Hi guys, Here's a OU and UU mix team i made from a failed team a while ago.
So here it goes.
Registeel
@ Leftovers
Clear Body
Careful
252 Hp/100 atk/100 Def
-Stealth Rock
-Super Power
-Iron Head
-Explosion
But why?: So this is my lead. Even though he is pretty slow, he gets up Stealth Rocks if the enemy doesn't taunt him first. Registeel's job is pretty easy. Set up SRs, do a little damage when he's not walling, and explode when rendered useless. I picked Super Power and Iron head for attacks rather than the standard Seismic toss and Status infliction, because of the fact that this Registeel is mainly going to be used as a lead, and wall. Not much as to inflict status later on in the game anyways. Problems with this pokemon include that he can't hurt the leads, and allow the opponent to set up on me. considered making this guy not a lead, and change with Salamence.
Salamence
@ Choice Specs
Intimidate
Modest
4 hp/252 S.Atk/252 Speed
-Draco Meteor
-Dragon Pulse
-Fire Blast
-Hydro Pump
But Why?: This is a Specs mence. One that's usually overseen, and for good reasons. i Put him on the team to work with others, and this Salamence is my dragon counter as well as a special attacker normally. Draco Meteor is the most damage dealing move, and Dragon pulse for late game sweeping if needed. FB and HyP is for coverage. Salamence is used to sweep opposing threats. Problems for this pokemon include that SR constantly kills my Salamence, as there is no way to bring him in safely. Considered making him a lead.
Shaymin
@ Leftovers but i'll go fix them later. Currently do not know the EV spread for this thing.)
(This guy's EVs are messed up,
Natural cure
Timid
-Seed Flare
-Earth Power
-Leech Seed
-Rest
But Why?: This is my little shaymin. He's suppose to be able to take a hit, and deal some damage with Seed Flare, and get up some seeds by threatening to hit with seed flare. EP is used to hit electric types, and coverage for types that Shaymin can come in resisted to. Shaymin soaks up statuses like no tomorrow. He is also very useful in terms of coming in on resisted electric attacks for Azumarill, in case i want to save dugtrio for later, or even come in on a resisted water attack for Shuckle
Shuckle
@ Leftovers/Grip Claw
Sturdy/Gluttony, Both is useless
252 hp/252 S. Def
Impish/Careful
-Wrap
-Encore
-Bide
-Rest
But Why?: I've been having some trouble with this Shuckle's moveset. I know i want to use the Shuckle for a tank, which he does pretty well, but i'm a little iffy on changing the set to a Acupressure Tank. I can't choose between shuckle's well... anything. As you can see, shuckle's nature and item is iffy too. Tell me if i should change to a Acupressure Tank. There is not much to be said about this pokemon, since i still don't feel like he benefits he team in any way. Considered to make him a Acu Tank.
Azumarill
@ Leftovers/Life Orb
Huge Power
252 hp/ 240 atk / 16 speed
Jolly
-Waterfall
-Aqua Jet
-Sub
-Focus Punch
But Why?: Azumarill is my physical attacker. Probably the only one until i decided to shift Stantler for a Dugtrio. Azu's job here is to help Salamence and shaymin take ice attacks, and set up a sub when the opponent switches out, and then choose moves accordingly from there. I prefer the Focus punch set, as it allows me choose between moves, but i lose some of the needed power when i happen to not have a choice band.
Problems include that when i'm not using a choice band, Azumarill becomes extremely weak. Considered changing Azu for a Starmie that can Spin, or change the Azumarill back to Banded. Life Orb is another strategy on its own.
Dugtrio
@ Life Orb
Arena Trap
252 atk/ 252 speed/ 4 Hp
Jolly/Adamant
-Sucker Punch
-Earthquake
-Stone Edge
-Aerial Ace
But Why?: I got rid of my Calm minding Stantler for this Dugtrio, and haven't tested him yet. I wanted Dugtrio to be able to revenge kill the threats that could potentially sweep my whole team. Dugtrio is the 2nd Physical attacker on this team, and works well with Azumarill to take his Electric attacks, and then if the enemy is flying (i.e: Zapdos) I can choose between EQ or Stone Edge. The Life Orb is prefered by me for the ability to switch moves.
END RESULTS:
I want to know if anyone has a better suggestion for a either moveset or new pokemon for Shuckle, as well as a new physical attack in place for either Dugtrio or Shaymin. As well as Azumarill.
