PU Swords Dance Silvally-Fairy

uploaded-TONE
[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Multi-Attack
move 3: Flame Charge
move 4: U-turn
item: Fairy Memory
ability: RKS System
nature: Jolly
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]
Moves
========

Flame Charge allows Silvally-Fairy to hit Steel-types such as Alolan Sandslash and Ferroseed while simultaneously boosting its Speed, enabling it to Speed tie with Primeape at +1 and outspeed slower Choice Scarf users such as Abomasnow. U-turn allows Silvally-Fairy to pivot out of a bad matchup, like against Tangela or Metang, without wasting its boosts.

Set Details
========

Maximum Speed investment along with a Jolly nature is required in order to outspeed some potential threats to Silvally-Fairy's sweep such as Skuntank and Rotom-F as well as Speed tie with Primeape at +1.

Usage Tips
========

A combination of a good defensive typing, solid natural bulk, and U-turn allow Silvally-Fairy to be brought in at several times throughout a match and pressure many common threats, particularly Fighting-types such as Gurdurr, which are forced to switch out in its presence. This can provide Silvally-Fairy with an opportunity to set up. However, a lack of reliable recovery means it is hindered by entry hazards, particularly Spikes; when these are up, Silvally-Fairy is best reserved for late-game, when potential threats such as Qwilfish and Simisear have been weakened and Silvally-Fairy can begin a sweep. Although Flame Charge should primarily be treated as a boosting move, it's attack status allows it to bypass Taunt. Consequently, when facing a Taunt user that may try to prevent Silvally-Fairy from setting up, Flame Charge should be prioritized over Swords Dance. Additionally, if facing a Choice Scarf user that may immediately outspeed and threaten Silvally-Fairy, such as Primeape with Gunk Shot, Flame Charge should be prioritized in order to at least Speed tie. When facing a Rocky Helmet user such as Qwilfish or Mawile, Silvally-Fairy should switch normally instead of using U-turn, as it will most likely take more damage than it deals, even at +2. Finally, be mindful when switching into status users, as while it may be tempting to secure an early KO against them, Silvally-Fairy may get burned or paralyzed in the process, hindering its late-game sweep.

Team Options
========

Ground-types such as Mudsdale make effective partners with their ability to blanket check much of the tier's Poison- and Steel-types that pose a threat to Silvally-Fairy's sweep, such as Aggron and the aforementioned Metang. Spikes setters such as Froslass and Ferroseed help to chip away at many of Silvally-Fairy's most common checks, particularly those that lack reliable recovery, such as Metang and Qwilfish. In contrast, Silvally-Fairy benefits greatly from entry hazard removal, as it also lacks reliable recovery. Ferroseed and Alolan Sandslash can be ideal for the roles of Spikes setter and hazard remover, respectively, as they simultaneously bait in Fighting-types, providing Silvally-Fairy with an easy switch-in. Normal-type wallbreakers such as Stoutland and Kangaskhan appreciate the pressure on opposing Fighting-types when paired with Silvally-Fairy and can threaten walls such as Mudsdale that Silvally-Fairy may struggle to take down. Eelektross's extensive coverage is effective in offensively pressuring several obstacles to Silvally-Fairy's sweep, particularly those that lack special bulk, such as Tangela, Mudsdale, Qwilfish, and Metang. Additionally, Silvally-Fairy appreciates Eelektross being a slow pivot in order to avoid chip damage, and Dragon-types such as Drampa and Altaria that would usually wall Eelektross are threatened by Silvally-Fairy. Victreebel makes for a good offensive partner with its STAB coverage that threatens many of Silvally-Fairy's checks, such as Qwilfish and Tangela, and its altogether high damage output that can carve a path for Silvally-Fairy's late-game sweep. A Fire-type and Simisear answer such as Lanturn could be highly useful, as many of Silvally-Fairy's aforementioned team options are threatened by Fire-type attacks, and Silvally-Fairy is also threatened by Simisear. Lastly, Hitmonchan can provide good support for Silvally-Fairy, capable of removing hazards while pressuring some of Silvally-Fairy's checks with Toxic, such as Tangela and Mudsdale, and others, such as Qwilfish and Jellicent, with Thunder Punch.

[CREDITS]
- Written by: [[Sir Pin, 462866]]
- Quality checked by: [[Megazard, 202117], [gum, 434150], [TJ, 331538]]
- Grammar checked by: [[Estronic, 240732], [Fireflame479, 231476]]
 
Last edited by a moderator:

MZ

And now for something completely different
is a Site Content Manager Alumnusis a Top Team Rater Alumnusis a Social Media Contributor Alumnusis a Community Leader Alumnusis a Community Contributor Alumnusis a Top Tiering Contributor Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Multi-Attack
move 3: Flame Charge
move 4: U-turn
item: Fairy Memory
ability: RKS System
nature: Jolly
evs: 4 HP / 252 Atk / 252 Spe

SET COMMENTS]
Moves
========

  • Swords Dance provides Silvally-F with the means to OHKO Skuntank and Alolan Sandslash, as well as Victreebel and Stoutland after rocks this is weirdly specific to the point where it doesn't cover what SD actually does. But what it does is so basic and obvious it doesnt need to be mentioned in moves at all
  • Multi-Attack is Silvally-F's primary STAB, OHKOing Guzzlord without a boost. this also just doesnt need to be talked about
  • Flame Charge allows Silvally-F to hit Steel-types such as Alolan Sandslash while simultaneously boosting it's wrong its speed, speed-tying with Primeape at +1.
  • U-turn allows Silvally-F to pivot out of a bad matchup without wasting it's wrong its boosts.
Set Details
========

