Team Synergize!
Hi, I am The Kid. Most of you don’t know me because I am not an active member. Some of you may know me as Lockir on Shoddy. My team was conceived in the same way that most other teams are made. I was bored, so I decided to make a team that would be fit for an RMT. I wanted to base it around synergy, but keep some offensive pressure. I am known to be a good team builder, but I am open for suggestions (as always when somebody posts an RMT).
Team Building Process:
I decided I wanted to start with a core that could cover a lot of weaknesses. On my past team, I had accidentally discovered the power of a Latias and Scizor combo and it worked really well. They resist each other’s weaknesses, along with 15 out of the 17 types (they don’t resist Rock or Flying). These two were definite choices for my team.
Next, I wanted a backup resisance machine in case one of the people my core died. Heatran covers both Latias’ and Scizor’s weaknesses very well. I also chose Heatran because he could remain offensive while still having good defensive stats and resistances.
I realized that I wanted to increase the longevity of my pokemon, but I didn’t want to take up my pokemon’s moveslots with recovery moves. What is the best candidate for Wish support? Vaporeon! Vaporeon’s purpose is to keep all the members of my team alive and healthy for as long as possible. She is also a great defensive pokemon. Her weaknesses are really well covered by most of my pokemon.
I wanted a good sweeper that was pretty bulky, and had good resistances. Looking at typing, Dragonite really stood out because his weaknesses were well covered, allowing him more opportunities to wreck the opponent’s team. He is also bulkier than Salamence.
Then I realized something. I had completely neglected a lead! I wanted to use a common lead, but at the same time I wanted one that nobody was prepared to deal with. I also wanted one that could hit most leads for super effective damage. Gengar seemed like the perfect fit, with an added bonus: he was immune to fake out and explosion!
Team at a Glance:
Team Under the Microscope:
Gar (Gengar) (M) @ Life Orb?
Ability: Levitate
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)?
• Shadow Ball
• Hidden Power [Fire/Ground]?
• Energy Ball
• Taunt
When I was looking for a lead, I wanted one that could shut down most of the common ones. I also wanted to have a lead that I could save for later in the game. I checked the most common leads, and identified moves that would be super effective against them. I am having a hard time deciding between Hidden Power Ground or Hidden Power Fire. Ground helps me take out more leads, but Fire helps me later because I can bait a Scizor, and then BOOM! It dies. Fire also is good against shuca berry Metagrosses too. Here is a list of common leads and my responses to them. I am also debating if I should switch my item to a focus sash so that I can survive more hits. The con is that I won’t do more damage later in the game. One more change is that I may want to make it a modest nature to do more damage to leads and still out speed most of them (besides Infenape). The downside is that later in the game, I will not be able to out speed common threats that I can counter.
Vs. The Common Leads
¨ No problems
¨ Gives me some problems
¨ Serious issues
Metagross: If I think it is scarfed, switch to Latias, and HP Fire it (Latias knows it). If it is not, then Taunt and then HP it (most carry shuca, so this is where I like HP Fire.)
Aerodactyl: Most will Taunt me, expecting a Hypnosis, and then Stealth Rock. This allows a 2HKO with Shadow Ball.
Heatran: As long as I have HP Ground I will Taunt and then 2HKO (with shuca), but if not, I will Taunt and then switch to my Latias, who can kill it with Surf.
Jirachi: When it tricks, I will switch to Latias, and then screw it over with HP Fire.
Roserade: I will Taunt first, then HP it.
Swampert: Taunt first, and the Energy Ball. No Swamperts have focus sashes so I can OHKO.
Infernape: This guy is a bit annoying. With Fake Out ones, I will either Taunt, or switch to Heatran to take the incoming fire blast. Hopefully, he will be scared away because he thinks it is a scarfed one, allowing me to set up Rocks in peace. If it is the Endeavor version, I just Taunt and then switch to Dragonite, who laughs at all its attacks while it sets up for a 6-0.
Gliscor: I usually just Taunt it, and then Shadow Ball it to death. Sometimes it has Stone Edge though, and that gives me some problems.
Hippowdon: Taunt it, and then 2HKO with Energy Ball.
Tyranitar: THIS GUY IS SO PAINFULL! Tyranitar is designed to counter Gengar. I will just switch to Heatran and laugh at Ttar’s attacks while I Stealth Rock.
Mamoswine: I just Taunt it, and then 2HKO with Energy Ball (OHKO without a sash). I can survive all his attacks, and Endeavor doesn’t effect me. I just have to be wary of the occasional Stone Edge.
