Thanks to everyone who voted for Meowstic and Stunfisk
and making another one of my dreams come true, stunfisk being good! Good luck with this one!
Pokemon: Sandslash
Type: Ground/Steel (Was pure Ground)
Old Stats: 75 / 100 / 110 / 45 / 55 / 65 (450 BST)
New Stats: 95 (+20) / 120 (+20) / 160 (+50) / 45 / 55 / 50 (-15) (525 BST)
Abilities: Filter / Sand Rush / Steelworker (HA)
New Moves: Iron Head, Spikes, Metal Burst
Removed Moves: N/A
Justification/Niche: Ground/Steel Sandslash is a melee bruiser with the same offensive power you might expect from fellow slow, strong Pokemon like Conkeldurr and revamped Feraligatr packed into an Earthquake-spamming Iron Head Flinch-abusing Pokemon. Or, rather, it would be if it wasn't 50 base speed. Sand Rush is your caveat to this, making it possible to outspeed a decent selection of Pokemon. However, this is reliant on Sand being up, and you still are weaker to faster, much more offensive Pokemon (i.e. a majority of revamped mons.) Instead, Sandslash focuses on tanking hits with its incredible 95/160 Physical bulk, and returning damage out with Iron Head and Steelworker. With Spikes, you're able to set up 2 types of hazards and still spin them away. Just stay as far away from Fire Blasts as possible unless you got a cheeky sashed Metal Burst set.
Pokemon: Wailord
Type: Ground/Water (was pure Water)
Old Stats: 170 / 90 / 45 / 90 / 45 / 60 (500 BST)
New Stats: 200 (+30) / 90 / 70 (+25) / 90 / 70 (+25) / 40 (-20) (560 BST)
Abilities: Heatproof / Immunity / Damp (HA)
New Moves: Earth Power, Stone Edge, Heat Crash
Removed Moves: None
Justification/Niche: The category of 'Pokemon's largest Pokemon' can't go unfulfilled by a Pokemon of abysmal stats and a mediocre typing, no sirre! Wailord WILL hit you, and he WILL hit you hard. As hard as a 90 base Offense can hit, at least. With a myraid of coverage options now laid out for it, with additions of a special Ground-type option and two more Physical moves in Stone Edge and Heat Crash, Wailord is capable of smothering whatever opposition dares to switch in with a Banded or Specs set. With rough offenses, with either physical or special fully invested, their respective Choice item, and a positive boosting nature, comparable to Deoxys-Attack you're able to hit nigh anything for a ton of damage. Alternatively, with improved but still mediocre 200/70/70 bulk, Curse + RestTalk is a viable way of slowly stalling out teams that lack Grass-type coverage. Heatproof makes Firespam even less viable, and means that you care less about Burns. Immunity make Toxic impossible to stop you
until corrosion shows up, and Damp makes clicking a thermonuclear bomb onto it an impossibility. It's slow, and sure it still dies to Grass moves, but what else did you expect from a giant Blue Whale?
Pokemon: Raticate
Type: Normal/Ground (Was pure Normal)
Old Stats: 55 / 81 / 60 / 50 / 70 / 97 (413 BST)
New Stats: 75 (+20) / 100 (+19) / 70 (+10) / 100 (+50) / 70 / 115 (+18) (530 BST)
Abilities: Guts / Adaptability / Adaptability (HA)
New Moves: Earth Power
Removed Moves: None
Justification/Niche: WIP
Pokemon: Steelix
Type: Ground/Dragon (Was Steel/Ground)
Old Stats: 75 / 85 / 200 / 55 / 65 / 35 (510 BST)
New Stats: 95 (+20) / 105 (+20) / 220 (+20) / 55 / 65 / 35 (570 BST)
Abilities: Sturdy / Rock Head / Rough Skin (HA)
New Moves: Dragon Hammer, Dragon Dance
Removed Moves: None
Justification/Niche: Similar story to Wailord in terms of 'THIS THING IS MASSIVE WHY ISN'T IT GOOD?' With an improved base stat total and base typing, and some extra moves for Mega Steelix, Mega Steelix has become better by virtue of being able to change typings at a whim, changing nearly every one of its weaknesses and having most of them become resistances upon swapping. You also can run a joke-ish Dragon Dance set, becoming able to outspeed base 100s with max investment and a boosting nature after +2!