  • Max Speed along with a Jolly nature is required in order to outspeed Skuntank and Rotom-F again the phrasing is so specific it becomes kinda wrong, like why those mons? it doesnt make sense? they're not phrased as examples. At +1, Silvally-F speed-ties with Primeape as well as outspeeding +2 Alolan Sandslash. this isn't true (and doesnt need to be here), if scarf ape isn't faster than +2 slash and fairyvally ties with it...
Usage Tips
========

  • Silvally-F's typing allows it to pressure two of the most potent and common offensive threats in the tier being Gurdurr and Guzzlord. Bringing it in on either of these can force a switch, providing a chance to setup. The tier's abundance of Fighting-types also provides further opportunities to boost.
  • Silvally-F has the advantage of being able to offensively pivot out of a bad matchup. Consequently there is little risk to setting up whenever an opportunity arises.
  • Despite the urge to set up in an advantageous matchup, such as against Guzzlord, Silvally-F can always mix up it's again. i would really learn the difference between its and it's options and instead opt for a Multi-Attack. Lategame this is useful as opponents will begin to predict a Swords Dance and instead try to hit Silvally-F with coverage, such as Guzzlord's Sludge Bomb. Even if the opponent does switch, however, an unboosted Multi-Attack still deals heavy chip damage.
this is quite lacking, you almost make the correct point about this being a primarily late-game sweeper due to it having few checks which can be specifically worn down and tend to not be long-term mons (like Qwilfish), but then stop before really getting into it. Also due to its naturally solid bulk it can set up on almost anything when at full, so that's nice and worth a mention

Team Options
========

  • Silvally-F relies heavily on it's again Attack and Speed stats to function effectively, so pairing it with a fast Taunt user such as Alolan Persian is handy for preventing burns and paralysis. Alolan Persian also has the added benefit of countering Metang, one of Silvally-F's biggest threats. yeah no this is ridiculous, you don't need a taunt user to prevent status you just stop it from getting statused. there is no logical connection here. you also make the better point about poison and ground checks immediately afterwards
  • Ground-types such as Mudsdale make effective partners with their ability to blanket check much of the tier's Poison- and Steel-types which pose a threat to Silvally-F's sweep, Such as Qwilfish and the aforementioned Metang.
  • Alolan Sandslash is a good partner as it baits in Fighting-types such as Gurdurr and Hitmonchan, which Silvally-F can switch into and set up on.
spikes are an actually good mention since all of its best checks are grounded and there are plenty of good offensive partners you could have talked about. this is short but not for any good reason
UT and TO are super lacking and I can't stamp this yet, let me know when you've implemented the check
 

MZ

And now for something completely different
is a Site Content Manager Alumnusis a Top Team Rater Alumnusis a Social Media Contributor Alumnusis a Community Leader Alumnusis a Community Contributor Alumnusis a Top Tiering Contributor Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Multi-Attack
move 3: Flame Charge
move 4: U-turn
item: Fairy Memory
ability: RKS System
nature: Jolly
evs: 4 HP / 252 Atk / 252 Spe

SET COMMENTS]
Moves
========

  • Flame Charge allows Silvally-F to hit Steel-types such as Alolan Sandslash while simultaneously boosting its speed, speed-tying with Primeape at +1.
  • U-turn allows Silvally-F to pivot out of a bad matchup without wasting its boosts.
Set Details
========

  • Max Speed along with a Jolly nature is required in order to outspeed some potential threats to Silvally-F's sweep such as Skuntank and Rotom-F, as well as speed-tie with Primeape at +1.
Usage Tips
========

  • Silvally-F's typing allows it to pressure two of the most potent and common offensive threats in the tier being Gurdurr and Guzzlord. Bringing it in on either of these can force a switch, providing a chance to setup. The tier's abundance of Fighting-types also provides further opportunities to boost.
  • Silvally-F has the advantage of being able to offensively pivot out of a bad matchup. Silvally-F's natural bulk also allows it to set up on the majority of the tier at full health. Consequently there is little risk to setting up whenever an opportunity arises.
  • Despite the urge to set up in an advantageous matchup, such as against Guzzlord, Silvally-F can always mix up its options and instead opt for a Multi-Attack. Lategame this is useful as opponents will begin to predict a Swords Dance and instead try to hit Silvally-F with coverage, such as Guzzlord's Sludge Bomb. Even if the opponent does switch, however, an unboosted Multi-Attack still deals heavy chip damage.
  • Although Silvally-F lacks reliable recovery, many of it's wrong its most prevalent checks do also, and can be worn down easily. Due to this it is recommended to use Silvally-F as a lategame sweeper, ideally when it's again, wrong its checks are eliminated or at low health.

