Hii i have not played in year but am looking to play again. This is my team its more like Kyurem bulky offense. So yeah i hope im posting this correctly.
Kyurem @ Leftovers
Ability: Pressure
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Substitute
- Roost
- Freeze-Dry
- Dragon tail
Ok first is kyurem one of my favorite mons so yeah. This set is a sub-roost variant in this meta kyurem can setup on a handful of mons such as Toxapex, seismitoad, mandibuzz, and rotom w. I took out ice beam for versatility.
Substitute- scouting, avoiding status,and applying pressure.
freeze dry -hits a majority of the tier for neutral damage, and threatens bulky ground and water types.
dragon tail -is the other attack. most people switch to ferrothorn aegislash and corviknight so on a prediction you can keep behind your substitute and shuffle enemy mons for hazard damage and continue pressure.
Roost- to keep kyurem healthy to take on certain pokemon along with leftovers.
Corviknight @ Leftovers
Ability: Pressure
EVs: 252 HP / 48 Def / 208 SpD
Careful Nature
- Defog
- Roost
- U-turn
- Brave Bird
Corviknight is my main hazard remover.
Defog- hazard remover
U turn - to keep momentum,
roost - to keep it healthy
brave bird - to deal good damage to keldeo, conkeldurr, kommo o, seismitoad,and clefable.
Chandelure @ Leftovers
Ability: Flash Fire
EVs: 68 HP / 188 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Fire Blast
- Substitute
- Will-O-Wisp
- Hex
Chandelure is another sub attacker with a little bit of bulk and a fire/fighting immunity helps kyurem deal with mons that can ko it.
Fire blast - punches holes in anything that does not resist it and is the main way to get rid of pesky steel types.
Will o wisp - burns pokemon on switches also boosting hex and keeping chandelure from taking massive damage.
Substitute- gains advantage and allows chandelure to spam hex/fire blast but you must watch out for infiltrator mons like drapapult which you will see alot of
Hex- the main attack after inflicting status does massive damage to anything that doesnt resist 2hko variants of clefable seismitoad kyurem conkeldurr.
Grimmsnarl (M) @ Light Clay
Ability: Prankster
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Reflect
- Light Screen
- Spirit Break
- Sucker Punch
Grimmsnarls job is to set up screens and dragapult
Spirit break- lowers sp atk on dragapult clefable venusaur just a good fairy type atk in general.
Sucker punch- to help defeat ghost types and also revenge ko weaker pokemon
Light screen and Reflect- helps survivability
Zeraora @ Shuca Berry
Ability: Volt Absorb
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Bulk Up
- Knock Off
- Plasma Fists
- Close Combat
Zeraora is the main revenge killer and premier sweeper threatening most of the meta alongside kyurem a very good offensive duo.
Bulk up- can help sweep with its already great speed boosts atk and def while able to sweep
Knock off- +1 knock off can ohko aegislash and dragapult also removing items from bulkier mons
Plasma fists- hits toxapex rotom clefable pelliper cloyster and corviknight for good damage
Close combat- hits bisharp terrakion tyranitar ferrothorn for great damage along with plasma fists gives great coverage all around
Venusaur @ Black Sludge
Ability: Chlorophyll
EVs: 252 HP / 252 Def / 4 Spe
Bold Nature
IVs: 0 Atk
- Giga Drain
- Sludge Bomb
- Sleep Powder
- Synthesis
Venusaur is here to inflict the staus of sleep and help get rid of dracovishs fishous rend providing good resists
Giga drain- the main atk helps recover its hp hits water types and hippowdons for great damage.
Sludge bomb- hits fairies and 30% chance to poison is a staple
Sleep powder- just like gen 5 when sun was around putting a mon to sleep is huge it allows you to adjust to the situation and can also lure in grass types or magic bouncers like hatterene giving you more control.
