Dogfish44
You can call me Jiggly
Dogfish44 vs YellowAdminSilver
2v2 Doubles [Self Reffed]
Stage: ★★☆☆☆ and above
DQ: 24h
Recoveries: 2
Chills: 5
Substitutions: 3
Items: OFF
Switch: N/A
Arena: ASB Arena
Surrounded by thousands of screaming Pokemon fans, the ASB Arena can be best described as a standard Pokemon battling arena. In the center of the arena lies a dirt-based floor outlied to show two separate sides (with a white Pokeball center). Surrounding the dirt is a moat filled with water. The moat is about fifteen feet wide and creates a perimeter around the dirt arena. The arena itself is eighty feet wide, one hundred feet long. All moves, weathers, and abilities are legal for the match, since it's an outdoor arena with a large water source and packed dirt. Pokemon must stay in the arena (or the dimensions of the arena in the case of Flying Pokemon, who cannot leave the arena and cannot fly higher than sixty feet). This prevents Pokemon from injuring the crowd watching the tournament. There are no outside interruptions by fans, Pokemon, or other elements not associated with the current battle.
2v2 Doubles [Self Reffed]
Stage: ★★☆☆☆ and above
DQ: 24h
Recoveries: 2
Chills: 5
Substitutions: 3
Items: OFF
Switch: N/A
Arena: ASB Arena
Surrounded by thousands of screaming Pokemon fans, the ASB Arena can be best described as a standard Pokemon battling arena. In the center of the arena lies a dirt-based floor outlied to show two separate sides (with a white Pokeball center). Surrounding the dirt is a moat filled with water. The moat is about fifteen feet wide and creates a perimeter around the dirt arena. The arena itself is eighty feet wide, one hundred feet long. All moves, weathers, and abilities are legal for the match, since it's an outdoor arena with a large water source and packed dirt. Pokemon must stay in the arena (or the dimensions of the arena in the case of Flying Pokemon, who cannot leave the arena and cannot fly higher than sixty feet). This prevents Pokemon from injuring the crowd watching the tournament. There are no outside interruptions by fans, Pokemon, or other elements not associated with the current battle.
Team Dogfish44:
Rillaboom (F)
Stage: ★★★☆☆
Nature: Serious
-
Type:
Grass
Abilities:
Overgrow / Grassy Surge
Stats:
HP: 100
Atk: 6
Def: 4
SpA: 3
SpD: 3
Spe: 85
SC: 4
WC: 4
Movepool:
Acrobatics
Assurance
Attract
Body Press
Body Slam
Boomburst
Branch Poke
Brick Break
Brutal Swing
Bulk Up
Bulldoze
Bullet Seed
Darkest Lariat
Double Hit
Drain Punch
Drum Beating
Earth Power
Earthquake
Endeavor
Endure
Energy Ball
Facade
Fake Out
False Swipe
Fling
Focus Blast
Focus Energy
Giga Drain
Giga Impact
Grass Knot
Grassy Terrain
Growl
Growth
Hammer Arm
High Horsepower
Hyper Beam
Hyper Voice
Knock Off
Leaf Storm
Leech Seed
Low Kick
Magical Leaf
Mega Kick
Mega Punch
Mud Shot
Nature Power
Noble Roar
Protect
Razor Leaf
Rest
Round
Scary Face
Scratch
Screech
Slam
Sleep Talk
Snarl
Snore
Solar Beam
Solar Blade
Stomping Tantrum
Strength
Substitute
Sunny Day
Superpower
Swift
Swords Dance
Taunt
U-turn
Uproar
Wood Hammer
Work Up
Worry Seed
Cinderace (M)
Stage: ★★★☆☆
Nature: Serious
-
Type:
Fire
Abilities:
Blaze / Libero
Stats:
HP: 90
Atk: 5
Def: 4
SpA: 3
SpD: 4
Spe: 119
SC: 3
WC: 3
Movepool:
Acrobatics
Agility
Ally Switch
Assurance
Attract
Baton Pass
Blaze Kick
Bounce
Bulk Up
Counter
Court Change
Double Kick
Double-Edge
Electro Ball
Ember
Endure
Facade
Feint
Fire Blast
Fire Fang
Fire Punch
Fire Spin
Flame Charge
Flamethrower
Flare Blitz
Focus Blast
Focus Energy
Giga Impact
Growl
Gunk Shot
Headbutt
Heat Wave
Helping Hand
High Jump Kick
Hyper Beam
Iron Head
Low Kick
Low Sweep
Mega Kick
Mud Shot
Overheat
Protect
Pyro Ball
Quick Attack
Rest
Revenge
Reversal
Round
Sand Attack
Shadow Ball
Sleep Talk
Snarl
Snore
Substitute
Sucker Punch
Sunny Day
Super Fang
Swift
Tackle
Taunt
U-turn
Work Up
Zen Headbutt
Team YellowAdminSilver
Pepper - Rotom (-)
Stage: 3
Type: Electric/Ghost
Electric STAB; immune to paralysis status.
Ghost STAB; cannot be prevented from switching.
