2v2 LC Doubles Battle
48 Hour DQ
Training Items
All Abilities
2 Substitutions per Pokemon
No Chills or Recoveries
Standard Arena
S0L1D GOLD:
Omar (Collosshale) (M)
Nature: Hasty
Type: Dark/Water
Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Rebound
Storm Drain
Flare Boost (HA Locked)
Stats:
Hp: 100
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 98 (+15% speed, +22% accuracy)
Size Class: 4
Weight Class: 9
Base Rank Total: 16
EC: 4/6
MC: 0
AC: 4/5
Moves (24/???):
Leer (*)
Tackle (*)
Bubble Beam (*)
Bite (*)
Rapid Spin (*)
Body Slam (*)
Pursuit
Bounce
Dig
Encore (*)
Fake Out (*)
Fissure
Sand Tomb (*)
Sucker Punch (*)
Water Spout (*)
Taunt (*)
Protect
Earthquake (*)
Double Team
Sludge Bomb (*)
Bulldoze
Rock Slide (*)
U-Turn (*)
Knock Off
Icarus (Scratchet) (M)
Nature: Modest
Type: Normal/Fighting
Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Scrappy
Prankster
Vital Spirit (HA Locked)
Stats:
Hp: 90
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 2 (+)
SpD: Rank 3
Soe: 40
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 4/6
MC: 0
AC: 4/5
Moves (27/???):
Scratch (*)
Fury Swipes (*)
Baby-Doll Eyes (*)
Harden (*)
Focus Energy (*)
Rock Smash (*)
Roar (*)
Noble Roar (*)
Hyper Voice
Superpower
Taunt
Rest
Retaliate
Confuse Ray (*)
Haze (*)
Rapid Spin (*)
Stealth Rock (*)
Yawn (*)
Protect (*)
Brick Break (*)
Double Team
Rock Tomb
Focus Blast (*)
Rock Slide (*)
Grass Knot (*)
Sleep Talk
Bounce
Dixay:
Cubone (M)
Nature: Adamant
+1 Attack, -1 Special Attack
Types: Ground
Abilities: Rock Head / Lightningrod / Battle Armor (H)
Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 35
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 3/6
MC: 0
AC: 2/5
Attacks:
- Belly Drum
- Blizzard
- Bone Club
- Bonemerang
- Brick Break
- Bulldoze
- Detect
- Double-Edge
- Earthquake
- Focus Energy
- Growl
- Headbutt
- Iron Head
- Leer
- Perish Song
- Rage
- Retaliate
- Rock Slide
- Rock Tomb
- Skull Bash
- Smack Down
- Stomping Tantrum
- Tail Whip
Shellder (M)
Nature: Lonely
+1 Attack, -1 Defense
Types: Water
Abilities: Shell Armor / Skill Link / Overcoat (H)
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 3 (-)
SpA: Rank 2
SpD: Rank 1
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 4/6
MC: 0
AC: 2/5
Attacks:
- Aurora Beam
- Avalanche
- Barrier
- Brine
- Clamp
- Dive
- Explosion
- Frustration
- Hydro Pump
- Ice Beam
- Ice Shard
- Icicle Spear
- Leer
- Mud Shot
- Payback
- Protect
- Rapid Spin
- Return
- Rock Blast
- Supersonic
- Surf
- Tackle
- Water Gun
- Whirlpool
- Withdraw
Dixay sends out, equips and orders
S0L1D G0LD follows suit.
I ref.
48 Hour DQ
Training Items
All Abilities
2 Substitutions per Pokemon
No Chills or Recoveries
Standard Arena
S0L1D GOLD:
Nature: Hasty
Type: Dark/Water
Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Rebound
Storm Drain
Flare Boost (HA Locked)
Stats:
Hp: 100
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 98 (+15% speed, +22% accuracy)
Size Class: 4
Weight Class: 9
Base Rank Total: 16
EC: 4/6
MC: 0
AC: 4/5
Moves (24/???):
Leer (*)
Tackle (*)
Bubble Beam (*)
Bite (*)
Rapid Spin (*)
Body Slam (*)
Pursuit
Bounce
Dig
Encore (*)
Fake Out (*)
Fissure
Sand Tomb (*)
Sucker Punch (*)
Water Spout (*)
Taunt (*)
Protect
Earthquake (*)
Double Team
Sludge Bomb (*)
Bulldoze
Rock Slide (*)
U-Turn (*)
Knock Off
Nature: Modest
Type: Normal/Fighting
Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Scrappy
Prankster
Vital Spirit (HA Locked)
Stats:
Hp: 90
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 2 (+)
SpD: Rank 3
Soe: 40
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 4/6
MC: 0
AC: 4/5
Moves (27/???):
Scratch (*)
Fury Swipes (*)
Baby-Doll Eyes (*)
Harden (*)
Focus Energy (*)
Rock Smash (*)
Roar (*)
Noble Roar (*)
Hyper Voice
Superpower
Taunt
Rest
Retaliate
Confuse Ray (*)
Haze (*)
Rapid Spin (*)
Stealth Rock (*)
Yawn (*)
Protect (*)
Brick Break (*)
Double Team
Rock Tomb
Focus Blast (*)
Rock Slide (*)
Grass Knot (*)
Sleep Talk
Bounce
Dixay:
Nature: Adamant
+1 Attack, -1 Special Attack
Types: Ground
Abilities: Rock Head / Lightningrod / Battle Armor (H)
Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 35
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 3/6
MC: 0
AC: 2/5
Attacks:
- Belly Drum
- Blizzard
- Bone Club
- Bonemerang
- Brick Break
- Bulldoze
- Detect
- Double-Edge
- Earthquake
- Focus Energy
- Growl
- Headbutt
- Iron Head
- Leer
- Perish Song
- Rage
- Retaliate
- Rock Slide
- Rock Tomb
- Skull Bash
- Smack Down
- Stomping Tantrum
- Tail Whip
Nature: Lonely
+1 Attack, -1 Defense
Types: Water
Abilities: Shell Armor / Skill Link / Overcoat (H)
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 3 (-)
SpA: Rank 2
SpD: Rank 1
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 4/6
MC: 0
AC: 2/5
Attacks:
- Aurora Beam
- Avalanche
- Barrier
- Brine
- Clamp
- Dive
- Explosion
- Frustration
- Hydro Pump
- Ice Beam
- Ice Shard
- Icicle Spear
- Leer
- Mud Shot
- Payback
- Protect
- Rapid Spin
- Return
- Rock Blast
- Supersonic
- Surf
- Tackle
- Water Gun
- Whirlpool
- Withdraw
Dixay sends out, equips and orders
S0L1D G0LD follows suit.
I ref.