Synthesis- keeping venusaur healthy is very important to keep opposing hippowdon dracovish clefable and dugtrio from rampaging.
Kyurem @ Leftovers
Ability: Pressure
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Substitute
- Roost
- Freeze-Dry
- Dragon tail
Ok first is kyurem one of my favorite mons so yeah. This set is a sub-roost variant in this meta kyurem can setup on a handful of mons such as Toxapex, seismitoad, mandibuzz, and rotom w. I took out ice beam for versatility.
Substitute- scouting, avoiding status,and applying pressure.
freeze dry -hits a majority of the tier for neutral damage, and threatens bulky ground and water types.
dragon tail -is the other attack. most people switch to ferrothorn aegislash and corviknight so on a prediction you can keep behind your substitute and shuffle enemy mons for hazard damage and continue pressure.
Roost- to keep kyurem healthy to take on certain pokemon along with leftovers.
Corviknight @ Leftovers
Ability: Pressure
EVs: 252 HP / 48 Def / 208 SpD
Careful Nature
- Defog
- Roost
- U-turn
- Brave Bird
Corviknight is my main hazard remover.
Defog- hazard remover
U turn - to keep momentum,
roost - to keep it healthy
brave bird - to deal good damage to keldeo, conkeldurr, kommo o, seismitoad,and clefable.
Chandelure @ Leftovers
Ability: Flash Fire
EVs: 68 HP / 188 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Fire Blast
- Substitute
- Will-O-Wisp
- Hex
Chandelure is another sub attacker with a little bit of bulk and a fire/fighting immunity helps kyurem deal with mons that can ko it.
Fire blast - punches holes in anything that does not resist it and is the main way to get rid of pesky steel types.
Will o wisp - burns pokemon on switches also boosting hex and keeping chandelure from taking massive damage.
Substitute- gains advantage and allows chandelure to spam hex/fire blast but you must watch out for infiltrator mons like drapapult which you will see alot of
Hex- the main attack after inflicting status does massive damage to anything that doesnt resist 2hko variants of clefable seismitoad kyurem conkeldurr.
Grimmsnarl (M) @ Light Clay
Ability: Prankster
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Reflect
- Light Screen
- Spirit Break
- Sucker Punch
Grimmsnarls job is to set up screens and dragapult
Spirit break- lowers sp atk on dragapult clefable venusaur just a good fairy type atk in general.
Sucker punch- to help defeat ghost types and also revenge ko weaker pokemon
Light screen and Reflect- helps survivability
Zeraora @ Shuca Berry
Ability: Volt Absorb
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Bulk Up
- Knock Off
- Plasma Fists
- Close Combat
Zeraora is the main revenge killer and premier sweeper threatening most of the meta alongside kyurem a very good offensive duo.
Bulk up- can help sweep with its already great speed boosts atk and def while able to sweep
Knock off- +1 knock off can ohko aegislash and dragapult also removing items from bulkier mons
Plasma fists- hits toxapex rotom clefable pelliper cloyster and corviknight for good damage
Close combat- hits bisharp terrakion tyranitar ferrothorn for great damage along with plasma fists gives great coverage all around
Venusaur @ Black Sludge
Ability: Chlorophyll
EVs: 252 HP / 252 Def / 4 Spe
Bold Nature
IVs: 0 Atk
- Giga Drain
- Sludge Bomb
- Sleep Powder
- Synthesis
Venusaur is here to inflict the staus of sleep and help get rid of dracovishs fishous rend providing good resists
Giga drain- the main atk helps recover its hp hits water types and hippowdons for great damage.
Sludge bomb- hits fairies and 30% chance to poison is a staple
Sleep powder- just like gen 5 when sun was around putting a mon to sleep is huge it allows you to adjust to the situation and can also lure in grass types or magic bouncers like hatterene giving you more control.
Synthesis- keeping venusaur healthy is very important to keep opposing hippowdon dracovish clefable and dugtrio from rampaging.