Ability: Levitate
Nature: Hardy
Stats:
HP - 80
Atk - 3
Def - 4
SpA – 4
SpD - 4
Spe - 91
Size class - 1
Weight class - 1
Cinnamon - Rotom-Heat (-)
Type: Electric/Fire
Electric STAB; immune to paralysis status.
Fire STAB; immune to burn status.
Lemongrass - Rotom-Mow (-)
Type: Electric/Grass
Electric STAB; immune to paralysis status.
Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks.
Hibiscus - Rotom-Wash (-)
Type: Electric/Water
Electric STAB; immune to paralysis status.
Water STAB.
Peppermint - Rotom-Frost (-)
Type: Electric/Ice
Electric STAB; immune to paralysis status.
Ice STAB; Immune to Hail damage, freeze status, and Sheer Cold.
Saffron - Rotom-Fan (-)
Type: Electric/Flying
Electric STAB; immune to paralysis status.
Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity.
Ability: Levitate
Nature: Hardy
Stats:
HP - 80
Atk - 3
Def - 5
SpA – 5
SpD - 5
Spe: 86
Size Class: 2 | 2 | 3 | 4 | 1
Weight Class: 3 | 3 | 4 | 5 | 2
Attacks (56)
Level up:
Astonish
Charge
Confuse Ray
Discharge
Double Team
Electro Ball
Hex
Ominous Wind
Shock Wave
Substitute
Thunder Shock
Thunder Wave
Trick
Uproar
[Overheat / Leaf Storm / Hydro Pump / Blizzard / Air Slash]
Egg:
Rotom says Ace Rights
TM:
Ally Switch
Charge Beam
Confide
Dark Pulse
Dream Eater
Eerie Impulse
Electric Terrain
Electroweb
Endure
Facade
Flash
Foul Play
Frustration
Helping Hand
Hidden Power [Ground]
Hyper Voice
Light Screen
Nasty Plot
Natural Gift
Protect
Psych Up
Rain Dance
Reflect
Rest
Return
Round
Secret Power
Shadow Ball
Sleep Talk
Snatch
Snore
Stored Power
Sunny Day
Swagger
Swift
Telekinesis
Thief
Thunder
Thunderbolt
Toxic
Volt Switch
Will-O-Wisp
Belladonna - Kitsunoh (F).
Stage: 3
Type: Ghost / Steel
Ghost STAB; cannot be prevented from switching.
Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray.
Abilities: Frisk / Limber / Iron Fist (U)
Nature: Bashful (+1 SpA / -1 SpA)
Stats:
HP - 90
Atk - 5
Def - 4
SpA - 3
SpD - 4
Spe - 110
Size class - 3
Weight class - 4
Attacks (87)
Level up:
Scratch
Tail Whip
Iron Defense
Lick
Imprison
Bullet Punch
Odor Sleuth
Metal Burst
Feint Attack
Shadow Sneak
Curse
Metal Claw
Copycat
Memento
Fake Out
Shadow Claw
Iron Head
Hex
Revenge
ShadowStrike
Perish Song
Egg:
Feather Dance
Flail
Foul Play
Metal Sound
Meteor Mash
Phantom Force
Play Rough
Psycho Shift
Wish
Yawn
TM:
Roar
Toxic
Hidden Power [Water]
Sunny Day
Taunt
Hyper Beam
Protect
Rain Dance
Safeguard
Frustration
Earthquake
Return
Psychic
Shadow Ball
Double Team
Aerial Ace
Torment
Facade
Rest
Attract
Thief
Round
False Swipe
Fling
Will-O-Wisp
Embargo
Payback
Giga Impact
Gyro Ball
Psych Up
Bulldoze
Rock Slide
Dream Eater
Swagger
Sleep Talk
U-turn
Substitute
Flash Cannon
Trick Room
Dark Pulse
Confide
Hone Claws
Dig
Retaliate
Flash
Rock Smash
Secret Power
Cut
Strength
Telekinesis
Iron Tail
Snatch
Endure
Captivate
Natural Gift
Defog
Pepper - Rotom (-)
Stage: 3
Type: Electric/Ghost
Electric STAB; immune to paralysis status.
Ghost STAB; cannot be prevented from switching.
Ability: Levitate
Nature: Hardy
Stats:
HP - 80
Atk - 3
Def - 4
SpA – 4
SpD - 4
Spe - 91
Size class - 1
Weight class - 1
Cinnamon - Rotom-Heat (-)
Type: Electric/Fire
Electric STAB; immune to paralysis status.
Fire STAB; immune to burn status.
Lemongrass - Rotom-Mow (-)
Type: Electric/Grass
Electric STAB; immune to paralysis status.
Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks.
Hibiscus - Rotom-Wash (-)
Type: Electric/Water
Electric STAB; immune to paralysis status.
Water STAB.
Peppermint - Rotom-Frost (-)
Type: Electric/Ice
Electric STAB; immune to paralysis status.
Ice STAB; Immune to Hail damage, freeze status, and Sheer Cold.
Saffron - Rotom-Fan (-)
Type: Electric/Flying
Electric STAB; immune to paralysis status.
Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity.