Team Options
========
why is there a lot of extra space here

  • Ground-types such as Mudsdale make effective partners with their ability to blanket check much of the tier's Poison- and Steel-types which pose a threat to Silvally-F's sweep, Such why's that capitalized as Qwilfish and the aforementioned Metang.
  • Spikes setters such as Ferroseed help to chip away at many of Silvally-F's most common checks, particularly those that lack reliable recovery, such as Metang.
  • Silvally-F appreciates the presence of status absorbers, such as Guts users like Gurdurr, and to a lesser extent Facade users such as Stoutland, which can capitalise off of the offensive momentum. eh not really, like this thing gets worn down just as well by other things
  • Alolan Sandslash is a good partner as it baits in Fighting-types such as Gurdurr and Hitmonchan, which Silvally-F can switch into and set up on.
  • Eelektross's extensive coverage is effective in offensively pressuring several obstacles to Silvally-F's sweep, particularly those that lack special bulk, such as Tangela, Mudsdale, Qwilfish and Metang.
i would give hazard removal a mention, specifically because spikes will add a lot of chip damage to this even if rocks aren't the worst thing
stamp.gif
1/3
 

gum

for the better
is a Site Content Manager Alumnusis a Social Media Contributor Alumnusis a Community Leader Alumnusis a Community Contributor Alumnusis a Top Tiering Contributor Alumnusis a Top Contributor Alumnus
[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Multi-Attack
move 3: Flame Charge
move 4: U-turn
item: Fairy Memory
ability: RKS System
nature: Jolly
evs: 4 HP / 252 Atk / 252 Spe

SET COMMENTS]
Moves
========

  • Flame Charge allows Silvally-F to hit Steel-types such as Alolan Sandslash (and ferroseed) while simultaneously boosting its speed, speed-tying with Primeape at +1. (you could also mention that this allows it to outspeed slower scarf users like aurorus and abomasnow)
  • U-turn allows Silvally-F to pivot out of a bad matchup without wasting its boosts. (what pokemon usually force it out?)
Set Details
========

  • Max Speed along with a Jolly nature is required in order to outspeed some potential threats to Silvally-F's sweep such as Skuntank and Rotom-F, as well as speed-tie with Primeape at +1.
Usage Tips
========

  • Silvally-F's typing allows it to pressure two of the most potent and common offensive threats in the tier being Gurdurr and Guzzlord. Bringing it in on either of these can force a switch, providing a chance to setup. The tier's abundance of Fighting-types also provides further opportunities to boost. (this is weirdly specific - just say that its typing allows it to switch and pressure threats like x and y)
  • Silvally-F has the advantage of being able to offensively pivot out of a bad matchup. Silvally-F's natural bulk also allows it to set up on the majority of the tier at full health. Consequently there is little risk to setting up whenever an opportunity arises. (honestly just nuke this point, it brings absolutely nothing to the table. either that or make the point clearer)(i also don't understand why u'd setup against smth tht does 60% just to u-turn afterwards; this mon is a setup sweeper)
  • Despite the urge to set up in an advantageous matchup, such as against Guzzlord, Silvally-F can always mix up its options and instead opt for a Multi-Attack. Lategame this is useful as opponents will begin to predict a Swords Dance and instead try to hit Silvally-F with coverage, such as Guzzlord's Sludge Bomb. Even if the opponent does switch, however, an unboosted Multi-Attack still deals heavy chip damage. (no, not at all. the most common fairyvally set is by far defog, they wouldn't predict sd unless u revealed it beforehand)(multi-attack also does 0 against the mon u'd switch into fairyvally)
  • Although Silvally-F lacks reliable recovery, many of its most prevalent checks do also, and can be worn down easily. Due to this it is recommended to use Silvally-F as a lategame sweeper, ideally when its checks are eliminated or at low health. (you already cover this in the previous points)
Team Options
========

why is there, like, 2 extra spaces here? mz already told u to remove these.
  • Ground-types such as Mudsdale make effective partners with their ability to blanket check much of the tier's Poison- and Steel-types which pose a threat to Silvally-F's sweep, such as Qwilfish (qwilfish just scalds mudsdale) and the aforementioned Metang.
  • Spikes setters such as Ferroseed (froslass as well) help to chip away at many of Silvally-F's most common checks, particularly those that lack reliable recovery, such as Metang. (and qwilfish) (these do more than just set spikes; ferroseed invites in gurdurr and chan while lass deals with metang and qwil and stuff offensively)
  • Silvally-F appreciates the presence of status absorbers, such as Guts users like Gurdurr, and to a lesser extent Facade users such as Stoutland, which can capitalise off of the offensive momentum. (what? i really don't know wht this point is supposed to mean)
  • Alolan Sandslash is a good partner as it baits in Fighting-types such as Gurdurr and Hitmonchan, which Silvally-F can switch into and set up on. (mz told u to add a remover section, and snowslash isnt the only one tht invites in these. again, this is weirdly specific)
  • Eelektross's extensive coverage is effective in offensively pressuring several obstacles to Silvally-F's sweep, particularly those that lack special bulk, such as Tangela, Mudsdale, Qwilfish and Metang. (not only eelektross and this point could be moved up)
this section is just weird, it doesnt really show me how to use this set and it doesnt tell me anything idk already just from looking at it. this entire section needs reworking.
you didn't correctly implement Megazard's check. Do that first and then implement my check. Once you do, let me know and I'll give this another look. Don't forget to remove Guzzlord mentions.
 

gum

for the better
is a Site Content Manager Alumnusis a Social Media Contributor Alumnusis a Community Leader Alumnusis a Community Contributor Alumnusis a Top Tiering Contributor Alumnusis a Top Contributor Alumnus
[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Multi-Attack
move 3: Flame Charge
move 4: U-turn
item: Fairy Memory
ability: RKS System
nature: Jolly
evs: 4 HP / 252 Atk / 252 Spe

