This is essentially for a tournament that is basically VGC style (4v4, lvl 50 Cap), but with Double OU rules (No Item Clause, you can use Diancie, Jirachi, can't use Mega Mence; Dark Void is banned). I had some confusion earlier how to label it, I apologize for that.
Hello, I'm TerrorthornColt and I'm new to the forum and to doubles battling however I've made a team that I'd like rated and some advice on if you would please.
I've mainly used this team on WiFi battles but not really Showdown ladders as of yet but I've had pretty decent success with it. It's key to be able to have Speed control with it. However it's not absolutely necessary in a few circumstances. The team tends to work its best in Trick Room but it has success in Tailwind in order to keep the opponent guess which they'll have to deal with.
Gardevoir @ Gardevoirite
Nature: Modest
Ability: Trace (Pixilate)
EVs: 108 HP/124 Def/252 SpAtk/4 SpDef/20 Speed
-Trick Room
-Hyper Voice
-Psychic
-Protect
Suicune @ Sitrus Berry/Leftovers
Nature: Bold
Ability: Pressure
EVs: 252 HP/156 Def/76 SpAtk/4 SpDef/20 Speed
-Tailwind
-Scald
-Ice Beam
-Protect
Amoonguss @ Black Sludge
Nature: Relaxed
Ability: Regenerate
EVs: 252 HP/252 Def/4 SpDef
(0 Speed IVs)
-Rage Powder
-Spore
-Giga Drain
-Sludge Bomb
Heatran @ Leftovers
Nature: Modest
Ability: Flash Fire
EVs: 176 HP/252 SpAtk/80 Speed
-Substitute
-Heat Save
-Earth Power
-Protect
Tyranitar @ Assault Vest
Nature: Adamant
Ability: Sand Stream
EVs: 232 HP/20 Atk/252 SpDef
-Earthquake
-Rock Slide
-Superpower
-Crunch
Garchomp @ Rocky Helmet
Nature: Adamant
Ability: Rough Skin
EVs: 136 HP/252 Atk/40 Def/34 SpDef/40 Speed
-Earthquake
-Rock Slide
-Dragon Claw
-Protect
This team almost always leads with Amoonguss to play as a distraction while either allowing Suicune to set up Tailwind or Mega Gardevoir to set up Trick Room. Mega Gardevoir can also set up Trick Rooms if the opponent sets up their own Tailwind. He provides some offensive presence through Sludge Bomb and Giga Drain as so far I've not found Protect necessary for him. Sludge Bomb is mainly to deal with Fairies and Breloom as I don't have many others ways.
Heatran can normally get off a Substitute with ease and while being in Trick Room or Tailwind typically allows it to go first depending on the opponent. It's a great pair with about everyone on the team. Leftovers allows it to gain HP back from Substitute gradually. While behind the substitute it can generally provide great offensive presence through Heat Wave and Earth Power sometimes doing heavy chunks of damage to Pokemon that don't resist either move.
Suicune can function in Trick Room since its speed is even with that of Heatran and Mega Gardevoir has enough speed it could become a good Tailwind sweeper. It's item is interchangeable. Leftovers in Doubles OU, Sitrus if VGC. Suicune provides bulk in order to set up primarily and can cripple opponents physical attackers through Scald burns occasionally. Mega Gardevoir tends to be key to winning for me and really helps getting behind Substitutes with Hyper Voice although I've not ran into many people using Subs.
Tyranitar can sponge most special hits with Assault Vest and being behind sand allowing it to do pretty good chunks of damage with its attacks. It must watch for stray EQs. He mainly works well in Trick Room but has some suprise Tailwind use. Works well with Amoonguss providing Rage Powder support. He's mainly used to be a bulky attacker used to just dent holes in the opposing team.
Garchomp serves alot as a Fake Out, Mega Kangaskhan check with Rough Skin and Rocky Helmet but provides a good offensive presence in Tailwind mainly but can have some use in Trick Room. Garchomp is more of a secondary Tailwind sweeper but is also used to dent holes to provide others to KO.
So far my biggest problem is just not having a Ground immunity or resist and while I know Landorus-T could provide that mainly in place of Garchomp I feel as if my team would start looking like a lot of others but I may be wrong on that assumption.