Nature: Hardy
Stats:
HP - 80
Atk - 3
Def - 5
SpA – 5
SpD - 5
Spe: 86
Size Class: 2 | 2 | 3 | 4 | 1
Weight Class: 3 | 3 | 4 | 5 | 2
Level up:
Astonish
Charge
Confuse Ray
Discharge
Double Team
Electro Ball
Hex
Ominous Wind
Shock Wave
Substitute
Thunder Shock
Thunder Wave
Trick
Uproar
[
Egg:
Rotom says Ace Rights
TM:
Ally Switch
Charge Beam
Confide
Dark Pulse
Dream Eater
Eerie Impulse
Electric Terrain
Electroweb
Endure
Facade
Flash
Foul Play
Frustration
Helping Hand
Hidden Power [Ground]
Hyper Voice
Light Screen
Nasty Plot
Natural Gift
Protect
Psych Up
Rain Dance
Reflect
Rest
Return
Round
Secret Power
Shadow Ball
Sleep Talk
Snatch
Snore
Stored Power
Sunny Day
Swagger
Swift
Telekinesis
Thief
Thunder
Thunderbolt
Toxic
Volt Switch
Will-O-Wisp
Belladonna is the first--and so far only--Pokémon that Silver has caught. Silver only did this because Belladonna was scaring Zelda, and he thought that if he caught the Ghost Pokémon she would stop staring. Belladonna's red-eyed stared remains, however, as does Zelda's apprehension for her teammate. The fact that it took an inordinately long time for Belladonna to speak her first words did nothing to soothe Zelda's nerves, although her lack of words could be explained by the fact that the small Nohface didn't have a face at the time.
After evolution, however, Belladonna did grow a face--five of them, to be precise. And just as Silver had hoped, the addition of faces has allowed Belladonna to speak in a voice that others can hear. Three voices, in fact, since it seems that the faces can communicate independently of each other. Belladonna's regular voice seems to come from her front face, while the heads above her shoulders seem to communicate in whispers. The faces above her hind legs appear to be reserved for blood-curdling screams and terrifying howls, but also for some foreign languages, like German.
Zelda still wishes B would stop staring at her.
After evolution, however, Belladonna did grow a face--five of them, to be precise. And just as Silver had hoped, the addition of faces has allowed Belladonna to speak in a voice that others can hear. Three voices, in fact, since it seems that the faces can communicate independently of each other. Belladonna's regular voice seems to come from her front face, while the heads above her shoulders seem to communicate in whispers. The faces above her hind legs appear to be reserved for blood-curdling screams and terrifying howls, but also for some foreign languages, like German.
Zelda still wishes B would stop staring at her.
Belladonna - Kitsunoh (F).
Stage: 3
Type: Ghost / Steel
Ghost STAB; cannot be prevented from switching.
Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray.
Abilities: Frisk / Limber / Iron Fist (U)
Nature: Bashful (+1 SpA / -1 SpA)
Stats:
HP - 90
Atk - 5
Def - 4
SpA - 3
SpD - 4
Spe - 110
Size class - 3
Weight class - 4
Attacks (87)
Level up:
Scratch
Tail Whip
Iron Defense
Lick
Imprison
Bullet Punch
Odor Sleuth
Metal Burst
Feint Attack
Shadow Sneak
Curse
Metal Claw
Copycat
Memento
Fake Out
Shadow Claw
Iron Head
Hex
Revenge
ShadowStrike
Perish Song
Egg:
Feather Dance
Flail
Foul Play
Metal Sound
Meteor Mash
Phantom Force
Play Rough
Psycho Shift
Wish
Yawn
TM:
Roar
Toxic
Hidden Power [Water]
Sunny Day
Taunt
Hyper Beam
Protect
Rain Dance
Safeguard
Frustration
Earthquake
Return
Psychic
Shadow Ball
Double Team
Aerial Ace
Torment
Facade
Rest
Attract
Thief
Round
False Swipe
Fling
Will-O-Wisp
Embargo
Payback
Giga Impact
Gyro Ball
Psych Up
Bulldoze
Rock Slide
Dream Eater
Swagger
Sleep Talk
U-turn
Substitute
Flash Cannon
Trick Room
Dark Pulse
Confide
Hone Claws
Dig
Retaliate
Flash
Rock Smash
Secret Power
Cut
Strength
Telekinesis
Iron Tail
Snatch
Endure
Captivate
Natural Gift
Defog
Order of Actions:
Dogfish44Today at 17:53
1 = Dogfish orders first
2 = YAS orders first
!roll d2
RPBot
BOT
Today at 18:48
Dogfish44 rolled 2.
Dogfish44 to send out
YellowAdminSilver to send out and order
Dogfish44 to order
Quarantine Insanity and Deja Vu to kick in
REFEREE
Dogfish44Today at 17:53
1 = Dogfish orders first
2 = YAS orders first
!roll d2
RPBot
BOT
Today at 18:48
Dogfish44 rolled 2.
Dogfish44 to send out
YellowAdminSilver to send out and order
Dogfish44 to order
Quarantine Insanity and Deja Vu to kick in
REFEREE