SET COMMENTS]
Moves
========

  • Flame Charge allows Silvally-F to hit Steel-types such as Alolan Sandslash (and ferroseed. it's not because you dont win a 1v1 that flame charge doesnt hit ferroseed lol) while simultaneously boosting its speed, speed-tying with Primeape at +1 and outspeeding slower Choice Scarf users such as Abomasnow.
  • U-turn allows Silvally-F to pivot out of a bad matchup, like against Tangela or Metang, without wasting its boosts.
Set Details
========

  • Max Speed along with a Jolly nature is required in order to outspeed some potential threats to Silvally-F's sweep such as Skuntank and Rotom-F, as well as speed-tie with Primeape at +1.
Usage Tips
========

  • A combination of a good defensive typing, solid natural bulk and U-turn allow Silvally-F to be brought in at several times in a match with little consequence.
  • However a lack of reliable recovery means it is hindered by entry hazards, particularly Spikes: when these are up, Silvally-F is best reserved for lategame, when potential threats such as Qwilfish and Haunter have been weakened and Silvally-F can begin a sweep. (doesnt haunter simply die to +2 multi)
  • Silvally-F's typing allows it to switch into and pressure common Fighting-type threats, particularly Gurdurr, providing offensive momentum or an opportunity to set up. (this could me merged with the first point - silvally-fairy provides more utility than just being a sweeper / u-turn)
  • When facing a Rocky Helmet user such as Qwilfish or Mawile, Silvally-F should switch normally instead of using U-turn as it will most likely take more damage than it deals, even at +2.
  • Be wary of Prankster users such as Sableye and Liepard as while it may be tempting to secure an early KO against them, Silvally-F may get burned or paralysed in the process, hindering its lategame sweep. (this is such a specific point. i'd just say be wary of status users)
Team Options
========

  • Ground-types such as Mudsdale make effective partners with their ability to blanket check much of the tier's Poison- and Steel-types which pose a threat to Silvally-F's sweep, such as Aggron and the aforementioned Metang.
  • Spikes setters such as Froslass and Ferroseed help to chip away at many of Silvally-F's most common checks, particularly those that lack reliable recovery, such as Metang and Qwilfish. (lass also pressures most of fairyvally's switchins) In contrast, Silvally-F benefits greatly from hazard removal, as it also lacks reliable recovery. Ferroseed and Alolan Sandslash can be ideal for these roles as they simultaneously bait in Fighting-types, providing Silvally-F with an easy switch-in.
  • stout, kanga, etc weaken stuff like regi / muds / metang for fairyvally and appreciate it checking fighting-types
  • Eelektross's extensive coverage is effective in offensively pressuring several obstacles to Silvally-F's sweep, particularly those that lack special bulk, such as Tangela, Mudsdale, Qwilfish and Metang. Additionally Silvally-F appreciates Eelektross's ability as a slow pivot in order to avoid chip damage. On the other hand Dragon-types such as Drampa and Altaria that would usually wall Eelektross are threatened by Silvally-F. (you can also mention victreebel here)
  • A cleric such as Audino may be useful for accommodating to Silvally-F's limited recovery options by providing Wish support. Heal Bell is also handy for removing burns Silvally-F may receive in trades against the likes of Sableye and Spiritomb. (no. they do not fit on the same kind of teams)
Better, QC 2/3 once implemented. Don't forget to write this up

187303
 

TJ

Banned deucer.
is the Smogon Tour Season 34 Championis a Past SPL Championis a Two-Time Past SCL Champion
[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Multi-Attack
move 3: Flame Charge
move 4: U-turn
item: Fairy Memory
ability: RKS System
nature: Jolly
evs: 4 HP / 252 Atk / 252 Spe

SET COMMENTS]
Moves
========

Flame Charge allows Silvally-F to hit Steel-types such as Alolan Sandslash and Ferroseed while simultaneously boosting its speed, speed-tying with Primeape at +1 and outspeeding slower Choice Scarf users such as Abomasnow. U-turn allows Silvally-F to pivot out of a bad matchup, like against Tangela or Metang, without wasting its boosts.

Set Details
========

Max Speed along with a Jolly nature is required in order to outspeed some potential threats to Silvally-F's sweep such as Skuntank and Rotom-F, as well as speed-tie with Primeape at +1.

Usage Tips
========

A combination of a good defensive typing, solid natural bulk and U-turn allow Silvally-F to be brought in at several times in a match and pressure many common threats, particularly Fighting-types such as Gurdurr, who are forced to switch out in it's presence. This can provide Silvally-F with an opportunity to set up. However a lack of reliable recovery means it is hindered by entry hazards, particularly Spikes: when these are up, Silvally-F is best reserved for lategame, when potential threats such as Qwilfish and Simisear have been weakened and Silvally-F can begin a sweep. When facing a Rocky Helmet user such as Qwilfish or Mawile, Silvally-F should switch normally instead of using U-turn as it will most likely take more damage than it deals, even at +2. Finally, be mindful when switching into status users, as while it may be tempting to secure an early KO against them, Silvally-F may get burned or paralysed in the process, hindering its lategame sweep.