So here it goes.
Registeel
@ Leftovers
Clear Body
Careful
252 Hp/100 atk/100 Def
-Stealth Rock
-Super Power
-Iron Head
-Explosion
But why?: So this is my lead. Even though he is pretty slow, he gets up Stealth Rocks if the enemy doesn't taunt him first. Registeel's job is pretty easy. Set up SRs, do a little damage when he's not walling, and explode when rendered useless. I picked Super Power and Iron head for attacks rather than the standard Seismic toss and Status infliction, because of the fact that this Registeel is mainly going to be used as a lead, and wall. Not much as to inflict status later on in the game anyways. Problems with this pokemon include that he can't hurt the leads, and allow the opponent to set up on me. considered making this guy not a lead, and change with Salamence.
Salamence
@ Choice Specs
Intimidate
Modest
4 hp/252 S.Atk/252 Speed
-Draco Meteor
-Dragon Pulse
-Fire Blast
-Hydro Pump
But Why?: This is a Specs mence. One that's usually overseen, and for good reasons. i Put him on the team to work with others, and this Salamence is my dragon counter as well as a special attacker normally. Draco Meteor is the most damage dealing move, and Dragon pulse for late game sweeping if needed. FB and HyP is for coverage. Salamence is used to sweep opposing threats. Problems for this pokemon include that SR constantly kills my Salamence, as there is no way to bring him in safely. Considered making him a lead.
Shaymin
@ Leftovers but i'll go fix them later. Currently do not know the EV spread for this thing.)
(This guy's EVs are messed up,
Natural cure
Timid
-Seed Flare
-Earth Power
-Leech Seed
-Rest
But Why?: This is my little shaymin. He's suppose to be able to take a hit, and deal some damage with Seed Flare, and get up some seeds by threatening to hit with seed flare. EP is used to hit electric types, and coverage for types that Shaymin can come in resisted to. Shaymin soaks up statuses like no tomorrow. He is also very useful in terms of coming in on resisted electric attacks for Azumarill, in case i want to save dugtrio for later, or even come in on a resisted water attack for Shuckle
Shuckle
@ Leftovers/Grip Claw
Sturdy/Gluttony, Both is useless
252 hp/252 S. Def
Impish/Careful
-Wrap
-Encore
-Bide
-Rest
But Why?: I've been having some trouble with this Shuckle's moveset. I know i want to use the Shuckle for a tank, which he does pretty well, but i'm a little iffy on changing the set to a Acupressure Tank. I can't choose between shuckle's well... anything. As you can see, shuckle's nature and item is iffy too. Tell me if i should change to a Acupressure Tank. There is not much to be said about this pokemon, since i still don't feel like he benefits he team in any way. Considered to make him a Acu Tank.
Azumarill
@ Leftovers/Life Orb
Huge Power
252 hp/ 240 atk / 16 speed
Jolly
-Waterfall
-Aqua Jet
-Sub
-Focus Punch
But Why?: Azumarill is my physical attacker. Probably the only one until i decided to shift Stantler for a Dugtrio. Azu's job here is to help Salamence and shaymin take ice attacks, and set up a sub when the opponent switches out, and then choose moves accordingly from there. I prefer the Focus punch set, as it allows me choose between moves, but i lose some of the needed power when i happen to not have a choice band.
Problems include that when i'm not using a choice band, Azumarill becomes extremely weak. Considered changing Azu for a Starmie that can Spin, or change the Azumarill back to Banded. Life Orb is another strategy on its own.
Dugtrio
@ Life Orb
Arena Trap
252 atk/ 252 speed/ 4 Hp
Jolly/Adamant
-Sucker Punch
-Earthquake
-Stone Edge
-Aerial Ace
But Why?: I got rid of my Calm minding Stantler for this Dugtrio, and haven't tested him yet. I wanted Dugtrio to be able to revenge kill the threats that could potentially sweep my whole team. Dugtrio is the 2nd Physical attacker on this team, and works well with Azumarill to take his Electric attacks, and then if the enemy is flying (i.e: Zapdos) I can choose between EQ or Stone Edge. The Life Orb is prefered by me for the ability to switch moves.
END RESULTS:
I want to know if anyone has a better suggestion for a either moveset or new pokemon for Shuckle, as well as a new physical attack in place for either Dugtrio or Shaymin. As well as Azumarill.