire punch it simply won't be able to break through. Pokemon that are immune to burns and can deal massive damage back are problematic for Charizard. If not running Rock Slide than Bulky Volcarona can be a problem, as it can set up and Roost off any of your damage (creating problems for the rest of the team, if it is allowed to). Lastly, Charizard does have a fair few of checks. Landorus-I, Latios, Garchomp, Terrakion, and Keldeo can check it with overwhelming attacks. Finally, though countered by it, Thundurus-I deserves a mention as it can paralyze it and taunt it. Again, this will largely be affected by which moves you are running and team composition.
I've really liked this set, and it looks good with the rewrite. Is it gonna get reconsidered? TRC.
 
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one question. there are so many roles for pokemon i don't know how to compact one into a 6 set team

what would be the best roles to bring along in a competitive battle, i just don't know because there are too many to choose from ><
 

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WAGESLAVE
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one question. there are so many roles for pokemon i don't know how to compact one into a 6 set team

what would be the best roles to bring along in a competitive battle, i just don't know because there are too many to choose from ><
It really depends on the type of team you're building. If it's Hyper Offense, than you may want more Sweepers and Wallbreakers and less defensive pokemon, while if the team is more defensive, Pivots and Walls are more important.

^Just in general, you really can choose what you want for your team.
 
It really depends on the type of team you're building. If it's Hyper Offense, than you may want more Sweepers and Wallbreakers and less defensive pokemon, while if the team is more defensive, Pivots and Walls are more important.

^Just in general, you really can choose what you want for your team.
If I may be so bold, I think the problem he's having (alongside others new to Pokemon) is how to structure a proper team at all. Let's just take a look at Hyper Offense, for example. How is the inexperienced going to know how to pick an effective lead for the team, who will be the hazard setter, when there's an over-saturation of Pokemon that perform similar roles, how well Pokemon with certain stats, typing, abilities, and moves pair with other Pokemon of similar or completely different roles, etc. The list of sets you guys are assembling is fantastic and really helpful, but I'm afraid it will only go so far if people who need this the most don't know how all the sets work together.

I genuinely believe that it doesn't take long for a newcomer to know how to make good decisions in battle, it's the team building itself that is the biggest obstacle. I realize creating such a tutorial would take forever, but I think it's the last, biggest step that can be taken to help out newcomers.
 
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