Everyone will just say to play on a clear skies tier though -_-
Otherwise, weather clause would be nice.
I've been laddering up recently higher than I've gone before, in the 1100-1200s, and I've gotten to know weather a bit better. It's so overcentralized that every other team is a copypaste sand rain or sun(lol) team, and it's just not fun to play in an environment where I'm constantly fighting the same thing game after game. It gets so boring. I can say one good thing about all this gen 5 weather nonsense though, is that it's so overcentralized that it has become extremely predictable, and predictable sets are easier to take out. Sun has NEVER been a problem for me, god help the fool that gives my chandelure a FF boost and I sweep them. Sun is pretty fun to play against, as it's not stupidly broken like rain/some sandstorm. And their own boosted fire moves hurt them, so just run someone with fire attacks and its easy. Hail prolly wont ever see the light in OU, but in UU it's quite good, and fun to use. Sand isn't really a problem to most people I think because we all have been raised in an environment where sand dominated, with Ttar being dominant in every gen before now realistically. Some things like Landorus and Terrakion have done really crazily overpowered sweeps to my team that make me question their OU status, but besides those and exca(which is easy to counter nowadays), sand isnt something I care for.
Rain is one I would quite enjoy gone from this metagame however. I hate rain. All it ends up is some SWSW mon wrecking you without a chance to fight back (smogon's been down so playing on PO), and hydro pump spamming that just kills everything. It's idiotic. Rain still gives people problems after the swsw+drizzle ban but it's a monster that won't stop. Something needs to be done about it IMO. I hate rain.