Karxrida
Eventide
That would imply Verlis is actually smart.This would be Golden
That would imply Verlis is actually smart.This would be Golden
Perfect analogy, I would like to expand on this. But first let me say that although I am about to make a few comparisons, I would be a fool to say that baton pass is as bad as that swagger prankster bullshit. That being said I think some people are getting mixed up because they will see a well put together team that is taking advantage of a broken tactic and then say oh he must have skill to think outside the box like that. Just because there is a well constructed team around a broken strategy people are getting fooled into thinking these players are better than they actually are.Perhaps the best way to describe the issue is this: when Swagger was unbanned, there were two kind of PranksterSwag teams, the "noob/trolly" ones and the "serious" ones. The first kind used 6 pokemon with Prankster, Swagger and Foul Play, even going as far as running complete trash like Liepard. Sometimes they ran 5 dedicated PranksterSwaggers+Ditto.
The serious teams used 2 dedicated Prankster+Swagger users at most (usually Klefki+Thundurus), Ditto, a dedicated entry hazard lead (Deo-D or Deo-S), a win condition (Mega Lucario when it was still around, Mega Pinsir or Megazard X after the ban) and a "PranksterSwag counter counter" (such as Conkeldurr. Mega Gengar is used in ubers for this role).
The "noob" archetype struggled to get past 1600 on the ladder because luck can carry you only so far, and without win condition or plan B in the event Swagger backfired they couldn't realistically hold a high position on the ladder for a long time.
The "serious" teams however were a legitimate threat and could comfortably reach the higher parts of the ladder.
BP teams always had the option to choose between "full-chain" and "half-chain", but since the first type was already good enough, there was no reason to bother with the second kind. Now that full chains are banned, the half-chain archetype is taking off.
The question is: could half-chain BP teams be more dangerous than full-chain? In my opinion the answer is yes for the same reasons "serious" PranksterSwag teams were more successful than "noob" ones: more is not always better.
"Half-chain" BP teams can get past annoyances such as Quagsire and Trevenant more easily, they can set up dual screens to stop Talonflame and Mega Pinsir in their tracks, both of which gave full-chain BP trouble. Vaporeon is no longer Taunt bait since it can run Scald and Stored Power itself as a BP recipient. Another recipient is Unaware Clefable, who absolutely murders anything that tries to set-up.
Finally they now have room to carry their own entry hazards, punishing switches more effectively.
I think I love you.With all this being said, it seems there is no point in bitching about it anymore. So I would like to shift this thread into talking about ways to handle the new bp teams. I will start off with a few that may have been mentioned but I feel are most promising.
The only problem with Landorus is that it just takes too long to get to him. Once Deo-S goes down with screens in place, you need one turn to switch to a defogger, another turn to defog, and finally a third turn to switch to Landorus. That's a free sub, and potentially two iron Ds. And while Lando can easily break Scoli's substitute with EP, he can simply BP to Smeargle as you break the sub, Spore/Dark Void Lando or whatever it switches to, get up a Quiver Dance or two, and then BP to Espeon who can by then tank an EP and OHKO Lando with Stored Power.The latter 2 may not be the best counter, but they are the best counter that can actually do other things in the OU tier. Let me know what you guys think about these listed and please add to the list.
If you're looking for a grass infiltrator to ignore spore, I'de suggest whimsicott over Jumpluff. Better move pool, same access to u-turn, better STABs and access to moves like encore. Neither one is very ideal. Preferably, if you're looking for something to soak a spore from smeargle I would go for Amoongus or Breloom, who can Clear Smog (since Smeargle lacks Substitute now) or Mach Punch respectivly, depending on number of defense boosts acquired and status of screens.I guess if you really want to go non-standard, you could run Infiltrator Jumpluff, who can sleep powder through a substitute and then u-turn out to something that can put in some work or roar/whirlwind (assuming ingrain isn't up), or perhaps leech seed through a sub to negate ingrain and lefties recovery. It's also immune to spore, as well as sleep powder and leech seed in case Espeon switches in on any of those moves. It can't really do anything to Espeon, although the surprise factor of infiltrator letting Sleep Powder behind a sub can mean the opponent doesn't think to switch to Espeon. And I guess it's not the worst thing in the world against non-BP teams, though it is rather subpar.