Synergy:
•••••••••
Tran (Heatran) (M) @ Life Orb
Ability: Flash Fire
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
• Fire Blast
• Earth Power
• Dragon Pulse
• Stealth Rock
This guy is my Stealth Rocker and LO sweeper. After Gengar does his job, I usually try to get him out to set up. If I don’t think he can get out early, I will send him it after one of mine is KOed. The opponent will probably think it is a scarfer, and will usually switch. I can then predict accordingly and score a surprise KO on an unsuspecting victim. This Heatran has problems with Gyarados, but that problem is solved with a switch to Latias, who can out speed a Jolly 252 speed Gyarados after 1 Dragon Dance.
Synergy:
•••••••••
Ias (Latias) (F) @ Choice Scarf
Ability: Levitate
EVs: 4 HP/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
• Thunderbolt
• Hidden Power [Fire]/Shadow Ball
• Draco Meteor
• Surf
This girl is my answer to many of the common threats of the metagame. She can come in and kill many pokemon reliably, as well as being a semi-reliable Scizor killer (I know that sounds crazy). She can reliably kill Gyarados, other Latias, Rotom-A (with Shadow Ball), Heatran, Salamence, Metagross (with HP Fire), Infernape, Lucario (with HP Fire), Jirachi (with HP Fire), and many other common OU pokemon. The way I can kill Scizor is that if I know the opponent has one, I will switch in Latias on one of their pokemon. They will usually switch to Scizor, so if I can correctly predict a switch, their Scizor will be burned to a crisp. I am leaning towards HP Fire but Shadow Ball is a good way to counter Rotom-A.
Synergy:
•••••••••
Eon (Vaporeon) (F) @ Leftovers
Ability: Water Absorb
EVs: 188 HP/252 Def/68 Spd
Bold nature (+Def, -Atk)
• Wish
• Surf
• Toxic
• Protect
Vaporeon is my support pokemon. Because Heatran plays a critical role in my defensive core, he usually takes a large beating. Vaporeon can easily come in on a resisted attack and Wish back to Heatran, who can then continue to serve my purposes until mid or late game. Vaporeon is also a great wall, and can survive for a long time on by itself. Most of my pokemon resist its two weaknesses, which allows her to stay alive much longer.
Synergy:
•••••••••
Nite (Dragonite) (F) @ Leftovers
Ability: Inner Focus
EVs: 224 HP/84 Atk/200 Spd
Adamant nature (+Atk, -SAtk)
• Dragon Dance
• Earthquake
• Outrage
• Roost
Why not Salamence you say? When I made this team, I wanted to use Dragonite as an anti-lead. I tried this and discovered that I wanted to use him in a better way. I was torn between Salamence and Dragonite, until I knew what set I wanted. I wanted to use a Bulky Dragon Dance set. In the past, I used a Salamence for the Bulky set, but when I compared their defensive stats, Dragonite really stood out. It is amazing what I can take with this girl. If people have Infernape leads, they are screwed. I can send them in even if they don’t Fake Out (after I taunt them of course), and laugh at all their attempts to KO me. I can then proceed to set up for a 6-0 sweep. My only issue is priority abusers, although I can usually take a hit and kill them.
Synergy:
•••••••••
Zor (Scizor) (M) @ Leftovers
Ability: Technician
EVs: 200 HP/252 Atk/56 Spd
Adamant nature (+Atk, -SAtk)
• Bullet Punch
• Swords Dance
• Brick Break
• Roost
What else can I say, Scizor is AWESOME! While most people just slap on the choice bander, I decided to go for a bulkier approach. I have used this set on past teams, and it is great. It usually comes out late game, and just cleans up but sometimes I like to bluff a bander. Most pokemon will just switch out, giving me a free Swords Dance, but I usually get all three up. Scizor is also part of my defensive core, which means he is pivotal to my strategy. His only weakness is also resisted by four of my pokemon, which means that he doesn’t have a hard time dealing with it.
Synergy:
•••••••••
Gengar:
· Life Orb or Focus Sash?
· Timid or Modest?
· HP Fire or Ground
Heatran:
Latias:
· HP Fire or Shadow Ball?
Vaporeon:
Dragonite:
Scizor:
Synergy:
· Rock resist?
Miscellaneous things:
· Any glaring weaknesses?
· I would like to try to keep as many of these pokemon the same, because in the past, I have changed my pokes around a ton and it has made the team worse. I am not doubting raters, but I would like to try to keep it as close to the same as possible.
I hope that a lot of people will rate this team, and I hope it will be successful!