Hello there everyone! I've been playing Pokemon Showdown for a lot of time. I have played on all tiers, from Ubers to PU, and I have found UU to be my favorite. This is mostly due to the fact that it my favorite Pokemon, Blastoise, is in this tier. It also happens to be a very balanced tier, which is nice. I've been laddering UU mostly with this team and this is my very successful team. A bulky offensive team. I would want experts to see how my team is doing, and how it can improve. Suggestions are very much welcome. So, here it goes...
The Pokemon
Burrrrn (Entei) @ Choice Band
Ability: Pressure
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Sacred Fire
- Flare Blitz
- Extreme Speed
- Stone Edge
The physical wall breaker of the team. Choice Band Entei maximizes is Attack stat to take down special (and some physical) walls. Sacred Fire is the main move. It spreads burns by a high percentage and has that sweet 100 Base Power. Flare Blitz is even more powerful, it is there when I need the full power to break down a bulky opponent. It is also a great revenge killer and Banded Extreme Speed is quite powerful. Stone Edge is filler for super-effective damage. EV spread is standard to maximize power and get good speed.
The Dark Knight (Crobat) @ Black Sludge
Ability: Inner Focus
EVs: 248 HP / 48 Def / 212 Spe
Jolly Nature
- Brave Bird
- U-turn
- Taunt
- Roost
Crobat is my support pokemon and pivot. Its typing gives it a good number of double resistances, especially for the fighting type. I was choosing between Crobat and Salamence (due it Salamence's mighty Intimidate), but I chose Crobat for its awesome speed. The EV spread is used to outspeed imporant fast threats such as Mega Pidgeot, while the rest is invested in bulk. Brave Bird is the STAB move which packs decent power. U-turn is one of its biggest assets, used for gaining momentum. Taunt cripples passive opponents. Roost and Black Sludge are for recovery and longevity.
Emily (Roserade) @ Life Orb
Ability: Natural Cure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Spikes
- Sludge Bomb
- Giga Drain
- Sleep Powder
Roserade spreads Spikes, which is good for additional chip damage. I chose Giga Drain over Leaf Storm for yummy health and it doesn't force Roserade out. Sludge Bomb is good for hitting Fairy types and and non-steel Grass resists. Sleep Powder is always good for catching checks on the switch, although 75% Accuracy isn't the best. EV spread is also standard to maximize power and speed.
Queen Cersei (Nidoqueen) (F) @ Life Orb
Ability: Sheer Force
EVs: 36 HP / 252 SpA / 220 Spe
Modest Nature
- Sludge Wave
- Earth Power
- Ice Beam
- Stealth Rock
One-half of my bulky special wallbreaking core, Nidoqueen packs good bulk and high power. Stealth Rock is standard for most teams, and Nidoqueen is my woman for it. Sludge Wave is the most powerful move, it is also good for hitting fairy types and Chesnaught. Earth Power also a powerful move that gets good supper-effective coverage and great neutral coverage. Ice Beam is OHKOing for Salamence and Gligar. The EV Spread gives 243 speed and is used to outspeed Adamant Honchkrow and 242 speed creepers. The rest is invested in bulk. Not sure if I could move some EVs to HP as added bulk is nice, but that good speed tier is too sweet to give up. Thoughts?
I'm Shiny :D (Krookodile) @ Choice Scarf
Ability: Moxie
Shiny: Yes
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Earthquake
- Knock Off
- Stone Edge
- Pursuit
Choice Scarf nets Krookodile excellent speed, making it a good revenge killer and a late-game cleaner.
I chose Krookodile as my scarfer due to Psychic immunity as my team has 3 Poison types. Coverage Dazzling Gleam hurts though. Being a physical attacker also helps balance out my offense. Knock Off is a spammable move, and a great move in general. Earthquake is Krookodile's most powerful STAB, although Ground immunities are pretty common. Pursuit damages Psychics and Ghosts that would want to switch out. Stone Edge is for filler, hitting flying types such as Mega Pidgeot and Mega Aerodactyl.
Blastoise @ Blastoisinite
Ability: Rain Dish
EVs: 52 HP / 252 SpA / 204 Spe
Modest Nature
- Scald
- Dark Pulse
- Aura Sphere
- Rapid Spin
The star and main-event of my team. Blastoise is my favorite Pokemon and I want to use it to its fullest. Mega Blastoise is a bulky and very powerful special attacker. Scald and Dark Pulse are standard moves for Mega Blastoise. Aura Sphere hits Snorlax, Abomasnow, and Porygon2 among others. Rapid Spin is awesome for my team as it doesn't interfere with Spike-stacking. EV spread is pretty much the same as Nidoqueen. One cool thing about Mega Blastoise is that it is also pretty much the only offensive spinner in the UU tier.