mention some situations where silvally-f should use flame charge over SD

Team Options
========

Ground-types such as Mudsdale make effective partners with their ability to blanket check much of the tier's Poison- and Steel-types which pose a threat to Silvally-F's sweep, such as Aggron and the aforementioned Metang. Spikes setters such as Froslass and Ferroseed help to chip away at many of Silvally-F's most common checks, particularly those that lack reliable recovery, such as Metang and Qwilfish. In contrast, Silvally-F benefits greatly from hazard removal, as it also lacks reliable recovery. Ferroseed and Alolan Sandslash can be ideal for these roles as they simultaneously bait in Fighting-types, providing Silvally-F with an easy switch-in. (saying that 'ferroseed is ideal for these roles' almost sounds like you are calling it a hazard remover, so you should rephrase this a bit.) Normal-type breakers such as Stoutland and Kangaskhan appreciate the pressure on opposing Fighting-types when paired with Silvally-F, and can threaten walls such as Mudsdale that Silvally-F may struggle to take down. Eelektross's extensive coverage is effective in offensively pressuring several obstacles to Silvally-F's sweep, particularly those that lack special bulk, such as Tangela, Mudsdale, Qwilfish and Metang. Additionally Silvally-F appreciates Eelektross's ability as a slow pivot in order to avoid chip damage. On the other hand Dragon-types such as Drampa and Altaria that would usually wall Eelektross are threatened by Silvally-F. Victreebel makes for a good offensive partner with it's STAB coverage threatening many of Silvally-F's checks, such as Qwilfish and Tangela, and it's high damage output altogether carving a path for Silvally-F's lategame sweep. Lastly, an answer to Simisear and Fire-types in general, such as Lanturn, could be highly useful as many of Silvally-F's aforementioned team options are threatened by Fire-type attacks, and Silvally-F is also threatened by Simisear. (id mention hitmonchan here too since it also provides hazard removal/can chip things like qwilfish with tpunch or cripple tangela if it runs toxic)
TJ-QC-3-small.gif
3/3
 
AMGP

Hi I felt nice today and decided to help you do the credits as well!

Also several things to note:
Speed tie is the correct term
When talking about 2 roles it is best to keep them apart, like Ferroseed is a Spikes setter and Alolan Sandslash is a Rapid Spinner
It's is short for it is or it has, while Its is the possessive form of it.

[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Multi-Attack
move 3: Flame Charge
move 4: U-turn
item: Fairy Memory
ability: RKS System
nature: Jolly
evs: 4 HP / 252 Atk / 252 Spe

[SET COMMENTS]
Moves
========

Flame Charge allows Silvally-F to hit Steel-types such as Alolan Sandslash and Ferroseed while simultaneously boosting its speed, enabling it to Speed(-hyphen)tying tie with Primeape at +1 and outspeeding slower Choice Scarf users such as Abomasnow. U-turn allows Silvally-F to pivot out of a bad matchup, like against Tangela or Metang, without wasting its boosts.

Set Details
========

Max Speed along with a Jolly nature is required in order to outspeed some potential threats to Silvally-F's sweep such as Skuntank and Rotom-F, as well as speed-tie with Primeape at +1.

Usage Tips
========

A combination of a good defensive typing, solid natural bulk,(+comma) and U-turn allow Silvally-F to be brought in at several times in a match and pressure many common threats, particularly Fighting-types such as Gurdurr, who which are forced to switch out in it(-apostrophe)s presence. This can provide Silvally-F with an opportunity to set up. However,(+comma) a lack of reliable recovery means it is hindered by entry hazards, particularly Spikes: when these are up, Silvally-F is best reserved for late-(+hyphen)game to try and accomplish a sweep, when potential threats such as Qwilfish and Simisear have been weakened and Silvally-F can begin a sweep. Although Flame Charge should primarily be treated as a boosting move, it(-apostrophe)s attack status allows it to bypass Taunt. Consequently, when facing a Taunt user that may try to prevent Silvally-F from setting up, Flame Charge should be prioritised prioritized over Swords Dance. Additionally, if facing a Scarfer Choice Scarf user that may immediately outspeed and threaten Silvally-F, such as Primeape with Gunk Shot, Flame Charge should be prioritised prioritized in order to at least Speed(+space)tie. When facing a Rocky Helmet user such as Qwilfish or Mawile, Silvally-F should switch normally instead of using U-turn as it will most likely take more damage than it deals, even at +2. Finally, be mindful when switching into status users, as while it may be tempting to secure an early KO against them, Silvally-F may get burned or paralysed paralyzed in the process, hindering its late-(+hyphen)game sweep.

