View attachment 173779
Aegislash @ Weakness Policy
Ability: Stance Change
EVs: 252 HP / 252 SpA
Quiet Nature
IVs: 0 Atk / 0 Spe
- Flash Cannon
- Shadow Ball
- King's Shield
- Wide Guard
Aegislash is half of my team’s lead (mainly due to its immunity to fake out). I usually bait super effective moves in shield form and then ohko threats with weakness policy boosted shadow ball and flash cannon. Aegislash can also be used to switch into a predicted super effective move to activate weakness policy and get a quick ko.
View attachment 173768
Manectric @ Manectite
Ability: Lightning Rod
EVs: 128 HP / 44 Def / 100 SpA / 4 SpD / 232 Spe
Timid Nature
IVs: 0 Atk
- Volt Switch
- Flamethrower
- Snarl
- Protect
My team’s speed abuser and support Pokémon. Manectric’s intimidate and snarl combination allow him to weaken attackers in both ends of the spectrum. Manectric also carries volt switch, which combos well with the other U turn users on the team, allowing them to constantly pivot while still providing pressure.
View attachment 173774
Genesect @ Choice Scarf
Ability: Download
EVs: 252 Atk / 4 SpA / 252 Spe
Rash Nature
- U-turn
- Energy Ball
- Bug Buzz
- Explosion
Genesect is my team’s revenge killer/pivot/nuke. It runs choice scarf and outspeeds every unboosted Pokémon win it. It uses both its bug stabs to easily revenge kill opposing moms. Explosion is used to nuke both opposing Pokémon in a worst case scenario (manectric with protect and aegislash as a ghost are the preferred partners for obvious reasons).
View attachment 173775
Suicune @ Wiki Berry
Ability: Inner Focus
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Tailwind
- Roar
- Scald
- Ice Beam
Suicune is my team’s other lead, providing tailwind and phasing support, and ice beam and scald to cover leads such as Landorus T, Incineroar, and Amoongus. Suicune also functions as a good tank with wiki berry and it’s natural bulk.
View attachment 173776
Tapu Fini @ Aguav Berry
Ability: Misty Surge
EVs: 248 HP / 8 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Muddy Water
- Moonblast
- Heal Pulse
- Haze
Tapu Fini is another bulky water type, that serves as another bulky support. With heal pulse and Haze, it is very effective at sustaining teammates and shutting down opposing setup. Muddy water and moonblast are also used to debuff the opposing mons accuracy and special attack.
View attachment 173777
Landorus-Therian @ Iapapa Berry
Ability: Intimidate
EVs: 252 HP / 44 Def / 176 SpA / 28 SpD / 8 Spe
Modest Nature
- Earth Power
- U-turn
- Knock Off
- Stealth Rock
This mixed Landorus is mainly used as a bulky pivot, item control, and rock setter. It is mostly used as an electric or ground switch in and for its ground stab.
My team in general struggles with trick room teams, and I was wondering what I could do to counter them better. However, any suggestions are welcomed.
Aegislash @ Weakness Policy
Ability: Stance Change
EVs: 252 HP / 252 SpA
Quiet Nature
IVs: 0 Atk / 0 Spe
- Flash Cannon
- Shadow Ball
- King's Shield
- Wide Guard
Aegislash is half of my team’s lead (mainly due to its immunity to fake out). I usually bait super effective moves in shield form and then ohko threats with weakness policy boosted shadow ball and flash cannon. Aegislash can also be used to switch into a predicted super effective move to activate weakness policy and get a quick ko.
View attachment 173768
Manectric @ Manectite
Ability: Lightning Rod
EVs: 128 HP / 44 Def / 100 SpA / 4 SpD / 232 Spe
Timid Nature
IVs: 0 Atk
- Volt Switch
- Flamethrower
- Snarl
- Protect
My team’s speed abuser and support Pokémon. Manectric’s intimidate and snarl combination allow him to weaken attackers in both ends of the spectrum. Manectric also carries volt switch, which combos well with the other U turn users on the team, allowing them to constantly pivot while still providing pressure.
View attachment 173774
Genesect @ Choice Scarf
Ability: Download
EVs: 252 Atk / 4 SpA / 252 Spe
Rash Nature
- U-turn
- Energy Ball
- Bug Buzz
- Explosion
Genesect is my team’s revenge killer/pivot/nuke. It runs choice scarf and outspeeds every unboosted Pokémon win it. It uses both its bug stabs to easily revenge kill opposing moms. Explosion is used to nuke both opposing Pokémon in a worst case scenario (manectric with protect and aegislash as a ghost are the preferred partners for obvious reasons).
View attachment 173775
Suicune @ Wiki Berry
Ability: Inner Focus
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Tailwind
- Roar
- Scald
- Ice Beam
Suicune is my team’s other lead, providing tailwind and phasing support, and ice beam and scald to cover leads such as Landorus T, Incineroar, and Amoongus. Suicune also functions as a good tank with wiki berry and it’s natural bulk.
View attachment 173776
Tapu Fini @ Aguav Berry
Ability: Misty Surge
EVs: 248 HP / 8 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Muddy Water
- Moonblast
- Heal Pulse
- Haze
Tapu Fini is another bulky water type, that serves as another bulky support. With heal pulse and Haze, it is very effective at sustaining teammates and shutting down opposing setup. Muddy water and moonblast are also used to debuff the opposing mons accuracy and special attack.
View attachment 173777
Landorus-Therian @ Iapapa Berry
Ability: Intimidate
EVs: 252 HP / 44 Def / 176 SpA / 28 SpD / 8 Spe
Modest Nature
- Earth Power
- U-turn
- Knock Off
- Stealth Rock
This mixed Landorus is mainly used as a bulky pivot, item control, and rock setter. It is mostly used as an electric or ground switch in and for its ground stab.
My team in general struggles with trick room teams, and I was wondering what I could do to counter them better. However, any suggestions are welcomed.