So after usually rolling with a Bulky Offense type, I decided try other playing styles. Stall seemed the hardest for me since I'm ridiculously impatient, and thought I would fail at it. So naturally, I tried. However the team didn't disappoint, so I figured I would share this team with everyone, so to get some feedback on how I can improve it
At A Glance...
Team Building Process
My initial need was a strong defensive core. One that wouldn't be bothered by status much; and had their own methods of healing; as well as being able to drop hazards. I decided to use the core of Skarmory and Chansey.
However, SkarmChans isn't invincible. It had one huge hole in it in Infernape, and I needed to find a way to handle it. Tentacruel allowed me to do this; while maintaining its own unique role.
However, using Tentacruel gave me a second electric weakness, and that wouldn't do with all the Rotom-W's running around. Jolteon became a staple on my team allowing me to accomodate my defensive core.
Next, all stall teams needed a spin blocker. Rather than go for something bulky, I decided to run Gengar since my team was a little on the soft hitting side for my liking.
Lastly the glue to my team was something that could clean up after everything had been worn down by hazards. Dragonite in you go.
In Depth Analysis
Grumpy Fox
Grumpy Fox (Jolteon) (M) @ Choice Specs
Trait: Volt Absorb
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Volt Switch
- Thunderbolt
- Hidden Power [Ice]
- Shadow Ball
Jolteon is arguably one of my favourite pokemon of the team, because its so amusing to <censored> with peoples heads when they use Rotom-W because they cant Volt Switch because of the fear of being stuck thanks to his handy ability. I decided to run a Modest nature over a Jolly one since it still lets me outrun Base 110's and Tornadus; while still giving me a much higher boosted Spec Attack with Choice Specs. I've been thinking about swapping Shadow Ball for Signal Beam for the sole purpose of that it gives me the opportunity to hit Dark types harder.
GrumpyDragon
GrumpyDragon (Dragonite) (F) @ Choice Band
Trait: Multiscale
EVs: 60 HP / 252 Atk / 196 Spd
Adamant Nature (+Atk, -SAtk)
- Outrage
- Earthquake
- Fire Punch
- ExtremeSpeed
Choice Band Dragonite is fantastic. It's sheer power is frightening to anything as even resisted moves will take a huge chunk of my opponents HP. CB Dragonite allows me to grab KO's without needing to set up; specifically on pokemon that I either need to revenge kill, or just kill immediately before it gets a chance to set up. This GrumpyDragon is perfect for a late game sweep.
GrumpyBirdy
Grumpy Birdy (Skarmory) (M) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 252 Def / 4 SDef
Impish Nature (+Def, -SAtk)
- Spikes
- Roost
- Whirlwind
- Brave Bird
The first of my defensive core. Skarmory's basic job is to drop Spikes and whirlwind away until I need to switch out; healing when necessary.
Grumpy Grin
Grumpy Grin (Gengar) (F) @ Black Sludge
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Substitute
- Pain Split
- Shadow Ball
- Focus Blast
Firstly, I apologize for not coming up with a better nickname. But for some reason she reminded me of Rupert Grint. Which for some reason led to the name of Grumpy Grin. Anyway; I decided to roll with a SubSplit set for the sole reason that SubDisable has become so predictable, everyone anticipates it. Anyway; I try to hide painsplit for as long as I can, so that my opponent will assume that its a Sub Disable. and simply try to counter it. Jokes on them. I guess Grumpy Grin has a reason to be grinning afterall.
Grumpy Squid
Grumpy Squid (Tentacruel) (M) @ Black Sludge
Trait: Rain Dish
EVs: 168 HP / 232 Def / 108 Spd
Bold Nature (+Def, -Atk)
- Toxic Spikes
- Scald
- Rapid Spin
- Ice Beam
Yes, I do very much enjoy using this Angry Squid. And he makes a triumphant and grumpy return in my Stall team. Grumpy Squid allows me to counter what Skarm/Chansey cannot; and thats Fire and Fighting attacks. At the same time, my Squid is able to spin away hazards (looking at you, Stealth Rock) and set his own Toxic Spikes, which really help me when I'm stalling as i have two layers up
NotSo Grumpy
NotSo Grumpy (Chansey) (F) @ Eviolite
Trait: Natural Cure
EVs: 200 HP / 252 Def / 56 SDef
Bold Nature (+Def, -Atk)
- Wish
- Protect
- Seismic Toss
- Stealth Rock
The last of my defensive core is NotSo Grumpy. I mean look at it; that thing clearly has no anger issues. Anyway, the most important move on this set is Wish, as it allows me to heal Dragonite, reactivating his Multiscale all over again. Rocks are on here in order to give Skarmory an attacking move, and Seismic Toss allow me to spam and break most subs.
Conclusion & Importable
This team struggles greatly against Breloom and things that toss around Status (looking at you WoW). Also, Double Dance Terrakion <censored>'s me sideways.
At A Glance...
Team Building Process
My initial need was a strong defensive core. One that wouldn't be bothered by status much; and had their own methods of healing; as well as being able to drop hazards. I decided to use the core of Skarmory and Chansey.
However, SkarmChans isn't invincible. It had one huge hole in it in Infernape, and I needed to find a way to handle it. Tentacruel allowed me to do this; while maintaining its own unique role.
However, using Tentacruel gave me a second electric weakness, and that wouldn't do with all the Rotom-W's running around. Jolteon became a staple on my team allowing me to accomodate my defensive core.