Team Options
========

Ground-types such as Mudsdale make effective partners with their ability to blanket check much of the tier's Poison- and Steel-types,(+comma) which pose a threat to Silvally-F's sweep, such as Aggron and the aforementioned Metang. Spikes setters such as Froslass and Ferroseed can help to chip away at many of Silvally-F's most common checks, particularly those that lack reliable recovery, such as Metang and Qwilfish. In contrast, Silvally-F benefits greatly from hazard removal, as it also lacks reliable recovery. Ferroseed and Alolan Sandslash can be ideal for the roles of Spikes setter and hazard remover respectively Ferroseed is a good partner as a Spikes setter and Alolan Sandslash also complements Silvally-F as a hazard setter as they simultaneously bait in Fighting-types, providing Silvally-F with an easy switch-in. Normal-type breakers such as Stoutland and Kangaskhan appreciate the pressure on opposing Fighting-types when paired with Silvally-F, and can threaten walls such as Mudsdale that Silvally-F may struggle to take down. Eelektross's extensive coverage is effective in offensively pressuring several obstacles to Silvally-F's sweep, particularly those that lack special bulk, such as Tangela, Mudsdale, Qwilfish,(+comma) and Metang. Additionally,(+comma) Silvally-F appreciates Eelektross's ability as a slow pivot in order to avoid chip damage. On the other hand,(+comma) Dragon-types such as Drampa and Altaria that would usually wall Eelektross are threatened by Silvally-F. Victreebel makes for a good offensive partner with it(-apostrophe)s STAB coverage threatening many of Silvally-F's checks, such as Qwilfish and Tangela, and it(-apostrophe)s high damage output altogether carving a path for Silvally-F's late-(+hyphen)game sweep. An answer to Simisear and Fire-types in general, such as Lanturn, could be highly useful as many of Silvally-F's aforementioned team options are threatened by Fire-type attacks, and Silvally-F is also threatened by Simisear. Lastly, Hitmonchan can provide good support for Silvally-F, capable of removing hazards while pressuring some of Silvally-F's checks with Toxic, such as Tangela and Mudsdale, and others, such as Qwilfish and Jellicent, with Thunder Punch.

[CREDITS]
- Written by: [[Sir Pin, 462866]]
- Quality checked by: [[Megazard, 202117], [gum, 434150], [TJ, 331538]]
- Grammar checked by: [[, ], [, ]]
 

deetah

Delicate as silk
is a Site Content Manageris a Top Social Media Contributoris an Artistis a Community Leaderis a Community Contributoris a Smogon Discord Contributoris a Top Contributoris a Smogon Media Contributor
GP & SocMed Lead
Seeing as much of the above amcheck was implemented, I will post my own. Add Remove Comments (AC) = Add Comma (AP) = Add Period (AH) = Add Hyphen
[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Multi-Attack
move 3: Flame Charge
move 4: U-turn
item: Fairy Memory
ability: RKS System
nature: Jolly
evs: 4 HP / 252 Atk / 252 Spe

SET COMMENTS]
Moves
========

Flame Charge allows Silvally-F to hit Steel-types such as Alolan Sandslash and Ferroseed while simultaneously boosting its speed Speed, enabling it to Speed tie with Primeape at +1 and outspeed slower Choice Scarf users such as Abomasnow. U-turn allows Silvally-F to pivot out of a bad matchup, like against Tangela or Metang, without wasting its boosts.

Set Details
========

Maximum Speed investment along with a Jolly nature is required in order to outspeed some potential threats to Silvally-F's sweep such as Skuntank and Rotom-F, as well as speed-tie Speed tie with Primeape at +1.

Usage Tips
========

A combination of a good defensive typing, solid natural bulk, (AC) and U-turn allow Silvally-F to be brought in at several times in throughout a match and pressure many common threats, particularly Fighting-types such as Gurdurr, which are forced to switch out in its presence. This can provide Silvally-F with an opportunity to set up. However, a lack of reliable recovery means it is hindered by entry hazards, particularly Spikes: (Remove colon, AP). when When these are up, Silvally-F is best reserved for lategame, when potential threats such as Qwilfish and Simisear have been weakened and Silvally-F can begin a sweep. Although Flame Charge should primarily be treated as a boosting move, it's attack status allows it to bypass Taunt it also can bypass Taunt due to being an attacking move. (Reworded this sentence to a way that makes more sense, "attack status" sounds confusing) Consequently, when facing a Taunt user that may try to prevent Silvally-F from setting up, Flame Charge should be prioritised prioritized over Swords Dance. Additionally, if facing a Choice Scarf user that may immediately outspeed and threaten Silvally-F, such as Primeape with Gunk Shot, Flame Charge should be prioritised prioritized in order to at least Speed tie. When facing a Rocky Helmet user such as Qwilfish or Mawile, Silvally-F should switch normally instead of using U-turn as it will most likely take more damage than it deals, even at +2. Finally, be mindful when switching into status users, as while it may be tempting to secure an early KO against them, Silvally-F may get burned or paralysed paralyzed in the process, hindering its lategame sweep.

Team Options
========

Ground-types such as Mudsdale make effective partners with their ability to blanket check much of the tier's Poison- and Steel-types which pose a threat to Silvally-F's sweep, such as Aggron and the aforementioned Metang. Spikes setters such as Froslass and Ferroseed help to chip away at many of Silvally-F's most common checks, particularly those that lack reliable recovery, such as Metang and Qwilfish. In contrast, Silvally-F benefits greatly from hazard removal, as it also lacks reliable recovery. Ferroseed and Alolan Sandslash can be ideal for the roles of Spikes setter and hazard remover respectively as they simultaneously bait in Fighting-types, providing Silvally-F with an easy switch-in. Normal-type breakers such as Stoutland and Kangaskhan appreciate the pressure on opposing Fighting-types when paired with Silvally-F, and can threaten walls such as Mudsdale that Silvally-F may struggle to take down. Eelektross's extensive coverage is effective in offensively pressuring several obstacles to Silvally-F's sweep, particularly those that lack special bulk, such as Tangela, Mudsdale, Qwilfish, (AC) and Metang. Additionally, (AC) Silvally-F appreciates Eelektross's ability as a slow pivot in order to avoid chip damage. On the other hand, (AC) Dragon-types such as Drampa and Altaria that would usually wall Eelektross are threatened by Silvally-F. Victreebel makes for a good offensive partner with it's its STAB coverage threatening many of Silvally-F's checks, such as Qwilfish and Tangela, and it's its high damage output altogether carving a path for Silvally-F's late-game (AH) sweep. An answer to Simisear and Fire-types in general, such as Lanturn, could be highly useful as many of Silvally-F's aforementioned team options are threatened by Fire-type attacks, and Silvally-F is also threatened by Simisear. Lastly, Hitmonchan can provide good support for Silvally-F, capable of removing hazards while pressuring some of Silvally-F's checks with Toxic, such as Tangela and Mudsdale, and others, such as Qwilfish and Jellicent, with Thunder Punch.

