KidMagic's Super Fang Mew
Ebelt is an option to power up what coverage move you do choose which should be one of a wide range such as Ice, Fire, or Fighting.Jaguar360's Defog + 2 Attacks Mew
Great sets everyone. I've been wondering though...why the Expert Belt on the Super Fang set? >.>
You have Jolly listed, I think you meant Timid?Special Lure Tyranitar
Tyranitar @ Expert Belt / Life Orb
Ability: Sand Stream
EVs: 4 Atk / 252 SpA / 252 Spe
Jolly Nature
- Stone Edge / Thunderbolt / Pursuit
- Dark Pulse
- Ice Beam
- Fire Blast
This Tyranitar is focused on eliminating its usual checks and counters with the aid of its great special movepool (seriously, many special attackers in OU would kill to have that movepool). Dark Pulse is Tyranitar's main STAB of choice, being a guaranteed 2HKO on Rotom if it's LO after SR, OHKOing things like Garchomp + LandoT without SR up, 2HKOing Hippowdon without SR up, OHKOing Ferrothorn with Expert Belt, and OHKOing all variants of Scizor (yes, even max HP max SpD boosted with Assault Vest has a 68.8% chance to be OHKOed after SR). Stone Edge can be used to still do massive damage to Flying-types even with a negative nature, but it might be a little obvious since Ttar is normally used as a physical attacker. Instead, you can use Thunderbolt to deal with things like Azumarill, which is a guaranteed 2HKO on Banded variants (which aside from AV run the most HP) as well as Manaphy, or Pursuit if you really want to check Lati@s (still a OHKO on Latios even without SR up and guaranteed on Latias after SR). The EV spread lets Ttar outspeed / speed tie with things like Rotom, Defensive LandoT, Mega Scizor, and max speed Magnezone.
Besides the moves, you can use a LO instead of Expert Belt to secure more KOs and better neutral power, but you're taking away from Ttar's bulk which would be very helpful as it has no defensive investment at all. You can also use an EV spread of 252 SpA / 80 Spe / 176 whatever to invest in more bulk while still outspeeding Specs Magnezone and Azumarill. Other benchmarks can be used such as outspeeding uninvested Heatran. A Timid nature can be used, but by then Ttar will have basically no power at all (95 base SpA w/o max + positive nature kinda sucks), especially without LO. Finally, you can use Tyranitarite if for some reason you want to use a Mega, it does have much higher bulk and speed so you can last longer and EV more into bulk but it has less power.
To be honest, I've used the Torment set to win against some stall teams before when I needed a special wall and a stallbreaker. But the problem with TTar is that most of its good sets are already established and its other options are outclassed except for some niche roles, which most of the posted sets have attempted to do - fill a niche.Do you guys even test your sets against good opponents? I swear most of those are just plain bad..
Master Failure I don't think Pursuit is counterproductive for your Tyranitar set; Pursuit Trapping Lati@s among other things is one of the main reasons people use Tyranitar. There will be games where Pursuit will come in handy while others where Assurance killing stuff that Crunch wouldn't might just win you the game. I can see Assurance / Pursuit / Stone Edge / Filler working pretty well.