Six of one, really. Whimsicott's only real OU niche is prankster so it's not really any more generally viable running Infiltrator than Jumpluff. Their base stats are about the same and they want to run basically the same moves. Prankster Whimsicott is probably better than Infiltrator (or Chlorophyll) Jumpluff, but yeah.If you're looking for a grass infiltrator to ignore spore, I'de suggest whimsicott over Jumpluff. Better move pool, same access to u-turn, better STABs and access to moves like encore. Neither one is very ideal. Preferably, if you're looking for something to soak a spore from smeargle I would go for Amoongus or Breloom, who can Clear Smog (since Smeargle lacks Substitute now) or Mach Punch respectivly, depending on number of defense boosts acquired and status of screens.
Did you even watch the replays you posted? First one the opponent makes a serious misplay switching heatran out on Deoxys-S, and gives up shortly thereafter. Second one the opponent switches in Chansey to take the Spore and forgets about Natural Cure. Third one is just completely outplayed by Denis - predicted the Ferrothorn switch in for Spore, then swapped out to Espeon to bounce the Leech seed which allowed him to bring Scolipede in for free and the opponent just (metaphorically) gives it to him by not even bothering to seed again. Fourth one is the only good match, and the chain comes very close to being broken at just about every link (unless someone wants to damage calc to prove that MMawhile had no chance of KOing Scolipede with Fire Fang). The Shedinja one is just a stall war.Denis' new team is completely broken. We need to ban the move baton pass.
Please regard the following battles, and notice how none of his opponents stand a chance.
http://replay.pokemonshowdown.com/ou-132557820
http://replay.pokemonshowdown.com/ou-132559076
http://replay.pokemonshowdown.com/ou-132559952
http://replay.pokemonshowdown.com/ou-132566602
Also, nobody dry passes, so there's no reason for BP in OU. Denis, much to his credit, discovered a new strategy, and this one is completely broken. The only way to have a chance to beat him is to run Haze/Perish Song/Taunt Mega Gyara. That's far more over-centralizing than anything else we've banned in the past.
Here's Denis beating a Haze Unaware team: http://replay.pokemonshowdown.com/ou-132573375 Even a team with arguably the best BP counter in the game falls to Denis' new team.
EDIT:
I realize there are Pokemon that beat BP pretty well e.g. Crobat and Whimsicott. But they have no OU viability, and even if they did, forcing someone to run one of a small pool of pokes is way too overcentralizing; it is anticompetitive. Hence, BP is bannable.
EDIT 2:
Here's Denis beating a team with SD Shedinja. He has no super effective attacks, but he still wins: http://replay.pokemonshowdown.com/ou-132581222
What you, and many others fail to understand is that this is at a very high level of play. Obviously you can look back over a game and tell someone how they should have played it. But in the game both players know they are facing good opponents, so they are forced to make predictions. No one in any of the replays shown is bad, they just simply were forced into too many 50/50s or tried to over predict, in order to get some sort of advantage on the monster known as Baton pass.Did you even watch the replays you posted? First one the opponent makes a serious misplay switching heatran out on Deoxys-S, and gives up shortly thereafter. Second one the opponent switches in Chansey to take the Spore and forgets about Natural Cure. Third one is just completely outplayed by Denis - predicted the Ferrothorn switch in for Spore, then swapped out to Espeon to bounce the Leech seed which allowed him to bring Scolipede in for free and the opponent just (metaphorically) gives it to him by not even bothering to seed again. Fourth one is the only good match, and the chain comes very close to being broken at just about every link (unless someone wants to damage calc to prove that MMawhile had no chance of KOing Scolipede with Fire Fang). The Shedinja one is just a stall war.
I feel like many people here won't be happy till Denis himself is banned to Ubers.
