Now weather over time has changed over the years. It's a little obvious which weathers are the best in OU: rain and sand.
But over the rain clouds and sand dust, there is something overlooked: Sun. In my opinion, sun isn't bad at all. Last gen sun was pretty dang good. I've always liked sun for the freedom it has to offer. Last gen in rain peliper, swampert, tornadous and ferrothorn were a most have to be a successful team, but with sun all you needed was torkoal, venusaur, and then go crazy. Sun is fun!
The Team
XXXTorkoal (Torkoal) @ Heat Rock
Ability: Drought
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Stealth Rock
- Rapid Spin
- Yawn
- Lava Plume
Torkoal is here to set up the sun. It's also without a doubt the best sun setter. It's not dead weight like Ninetails, it has utility. It sets up rocks, spines them away and potentially puts something to sleep with yawn. This thing is surprisingly bulky as well, living even eqs from some pretty nasty mons. So yeah being worn down quickly isn't something to worry about.
252 Atk Darmanitan-Galar Earthquake vs. 252 HP / 252+ Def Torkoal: 132-156 (38.3 - 45.3%) -- guaranteed 3HKO
252 Atk Excadrill Earthquake vs. 252 HP / 252+ Def Torkoal: 192-228 (55.8 - 66.2%) -- guaranteed 2HKO
252 Atk Dracovish Fishious Rend vs. 252 HP / 252+ Def Torkoal: 246-290 (71.5 - 84.3%) -- guaranteed 2HKO
Oh, and the dracovish calc is without the sun. So yeah, it's not dying anytime soon.
JuiceWRLD (Shiftry) @ Life Orb
Ability: Chlorophyll
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Leaf Blade
- Throat Chop
- Brick Break
Of course, a real weather team isn't without a weather abuser! Now venusaur isn't released yet,(All though it losses hp fire so idk how good it'll be anymore) so we need the next best thing. Shifftry was the only chlorophyll user that seemed to be useable. It can actually hurt ferrothorn, has a useable move pool, decent stats, and has a boosting move. What else am I going to use vileplime or leaferon? No thanks.
Bobby Tarantino (Cinderace) @ Heavy-Duty Boots
Ability: Blaze
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Court Change
- Pyro Ball
- High Jump Kick
- U-turn
Cinderace is the Victini replacement. It has good speed, attack, and a powerful attack when used under the sun. (Can't wait for libero ability to come out too) I was going to use Choice Band but it got worn down by hazards easily and didn't pack a punch live Vic really did. It's our sorta Hazzard remover with court change as well. It can u-turn on incoming pex so dug can eat it up as well.
Slim Seismi (Seismitoad) @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
- Stealth Rock
- Scald
- Earthquake
- Toxic
The toad is here to deal with water type attacks and rain so we have a fighting chance against it. Not a whole lot to say other than it can eat a few hits for the team while it can spread status and rocks. I was going to but gastrodon but it didn't have enought physical bulk which is needed for darm and things like Barraskewda.(Commonly used on rain.)
Lil Kommo-o (Kommo-o) @ Expert Belt
Ability: Bulletproof
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Clangorous Soul
- Clanging Scales
- Drain Punch
- Poison Jab
Kommo-o is where the signature sun team creativeness comes in. Dragons always seem to do well in weather so hey why not. I added Clangorous Soul because it fits well with the next Mon which I'll get to later. It's a pretty good win-con that tears through teams when all the annoying stuff is gone.
D-Cole (Dugtrio) @ Focus Sash
Ability: Arena Trap
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Reversal
- Screech
- Memento
Dugtrio is here to do it's thing it loves to do. It may be a one-trick pony but it does it very, very, very well. It traps things like pex for shiftry, t-tar to stop messing with the weather. It can even just come in and damage a mon or take out a mon that the team doesn't like. It has memento so it can help Kommo-o sweep.
Thank you for taking the time to read about my team and any feedback is much appreciated. I have loads of fun with this team since it's very unique and weird. Please give it a try and give me advice to improve it.
Click the sun for pokepaste
Edit
The set I now use for Shiftry has changed
JuiceWrld (Shiftry) @ Life Orb
Ability: Chlorophyll
EVs: 252 Atk / 4 SpD / 252 Spe
Naive Nature
- Growth
- Solar Blade
- Sucker Punch
- Heat Wave
This set is simply better because of the mix attacking potential, hits ferro even harder and is, in my opinion, superior in every way. You can use leaf blade if you want to use it out of sun, but out of sun you are using sucker punch most of the time.
I have also changed Kommo-o
Lil Kommo-o (Kommo-o) @ Throat Spray
Ability: Bulletproof
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Clangorous Soul
- Clanging Scales
- Flamethrower
- Flash Cannon
This is also just better than the other set. The throat spray lets Kommo-o do more damage overall.
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