This team achieved a goal I have had for some time now - to get into the 1400s. It has many surprises and I've grown quite fond of it. But with your help, I'm sure it can get much better.
Drifblim (F) @ Focus Sash
Ability: Unburden
EVs: 6 Atk/252 Spd/252 SAtk
IVs: 3 Hp/2 Def
Mild nature (+SAtk, -Def)
- Hidden Power [Fighting] 70
- Destiny Bond
- Charge Beam
- Hypnosis
This is a special Driftblim made by Junaia (?) on Shoddy that was tweaked by me. driftblim's ability works with unburdern, allowing it to outspeed a ton of pokemon. Then suicide with D Bond. The Ivs are tailor made to make sure Driftblim gets the best chance of being OHKOed as possible without having a negative impact on the HP. Hp Fighting is for Weavile and TTar leads. Sleep something, then DBond when the new poke comes in. Works quite well, infact. I susually get a kill out of it, infact.
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Garchomp (M) @ Salac Berry
Ability: Sand Veil
EVs: 78 Atk/252 Spd/180 SDef
Adamant nature (+Atk, -SAtk)
- Fire Fang
- Earthquake
- Swords Dance
- Outrage
Suicide attacker. But Outrage hits HARD. The Evs are to ensure it takes a Ice Beam from walls like Slowbro while it gets the salac boost and sweeps. Surprises a lot of people and one of the many twists this team has.
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Blissey (F) @ Leftovers
Ability: Natural Cure
EVs: 110 HP/252 Def/148 SAtk
Bold nature (+Def, -Atk)
- Seismic Toss
- Thunder Wave
- Ice Beam
- Softboiled
Strandard. I'm pretty sure you all know how this works. Handles most special threats quite nicely.
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Weezing (M) @ Leftovers
Ability: Levitate
EVs: 252 HP/252 Def/6 SAtk
Impish nature (+Def, -SAtk)
- Flamethrower
- Thunderbolt
- Will-o-wisp
- Pain Split
Strandard. Very underated as it can take on SD Luke, Heracross and Mamoswine. Thunderbolt allows it to become a sturdy Gyarados counter. Flamethrower takes out the afformentioned threats. Will o Wisp cripples any other physical sweepers. Forms a very strong defensive base with Blissey.
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Suicune @ Leftovers
Ability: Pressure
EVs: 252 HP/252 Def/6 SAtk
Bold nature (+Def, -Atk)
- Calm Mind
- Rest
- Surf
- Roar
CM Cune is teh bomb! Roar acts as my phazer and also functions as my sturdy Special Sweeper. I don't really like having Surf as my only attacking move on Suicune.
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Metagross @ Choice Scarf
Ability: Clear Body
EVs: 22 HP/252 Atk/236 Spd
Adamant nature (+Atk, -SAtk)
- Meteor Mash
- Earthquake
- Ice Punch
- Explosion
Special Set made by me. The Evs are there to outspeed MAX speed Nape by 2. Revenge kills Mixape with EQ and kills Garchomp with Ice Punch. Ice Punch hits Dragons while EQ take care of Infernape. Explosion takes out enemy walls and other bulky sweepers. I like this alot, actually.
Major Threats
Infernape: The only answer I have to mixape is Metagross acting as a revenge killer. Without Metagross though, it's gg.
Garchomp: See above, though Weezing can maim it with Will O wisp and Suicune can take it on to a certain extent. I'm not too sure I have one TBH but according to Junior I do.
Celebi: Walls my squad completely. Only Metagross and Garchomp can (to a limited extent) take it on but without those 2, I'm finished.
Specs Lucario: See Infernape.
Thanks for all rates, fixes and :chaos:!
Ability: Unburden
EVs: 6 Atk/252 Spd/252 SAtk
IVs: 3 Hp/2 Def
Mild nature (+SAtk, -Def)
- Hidden Power [Fighting] 70
- Destiny Bond
- Charge Beam
- Hypnosis
This is a special Driftblim made by Junaia (?) on Shoddy that was tweaked by me. driftblim's ability works with unburdern, allowing it to outspeed a ton of pokemon. Then suicide with D Bond. The Ivs are tailor made to make sure Driftblim gets the best chance of being OHKOed as possible without having a negative impact on the HP. Hp Fighting is for Weavile and TTar leads. Sleep something, then DBond when the new poke comes in. Works quite well, infact. I susually get a kill out of it, infact.
---
Ability: Sand Veil
EVs: 78 Atk/252 Spd/180 SDef
Adamant nature (+Atk, -SAtk)
- Fire Fang
- Earthquake
- Swords Dance
- Outrage
Suicide attacker. But Outrage hits HARD. The Evs are to ensure it takes a Ice Beam from walls like Slowbro while it gets the salac boost and sweeps. Surprises a lot of people and one of the many twists this team has.
---
Ability: Natural Cure
EVs: 110 HP/252 Def/148 SAtk
Bold nature (+Def, -Atk)
- Seismic Toss
- Thunder Wave
- Ice Beam
- Softboiled
Strandard. I'm pretty sure you all know how this works. Handles most special threats quite nicely.
---
Ability: Levitate
EVs: 252 HP/252 Def/6 SAtk
Impish nature (+Def, -SAtk)
- Flamethrower
- Thunderbolt
- Will-o-wisp
- Pain Split
Strandard. Very underated as it can take on SD Luke, Heracross and Mamoswine. Thunderbolt allows it to become a sturdy Gyarados counter. Flamethrower takes out the afformentioned threats. Will o Wisp cripples any other physical sweepers. Forms a very strong defensive base with Blissey.
---
Ability: Pressure
EVs: 252 HP/252 Def/6 SAtk
Bold nature (+Def, -Atk)
- Calm Mind
- Rest
- Surf
- Roar
CM Cune is teh bomb! Roar acts as my phazer and also functions as my sturdy Special Sweeper. I don't really like having Surf as my only attacking move on Suicune.
---
Ability: Clear Body
EVs: 22 HP/252 Atk/236 Spd
Adamant nature (+Atk, -SAtk)
- Meteor Mash
- Earthquake
- Ice Punch
- Explosion
Special Set made by me. The Evs are there to outspeed MAX speed Nape by 2. Revenge kills Mixape with EQ and kills Garchomp with Ice Punch. Ice Punch hits Dragons while EQ take care of Infernape. Explosion takes out enemy walls and other bulky sweepers. I like this alot, actually.
Major Threats
Overview
Thanks for all rates, fixes and :chaos:!