(Never mind, I'm wrong)
I will only include discussion points I find interesting here, even in the "Support and Dis-Support" section of this post. I may actually end up editing this post later, but for now, this will have to do.
Ok, this may sound a tad bit controversial (punch me in the face if you need to), but Mega Slowbro and Slowbro really, really, HAVE to drop. Not only does the lack of Regenerator hurt Mega Slowbro, but also, some of what it's supposed to check, that be Terrakion or Infernape, have been experimented with methods to work around it. Not to mention that there's simply too much out there which take advantage of its lower special defense stat, and at this point, those that take advantage of this, that be Latias (Electrium Z), or Mega Altaria. Even though Hydreigon has fallen in usage after the influx of fairy-types, it's still quite high in usage, meaning that Mega Slowbro and Slowbro have to risk getting KOed early on in a game, while regular Slowbro has to worry even more about Hydreigon, Latias, and Mega Altaria as they are able to stop its Regenerator shenanigans by hitting it very hard or super effectively early on, and trust me, regular Slowbro needs Regenerator or else its physical walling capabilities aren't going to be that effective.
While it's true that Lucario does have a niche over NP sweepers such as Infernape and SD sweepers such as Cobalion, said niche is so specific that it doesn't even seem like it has a niche over these setup sweepers. 90 for speed is a bit underwhelming for something so frail, forcing it to use priority moves to bypass faster foes, leaving it somewhat squeezed for moveslots and limiting what it can hit and potentially increasing what it can't. Now, Steel/Fighting is a great typing defensively, I'll give you guys that, but Lucario isn't able to make use of this very effectively because its bulk is utter trash. Simply put, setup sweepers with worse defensive typings often find themselves with more setup opportunities because Lucario just gets 2HKOed by literally everything.
This is kind of self-explanatory, but I will explain this just because I don't want to get this post terminated. (Takes a deep breath.). Its great coverage gifts it with great matchups versus increasingly common pokemon such as Mega Altaria (Ice Beam) and Scizor (Aura Sphere, Dark Pulse, I don't know at this point). The fact that it's also not vulnerable to Pursuit, unlike Starmie, from the likes of the increasingly common Scarf Krookodile, also gives it a niche here.
I guess I'll throw in my 5 cents into the fray while I'm at it, so...:
Don't get me wrong: Mega Sharpedo is one of the best pokemon on Hyper Offense. It's just that a lot of the recent trends hurt it or make a lot of its existing issues even more noticeable. Mega Altaria asserting dominance on the UU meta hurts Mega Sharpedo because it can't even do much to it at all, while the cloud-dragon kills it with Pixalate, and trust me, you'll find this a lot on bulkier teams and offensive teams alike nowadays, which hurts Mega Sharpedo considering its ability to break bulkier teams and even some offensive teams is now officially nullified by Mega Altaria. At the same time, though, Swampert rising back in usage also hurts Mega Sharpedo, considering Swampert's typing allows it to wall Mega Sharpedo to no extent because of its only average coverage.
I'm probably going to get death threats for this nom, but really, Mega Sceptile is horrible and I don't see why so many people disagree with a drop. As this metagame progresses, with the increase of fairy-types in the tier, it's becoming harder and harder to justify using this as a specially offensive mega evolution over Mega Blastoise. In what way does it outclass Mega Sceptile? Here's what I'm gonna have to say: Mega Blastoise doesn't care about the amount of fairy-types in the meta and is able to viably run something to kill Mega Altaria and Togekiss without having to get walled by something else and can provide utility to a team defensively via Rapid Spin. Mega Sceptile? It can't do that. HP Ice over HP Fire? Walled by Mega Aggron and Mega Steelix. Mega Blastoise? No 4MSS (Or at least not as severe as Mega Sceptile.). Ok, I will admit, its Primarina matchup is notably better than Mega Blastoise's, so it shouldn't go any lower, but, to be honest, why was it even ranked B to begin with, when it has a poor matchup against the majority of meta staples?
STUFF THAT I SUPPORT:
I'm not kidding. This guy + one of the best playstyles in Screens HO = Absolute Destruction. However, putting this guy any higher than B- isn't a good idea, as it's outclassed as a DD sweeper by Crawdaunt due to having a notably better secondary STAB combo, not to mention that it's able to run a Z-crystal to nuke bulky threats, while Feraligatr is mandated to run Life Orb, which, while it does allow it to hit harder than Crawdaunt, can leave it hopeless against bulkier threats such as defensive variants of Primarina.
While it's true that Roserade's fraility limits what it can really do, that isn’t much of a problem considering that it’s a fantastic spikes and toxic spikes setter because it has actual offensive presence, which allows it to pressure increasingly common hazard removers. It’s hazard-laying duties can finally be put to use because of the increase in mons that enjoy the hazard services it offers.
STUFF THAT I DO NOT SUPPORT:
I don't see a niche for this garbage. Simply put, Scizor, Terrakion, Infernape, and Cobalion are way better than Heracross. Bad STAB combo, poor bulk, and overall susceptibility to getting revenge killed by common mons such as Mega Altaria and Latias really limit its effectiveness to the point where it's just... not useful anymore. If anything, it should actually DROP because of the fact that the things which wall it or just revenge kill it are simply too popular.
(Literally nothing else at this point but I might edit this section later)
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