[CREDITS]
- Written by: [[Sir Pin, 462866]]
- Quality checked by: [[Megazard, 202117], [gum, 434150], [TJ, 331538]]
- Grammar checked by: [[, ], [, ]]
 
Last edited:

Astra

talk to me nice
is a Site Content Manageris a Top Social Media Contributoris a Forum Moderatoris a Community Contributoris a Top Contributoris a Top Smogon Media Contributoris a Community Leader Alumnus
xapx deetah Remember that Silvally's forme must be written out fully, i.e. Silvally-Fairy. It would otherwise be very confusing, considering that there's Silvally-Fire, Silvally-Flying, and Silvally-Fighting, and Silvally-F can very well be any of those.
add remove (comments)
[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Multi-Attack
move 3: Flame Charge
move 4: U-turn
item: Fairy Memory
ability: RKS System
nature: Jolly
evs: 4 HP / 252 Atk / 252 Spe

SET COMMENTS]
Moves
========

Flame Charge allows Silvally-Fairy to hit Steel-types such as Alolan Sandslash and Ferroseed while simultaneously boosting its Speed, enabling it to Speed tie with Primeape at +1 and outspeed slower Choice Scarf users such as Abomasnow. U-turn allows Silvally-Fairy to pivot out of a bad matchup, like against Tangela or Metang, without wasting its boosts.

Set Details
========

Maximum Speed investment along with a Jolly nature is required in order to outspeed some potential threats to Silvally-Fairy's sweep such as Skuntank and Rotom-F, as well as Speed tie with Primeape at +1.

Usage Tips
========

A combination of a good defensive typing, solid natural bulk, (AC) and U-turn allow Silvally-Fairy to be brought in at several times throughout a match and pressure many common threats, particularly Fighting-types such as Gurdurr, which are forced to switch out in its presence. This can provide Silvally-Fairy with an opportunity to set up. However, a lack of reliable recovery means it is hindered by entry hazards, particularly Spikes:; (AS) therefore, (AC) when these they are up, Silvally-Fairy is best reserved for lategame, when potential threats such as Qwilfish and Simisear have been weakened and so Silvally-Fairy can begin a sweep. Although Flame Charge should primarily be treated as a boosting move, it's its attack status allows it to bypass Taunt. Consequently, when facing a Taunt user that may try to prevent Silvally-Fairy from setting up, Flame Charge should be prioritised prioritized over Swords Dance. Additionally, if facing a Choice Scarf user that may immediately outspeed and threaten Silvally-Fairy, such as Primeape with Gunk Shot, Flame Charge should be prioritised prioritized in order to at least Speed tie. When facing a Rocky Helmet user such as Qwilfish or Mawile, Silvally-Fairy should switch normally instead of using U-turn, (AC) as it will most likely take more damage than it deals, even at +2. Finally, be mindful when switching into status users, as while it may be tempting to secure an early KO against them, Silvally-Fairy may get burned or paralysed paralyzed in the process, hindering its late-game (AH) sweep.

Team Options
========

Ground-types such as Mudsdale make effective partners for Silvally-Fairy with their ability to blanket check much of the tier's Poison- and Steel-types which that pose a threat to Silvally-Fairy's sweep, such as Aggron and the aforementioned Metang (you haven't mentioned metang since moves so aforementioned isn't necessary). Spikes setters such as Froslass and Ferroseed help to chip away at many of Silvally-Fairy's most common checks, particularly those that lack reliable recovery, such as Metang and Qwilfish. In contrast, Silvally-Fairy benefits greatly from hazard removal, as it also lacks reliable recovery. Ferroseed and Alolan Sandslash can be ideal for the roles of Spikes setter and hazard remover, (AC) respectively, (AC) as they simultaneously bait in Fighting-types, providing allowing Silvally-Fairy to with an easy switch-in (RH) easily. Normal-type breakers such as Stoutland and Kangaskhan appreciate the pressure on opposing Fighting-types when paired with Silvally-Fairy, and they can threaten walls such as Mudsdale that Silvally-Fairy may struggle to take down. Eelektross's extensive coverage is effective in offensively pressuring several obstacles to Silvally-Fairy's sweep, particularly those that lack special bulk, such as Tangela, Mudsdale, Qwilfish and Metang. Additionally, Silvally-Fairy appreciates Eelektross's ability as a slow pivot in order to avoid chip damage. On the other hand, and Dragon-types such as Drampa and Altaria that would usually wall Eelektross are threatened by Silvally-Fairy. Victreebel makes for a good offensive partner with its STAB coverage threatening that threatens many of Silvally-Fairy's checks, such as Qwilfish and Tangela, and its high damage output altogether carving that can carve a path for Silvally-Fairy's late-game (AH) sweep. A Fire-type and Simisear answer, (RC) such as Lanturn, (RC) could be highly useful, (AC) as many of Silvally-Fairy's aforementioned team options are threatened by Fire-type attacks, and Silvally-Fairy is also threatened by Simisear. Lastly, Hitmonchan can provide good support for Silvally-Fairy, capable of removing hazards while pressuring some of Silvally-F's its checks with Toxic, such as Tangela and Mudsdale, and others, such as Qwilfish and Jellicent, with Thunder Punch.