Next, all stall teams needed a spin blocker. Rather than go for something bulky, I decided to run Gengar since my team was a little on the soft hitting side for my liking.
Lastly the glue to my team was something that could clean up after everything had been worn down by hazards. Dragonite in you go.
In Depth Analysis
Grumpy Fox
Grumpy Fox (Jolteon) (M) @ Choice Specs
Trait: Volt Absorb
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Volt Switch
- Thunderbolt
- Hidden Power [Ice]
- Shadow Ball
Jolteon is arguably one of my favourite pokemon of the team, because its so amusing to <censored> with peoples heads when they use Rotom-W because they cant Volt Switch because of the fear of being stuck thanks to his handy ability. I decided to run a Modest nature over a Jolly one since it still lets me outrun Base 110's and Tornadus; while still giving me a much higher boosted Spec Attack with Choice Specs. I've been thinking about swapping Shadow Ball for Signal Beam for the sole purpose of that it gives me the opportunity to hit Dark types harder.
GrumpyDragon
GrumpyDragon (Dragonite) (F) @ Choice Band
Trait: Multiscale
EVs: 60 HP / 252 Atk / 196 Spd
Adamant Nature (+Atk, -SAtk)
- Outrage
- Earthquake
- Fire Punch
- ExtremeSpeed
Choice Band Dragonite is fantastic. It's sheer power is frightening to anything as even resisted moves will take a huge chunk of my opponents HP. CB Dragonite allows me to grab KO's without needing to set up; specifically on pokemon that I either need to revenge kill, or just kill immediately before it gets a chance to set up. This GrumpyDragon is perfect for a late game sweep.
GrumpyBirdy
Grumpy Birdy (Skarmory) (M) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 252 Def / 4 SDef
Impish Nature (+Def, -SAtk)
- Spikes
- Roost
- Whirlwind
- Brave Bird
The first of my defensive core. Skarmory's basic job is to drop Spikes and whirlwind away until I need to switch out; healing when necessary.
Grumpy Grin
Grumpy Grin (Gengar) (F) @ Black Sludge
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Substitute
- Pain Split
- Shadow Ball
- Focus Blast
Firstly, I apologize for not coming up with a better nickname. But for some reason she reminded me of Rupert Grint. Which for some reason led to the name of Grumpy Grin. Anyway; I decided to roll with a SubSplit set for the sole reason that SubDisable has become so predictable, everyone anticipates it. Anyway; I try to hide painsplit for as long as I can, so that my opponent will assume that its a Sub Disable. and simply try to counter it. Jokes on them. I guess Grumpy Grin has a reason to be grinning afterall.
Grumpy Squid
Grumpy Squid (Tentacruel) (M) @ Black Sludge
Trait: Rain Dish
EVs: 168 HP / 232 Def / 108 Spd
Bold Nature (+Def, -Atk)
- Toxic Spikes
- Scald
- Rapid Spin
- Ice Beam
Yes, I do very much enjoy using this Angry Squid. And he makes a triumphant and grumpy return in my Stall team. Grumpy Squid allows me to counter what Skarm/Chansey cannot; and thats Fire and Fighting attacks. At the same time, my Squid is able to spin away hazards (looking at you, Stealth Rock) and set his own Toxic Spikes, which really help me when I'm stalling as i have two layers up
NotSo Grumpy
NotSo Grumpy (Chansey) (F) @ Eviolite
Trait: Natural Cure
EVs: 200 HP / 252 Def / 56 SDef
Bold Nature (+Def, -Atk)
- Wish
- Protect
- Seismic Toss
- Stealth Rock
The last of my defensive core is NotSo Grumpy. I mean look at it; that thing clearly has no anger issues. Anyway, the most important move on this set is Wish, as it allows me to heal Dragonite, reactivating his Multiscale all over again. Rocks are on here in order to give Skarmory an attacking move, and Seismic Toss allow me to spam and break most subs.
Conclusion & Importable
This team struggles greatly against Breloom and things that toss around Status (looking at you WoW). Also, Double Dance Terrakion <censored>'s me sideways.
Code:
Grumpy Fox (Jolteon) (M) @ Choice Specs
Trait: Volt Absorb
EVs: 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Volt Switch
- Thunderbolt
- Hidden Power [Ice]
- Shadow Ball
GrumpyDragon (Dragonite) (F) @ Choice Band
Trait: Multiscale
EVs: 60 HP / 252 Atk / 196 Spd
Adamant Nature (+Atk, -SAtk)
- Outrage
- Earthquake
- Fire Punch
- ExtremeSpeed
Grumpy Birdy (Skarmory) (M) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 252 Def / 4 SDef
Impish Nature (+Def, -SAtk)
- Spikes
- Roost
- Whirlwind
- Brave Bird
Grumpy Grin (Gengar) (F) @ Black Sludge
Trait: Levitate
EVs: 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Substitute
- Pain Split
- Shadow Ball
- Focus Blast
Grumpy Squid (Tentacruel) (M) @ Black Sludge
Trait: Rain Dish
EVs: 168 HP / 232 Def / 108 Spd
Bold Nature (+Def, -Atk)
- Toxic Spikes
- Scald
- Rapid Spin
- Ice Beam
NotSo Grumpy (Chansey) (F) @ Eviolite
Trait: Natural Cure
EVs: 200 HP / 252 Def / 56 SDef
Bold Nature (+Def, -Atk)
- Wish
- Protect
- Seismic Toss
- Stealth Rock