MT Famous is my name on Pokemon Showdown!, and this is how I'm doing right now.
Thank you for reading and rating. Comments and suggestions are always welcome. Good day for you all!
The Pokemon
Burrrrn (Entei) @ Choice Band
Ability: Pressure
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Sacred Fire
- Flare Blitz
- Extreme Speed
- Stone Edge
The physical wall breaker of the team. Choice Band Entei maximizes is Attack stat to take down special (and some physical) walls. Sacred Fire is the main move. It spreads burns by a high percentage and has that sweet 100 Base Power. Flare Blitz is even more powerful, it is there when I need the full power to break down a bulky opponent. It is also a great revenge killer and Banded Extreme Speed is quite powerful. Stone Edge is filler for super-effective damage. EV spread is standard to maximize power and get good speed.
The Dark Knight (Crobat) @ Black Sludge
Ability: Inner Focus
EVs: 248 HP / 48 Def / 212 Spe
Jolly Nature
- Brave Bird
- U-turn
- Taunt
- Roost
Crobat is my support pokemon and pivot. Its typing gives it a good number of double resistances, especially for the fighting type. I was choosing between Crobat and Salamence (due it Salamence's mighty Intimidate), but I chose Crobat for its awesome speed. The EV spread is used to outspeed imporant fast threats such as Mega Pidgeot, while the rest is invested in bulk. Brave Bird is the STAB move which packs decent power. U-turn is one of its biggest assets, used for gaining momentum. Taunt cripples passive opponents. Roost and Black Sludge are for recovery and longevity.
Emily (Roserade) @ Life Orb
Ability: Natural Cure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Spikes
- Sludge Bomb
- Giga Drain
- Sleep Powder
Roserade spreads Spikes, which is good for additional chip damage. I chose Giga Drain over Leaf Storm for yummy health and it doesn't force Roserade out. Sludge Bomb is good for hitting Fairy types and and non-steel Grass resists. Sleep Powder is always good for catching checks on the switch, although 75% Accuracy isn't the best. EV spread is also standard to maximize power and speed.
Queen Cersei (Nidoqueen) (F) @ Life Orb
Ability: Sheer Force
EVs: 36 HP / 252 SpA / 220 Spe
Modest Nature
- Sludge Wave
- Earth Power
- Ice Beam
- Stealth Rock
One-half of my bulky special wallbreaking core, Nidoqueen packs good bulk and high power. Stealth Rock is standard for most teams, and Nidoqueen is my woman for it. Sludge Wave is the most powerful move, it is also good for hitting fairy types and Chesnaught. Earth Power also a powerful move that gets good supper-effective coverage and great neutral coverage. Ice Beam is OHKOing for Salamence and Gligar. The EV Spread gives 243 speed and is used to outspeed Adamant Honchkrow and 242 speed creepers. The rest is invested in bulk. Not sure if I could move some EVs to HP as added bulk is nice, but that good speed tier is too sweet to give up. Thoughts?
I'm Shiny :D (Krookodile) @ Choice Scarf
Ability: Moxie
Shiny: Yes
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Earthquake
- Knock Off
- Stone Edge
- Pursuit
Choice Scarf nets Krookodile excellent speed, making it a good revenge killer and a late-game cleaner.
I chose Krookodile as my scarfer due to Psychic immunity as my team has 3 Poison types. Coverage Dazzling Gleam hurts though. Being a physical attacker also helps balance out my offense. Knock Off is a spammable move, and a great move in general. Earthquake is Krookodile's most powerful STAB, although Ground immunities are pretty common. Pursuit damages Psychics and Ghosts that would want to switch out. Stone Edge is for filler, hitting flying types such as Mega Pidgeot and Mega Aerodactyl.
Blastoise @ Blastoisinite
Ability: Rain Dish
EVs: 52 HP / 252 SpA / 204 Spe
Modest Nature
- Scald
- Dark Pulse
- Aura Sphere
- Rapid Spin
The star and main-event of my team. Blastoise is my favorite Pokemon and I want to use it to its fullest. Mega Blastoise is a bulky and very powerful special attacker. Scald and Dark Pulse are standard moves for Mega Blastoise. Aura Sphere hits Snorlax, Abomasnow, and Porygon2 among others. Rapid Spin is awesome for my team as it doesn't interfere with Spike-stacking. EV spread is pretty much the same as Nidoqueen. One cool thing about Mega Blastoise is that it is also pretty much the only offensive spinner in the UU tier.
MT Famous is my name on Pokemon Showdown!, and this is how I'm doing right now.
Thank you for reading and rating. Comments and suggestions are always welcome. Good day for you all!
Attachments
-
123.8 KB Views: 268
-
37.5 KB Views: 395