[CREDITS]
- Written by: [[Sir Pin, 462866]]
- Quality checked by: [[Megazard, 202117], [gum, 434150], [TJ, 331538]]
- Grammar checked by: [[, ], [, ]]
1/2 :blobthumbsup:
189657
 

Fireflame

Silksong when
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Remember to add the rest of the credits

Remove Add Comments (AC)= add comma (RC)= remove comma (AH)= add hyphen (RH)= remove hyphen
[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Multi-Attack
move 3: Flame Charge
move 4: U-turn
item: Fairy Memory
ability: RKS System
nature: Jolly
evs: 4 HP / 252 Atk / 252 Spe

SET COMMENTS]
Moves
========

Flame Charge allows Silvally-Fairy to hit Steel-types such as Alolan Sandslash and Ferroseed while simultaneously boosting its Speed, enabling it to Speed tie with Primeape at +1 and outspeed slower Choice Scarf users such as Abomasnow. U-turn allows Silvally-Fairy to pivot out of a bad matchup, like against Tangela or Metang, without wasting its boosts.

Set Details
========

Maximum Speed investment along with a Jolly nature is required in order to outspeed some potential threats to Silvally-Fairy's sweep such as Skuntank and Rotom-F,(RC) as well as Speed tie with Primeape at +1.

Usage Tips
========

A combination of a good defensive typing, solid natural bulk,(AC) and U-turn allow Silvally-Fairy to be brought in at several times throughout a match and pressure many common threats, particularly Fighting-types such as Gurdurr, which are forced to switch out in its presence. This can provide Silvally-Fairy with an opportunity to set up. However, a lack of reliable recovery means it is hindered by entry hazards, particularly Spikes:(colon);(SC) when these are up, Silvally-Fairy is best reserved for late-(AH)game, when potential threats such as Qwilfish and Simisear have been weakened and Silvally-Fairy can begin a sweep. Although Flame Charge should primarily be treated as a boosting move, it's attack status allows it to bypass Taunt. Consequently, when facing a Taunt user that may try to prevent Silvally-Fairy from setting up, Flame Charge should be prioritised prioritized over Swords Dance. Additionally, if facing a Choice Scarf user that may immediately outspeed and threaten Silvally-Fairy, such as Primeape with Gunk Shot, Flame Charge should be prioritised prioritized in order to at least Speed tie. When facing a Rocky Helmet user such as Qwilfish or Mawile, Silvally-Fairy should switch normally instead of using U-turn,(AC) as it will most likely take more damage than it deals, even at +2. Finally, be mindful when switching into status users, as while it may be tempting to secure an early KO against them, Silvally-Fairy may get burned or paralysed paralyzed in the process, hindering its late-(AH)game sweep.

Team Options
========

Ground-types such as Mudsdale make effective partners with their ability to blanket check much of the tier's Poison- and Steel-types which that pose a threat to Silvally-Fairy's sweep, such as Aggron and the aforementioned Metang. Spikes setters such as Froslass and Ferroseed help to chip away at many of Silvally-Fairy's most common checks, particularly those that lack reliable recovery, such as Metang and Qwilfish. In contrast, Silvally-Fairy benefits greatly from entry hazard removal, as it also lacks reliable recovery. Ferroseed and Alolan Sandslash can be ideal for the roles of Spikes setter and hazard remover,(AC) respectively,(AC) as they simultaneously bait in Fighting-types, providing Silvally-Fairy with an easy switch-in. Normal-type wallbreakers such as Stoutland and Kangaskhan appreciate the pressure on opposing Fighting-types when paired with Silvally-Fairy,(RC) and can threaten walls such as Mudsdale that Silvally-Fairy may struggle to take down. Eelektross's extensive coverage is effective in offensively pressuring several obstacles to Silvally-Fairy's sweep, particularly those that lack special bulk, such as Tangela, Mudsdale, Qwilfish,(AC) and Metang. Additionally, Silvally-Fairy appreciates Eelektross's ability as being a slow pivot in order to avoid chip damage, and Dragon-types such as Drampa and Altaria that would usually wall Eelektross are threatened by Silvally-Fairy. Victreebel makes for a good offensive partner with its STAB coverage that threatens many of Silvally-Fairy's checks, such as Qwilfish and Tangela, and its altogether high damage output that can carve a path for Silvally-Fairy's late-game sweep. A Fire-type and Simisear answer such as Lanturn could be highly useful, as many of Silvally-Fairy's aforementioned team options are threatened by Fire-type attacks, and Silvally-Fairy is also threatened by Simisear. Lastly, Hitmonchan can provide good support for Silvally-Fairy, capable of removing hazards while pressuring some of Silvally-Fairy's checks with Toxic, such as Tangela and Mudsdale, and others, such as Qwilfish and Jellicent, with Thunder Punch.

[CREDITS]
- Written by: [[Sir Pin, 462866]]
- Quality checked by: [[Megazard, 202117], [gum, 434150], [TJ, 331538]]
- Grammar checked by: [[, ], [, ]]
GP 2/2
 

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