I'll post a set so that this thread isn't dead, let's talk about Pheromosa, which I've used so far.
Pheromosa @ Life Orb
Ability: Prism Armor
Evs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- High Jump Kick
-
V-Create
- U-turn / Poison Jab
- Ice Beam
What? Why V-create? Reasoning:
1. Fire + Fighting is a great coverage, almost hitting everything neutral.
2. V-Create's power is equal to STAB Close Combat if exist. It's a really powerful move
3. The Real Reason. Beast Boost to Speed basically makes the main drawback of V-Create negated after you KO something, making it still functional after being used.
Also V-Create 2HKOs 252 / 0 Def Marowak-Alola if there is Stealth Rock.
252 Atk Life Orb Pheromosa V-create vs. 252 HP / 0 Def Marowak-Alola: 122-144 (37.6 - 44.4%) -- guaranteed 2HKO after Stealth Rock
Also I think U-turn here isn't essential because Sketchmons Pheromosa has 4MSS. A set of HJK / V-Create / Ice Beam / Poison Jab is able to 2HKO everything except Toxapex and Marowak-Alola if there is no Stealth Rock, while if you carry U-turn over Poison Jab, you'd miss out on Azumarill and Tapu Fini in exchange for momentum.
But I think despite the threats it didn't cover, V-Create is one of Pheromosa's best sketch option because it essentially gives you a move with power equal to STAB Flare Blitz and can have no drawback due to Beast Boost
.
Also, I made a
list of best coverage moves for Pheromosa to Sketch and the threats it doesn't cover:
- Bolt Strike: A set of HJK / Bolt Strike / Ice Beam / HP Ground should give you a boltbeam coverage that makes you 2HKO everything after Stealth Rock except Cresselia, Shedinja, Mega Venusaur, Mega Sableye (HP Ground is there for Alolan-Marowak and Doublade btw, so you miss out on those two if you decided to carry U-turn.
- V-Create: A set of HJK / V-Create / Poison Jab / Ice Beam 2HKOs everything except Toxapex, Gyarados, Mantine, Marowak-Alola (which got 2HKO'd if there's Stealth Rock) and Mega Slowbro.
- Precipice Blades: A set of HJK / Earthquake / Poison Jab / Ice Beam 2HKOs everything except Gyarados, Mantine, Shedinja, Mega Venusaur, Mega Sableye, Mega Slowbro and Cresselia.
So which is the best move? Well, since these three cover different threats, well, I don't know. Each of them have their uses. Also, let me know if I miss anything.