yea isnt crunch special
Crunch is only super effective to two really rare types and resisted by alot of common pokemon in OU and since justice heart came out and we know those musketeers are going to be OU (maybe not cobaluon) yeah crunch isn't special.yea isnt crunch special
Ghosts and Psychics aren't rare competitively, and Justice Heart does not affect Dark-type effectiveness. Dark and Fighting is excellent dual stab.Crunch is only super effective to two really rare types and resisted by alot of common pokemon in OU and since justice heart came out and we know those musketeers are going to be OU (maybe not cobaluon) yeah crunch isn't special.
I figure he meant that a Justice Heart user can come in on a resisted Crunch and get a +1 Attack.Ghosts and Psychics aren't rare competitively, and Justice Heart does not affect Dark-type effectiveness. Dark and Fighting is excellent dual stab.
Payback is better on a Bulk Up set, while DD would prefer Crunch.
In that case, only the Musketeers, Lucario and Absol resist Dark, and all of those except Kerudio and Birijion are weak to Fighting. Gengar and Shandera are two of the top Pokemon in terms of usage.I figure he meant that a Justice Heart user can come in on a resisted Crunch and get a +1 Attack.
Crunch is an option over Payback (Payback is somewhat nerfed now, making half damage on switchings).I have been using Zuruzukin in my TR team. He is amazing in and out of it and smashes shit up late game. This is the set.
Zuruzukin @ Leftovers
Careful/Sassy nature
Shed Skin
252 HP/4 Atk/252 SpD
-Bulk Up
-Rest
-Drain Punch
-Payback
...and random criticals :(Only problems are bulky fighting-types before you Bulk Up and Sacred Sword.
...and random criticals :(
could work but you got drain punch for recovery already and thanks to shed skin status isn't in issue too.So tell me, how effective is Rest on this thing with Shed Shell? I'd imagine a bulky spread with Bulk Up/Rest/two attack moves would be pretty sufficient.
I don't think taunt would work well with Zuru as he's not fast enough to prevent the things he needs to taunt, including taunt itself (as bulky pokes that would tend to switch in on Zuru such as Skarmory & Swampert tend to carry that on top of roar/whirlwind - both of which outspeed him). Also by sticking to too much boosting moves I find it leaves Zuruzukin even easier to shutdown through trick as Zuruzukin is one of those predictable pokemon you know will set up and sending in something that easily resists him to set up on him (his atk power won't exactly be OHKOing resists). I would much rather run Dragon Tail as it provides additional coverage - in hitting dragons hard - and it at least allows you to phaze out Roobushin who usually would come in to set up on you or Hippowdon (who will most likely Roar you out).Haha, so I was looking into new pokemon to use and I got to this guy and was like "Why is this rubber chicken so damn amazing!?" I'm definitely going to try many sets, but this is one I really want to try, particularly in doubles:
"Bojangles"
Zuruzukin
Shed Skin
Adamant/Impish
@Leftovers
252 HP, 128 DF, 128 SD (there's probably much better EVs, but you know)
Bulk Up
Amnesia
Drain Punch
Dragon Tail /Taunt
Increase his already amazing bulk boosted by his wonderful typing. Drain Punch(75 BP with STAB and Bulk Up is pretty awesome) to heal and sweep after the bulk ups, Dragon Tail to phaze (and damage) ghosts and other threats (with enough stat ups not many things will be). Phazers are a problem, so Taunt could be used to stop them, but without Amnesia or Dragon Tail Shandera runs all over you. Would work lovely with Entry Hazard support.
Roar/Whirlwind have negative priority, so the Taunt would go first.I don't think taunt would work well with Zuru as he's not fast enough to prevent the things he needs to taunt, including taunt itself (as bulky pokes that would tend to switch in on Zuru such as Skarmory & Swampert tend to carry that on top of roar/whirlwind - both of which outspeed him). Also by sticking to too much boosting moves I find it leaves Zuruzukin even easier to shutdown through trick as Zuruzukin is one of those predictable pokemon you know will set up and sending in something that easily resists him to set up on him (his atk power won't exactly be OHKOing resists). I would much rather run Dragon Tail as it provides additional coverage - in hitting dragons hard - and it at least allows you to phaze out Roobushin who usually would come in to set up on you or Hippowdon (who will most likely Roar you out).
Oh wait you're right he doesn't but its more of Skar with whirlwind or Barujina that does.wait what? did you just said swampert run taunt?