Again any advice to make this team better would be greatly appreciated.
Thank you to those who took the time to read this.
Hello, I'm TerrorthornColt and I'm new to the forum and to doubles battling however I've made a team that I'd like rated and some advice on if you would please.
I've mainly used this team on WiFi battles but not really Showdown ladders as of yet but I've had pretty decent success with it. It's key to be able to have Speed control with it. However it's not absolutely necessary in a few circumstances. The team tends to work its best in Trick Room but it has success in Tailwind in order to keep the opponent guess which they'll have to deal with.
Gardevoir @ Gardevoirite
Nature: Modest
Ability: Trace (Pixilate)
EVs: 108 HP/124 Def/252 SpAtk/4 SpDef/20 Speed
-Trick Room
-Hyper Voice
-Psychic
-Protect
Suicune @ Sitrus Berry/Leftovers
Nature: Bold
Ability: Pressure
EVs: 252 HP/156 Def/76 SpAtk/4 SpDef/20 Speed
-Tailwind
-Scald
-Ice Beam
-Protect
Amoonguss @ Black Sludge
Nature: Relaxed
Ability: Regenerate
EVs: 252 HP/252 Def/4 SpDef
(0 Speed IVs)
-Rage Powder
-Spore
-Giga Drain
-Sludge Bomb
Heatran @ Leftovers
Nature: Modest
Ability: Flash Fire
EVs: 176 HP/252 SpAtk/80 Speed
-Substitute
-Heat Save
-Earth Power
-Protect
Tyranitar @ Assault Vest
Nature: Adamant
Ability: Sand Stream
EVs: 232 HP/20 Atk/252 SpDef
-Earthquake
-Rock Slide
-Superpower
-Crunch
Garchomp @ Rocky Helmet
Nature: Adamant
Ability: Rough Skin
EVs: 136 HP/252 Atk/40 Def/34 SpDef/40 Speed
-Earthquake
-Rock Slide
-Dragon Claw
-Protect
This team almost always leads with Amoonguss to play as a distraction while either allowing Suicune to set up Tailwind or Mega Gardevoir to set up Trick Room. Mega Gardevoir can also set up Trick Rooms if the opponent sets up their own Tailwind. He provides some offensive presence through Sludge Bomb and Giga Drain as so far I've not found Protect necessary for him. Sludge Bomb is mainly to deal with Fairies and Breloom as I don't have many others ways.
Heatran can normally get off a Substitute with ease and while being in Trick Room or Tailwind typically allows it to go first depending on the opponent. It's a great pair with about everyone on the team. Leftovers allows it to gain HP back from Substitute gradually. While behind the substitute it can generally provide great offensive presence through Heat Wave and Earth Power sometimes doing heavy chunks of damage to Pokemon that don't resist either move.
Suicune can function in Trick Room since its speed is even with that of Heatran and Mega Gardevoir has enough speed it could become a good Tailwind sweeper. It's item is interchangeable. Leftovers in Doubles OU, Sitrus if VGC. Suicune provides bulk in order to set up primarily and can cripple opponents physical attackers through Scald burns occasionally. Mega Gardevoir tends to be key to winning for me and really helps getting behind Substitutes with Hyper Voice although I've not ran into many people using Subs.
Tyranitar can sponge most special hits with Assault Vest and being behind sand allowing it to do pretty good chunks of damage with its attacks. It must watch for stray EQs. He mainly works well in Trick Room but has some suprise Tailwind use. Works well with Amoonguss providing Rage Powder support. He's mainly used to be a bulky attacker used to just dent holes in the opposing team.
Garchomp serves alot as a Fake Out, Mega Kangaskhan check with Rough Skin and Rocky Helmet but provides a good offensive presence in Tailwind mainly but can have some use in Trick Room. Garchomp is more of a secondary Tailwind sweeper but is also used to dent holes to provide others to KO.
So far my biggest problem is just not having a Ground immunity or resist and while I know Landorus-T could provide that mainly in place of Garchomp I feel as if my team would start looking like a lot of others but I may be wrong on that assumption.
Again any advice to make this team better would be greatly appreciated.
Thank you to those who took the time to read this.
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