That's not a reasonable argument though - if they get outplayed because the opponent outpredicts them and/or succeeds in mindgaming them then they just aren't as good. And that's what happened in 3/4 of those matches. Reverb was the only one of the four that seemed to be on level with Denis in terms of predictions and making good plays -What you, and many others fail to understand is that this is at a very high level of play. Obviously you can look back over a game and tell someone how they should have played it. But in the game both players know they are facing good opponents, so they are forced to make predictions. No one in any of the replays shown is bad, they just simply were forced into too many 50/50s or tried to over predict, in order to get some sort of advantage on the monster known as Baton pass.
I didn't have bad luck. I had no chance from the beginning.That's not a reasonable argument though - if they get outplayed because the opponent outpredicts them and/or succeeds in mindgaming them then they just aren't as good. And that's what happened in 3/4 of those matches. Reverb was the only one of the four that seemed to be on level with Denis in terms of predictions and making good plays -he just had bad luck with the damage rolls (I think)just ran the calcs - MMawhile wasn't going to be breaking anyone without a crit assuming his Smeargle had some defensive investment.
Also going to note I never said any of them were bad - they were just not as good as Denis in aspects that were important in those matches (namely prediction and mind games).
That won't work. People will just use dual screen Azelf.The only thing I'm seeing from all this is that Deoxys-S is OP, since it guarantees screens. So yeah, it's a good thing both Deoxys-S and Deoxys-D are getting suspected, right?
"Y'all lost" isn't an argument to keep the meta how it is if it isn't healthy. Plus, a decent number of us had the foresight to vote #3. I imagine many didn't because they didn't face 3-man BP chains on the suspect ladder. I was pro-option 2 until I faced a short chain, and I immediately changed my mind and voted #3.My fav. Medicham set uses Baton Pass so don't ban the move pls thx.
The way I see it, there's three good alternative options:
1. Limit it to two BP users a team, or even just one. Three was arbitrarily picked cause people thought it would nerf it to the point of not being usable but it seems they were wrong.
2. Do nothing. Ya'll lost. You had ONE JOB and you blew it. Go home with some dignity.
3. Ban Espeon ¯\_(ツ)_/¯
Don't forget Klefki *thumbs up*I didn't have bad luck. I had no chance from the beginning.
EDIT:
That won't work. People will just use dual screen Azelf.
Psych Up? Are you serious? This move has no place in OU. Also, the Trick/Switcheroo user must have Infiltrator (Noivern and Chandelure are the only ones with a niche in OU) to bypass Substitute.Has Tricking a scarf followed by Psych Up been mentioned? That way you can at least stop one from boosting and then BPing out(though he would still be open to being a final recipient).
It might be too early to speculate, but Klefki has a good chance of learning Stealth Rock (and possibly Magic Coat) from the move tutors in OR/AS and it's a matter of time until Custap Berry is released and we're back to Skarmory suicide leads who do Deo's job just as well. Banning them will just be a temporary solution.I'll just say, I think the Deo's ought to be suspected regardless of their role in Screening for BP.
Honestly, I don't see Klefki substituting for Deo-S. The big difference that I see with Klefki is that it can't taunt you to prevent you from doing anything useful like NPing with Thundurus while it screens.
Azelf would probably be a better second choice for 3BP, as it is fast, learns taunt, and can even magic coat if it felt like it. That said...at least it could be tricked a scarf? lol. I imagine lots of people would use Uxie as well, and he even gets memento *shudders* So no stalling out the screen turns. Azelf could explode, too, though it would probably rather not because it wants the pokemon to stay alive so the player has to sac a turn to switch to the defogger.
Assuming 3BP does need a nerf, this would probably be a good start, since as I said, the Deos should probably be suspected one way or another. And this way if it does happen to help against 3BP, nobody would have to get butthurt about "no u had ur chance and u blew it lul"
Skarmory is very slow and can actually be taunted. Not to mention knock off is rampant this gen. There's a huge difference. In the context of 3BP there's an even bigger difference considering Skarm can't Magic Bounce or set up Screens.It might be too early to speculate, but Klefki has a good chance of learning Stealth Rock (and possibly Magic Coat) from the move tutors in OR/AS and it's a matter of time until Custap Berry is released and we're back to Skarmory suicide leads who do Deo's job just as well. Banning them will just be a temporary solution.