Toxic Orb Jirachi
Jirachi @ Toxic Orb
Ability: Serene Grace
EVs: 252 HP / 24 SpD / 232 Spe
Jolly Nature
- Trick
- Iron Head
- U-turn
- Stealth Rock / Wish
Normally Jirachi can cripple foes by tricking them a Scarf, so I've taken it a step further and given it the Toxic Orb instead. And by virtue of its Steel-tpying you don't have to try and get the Trick of asap as it will never get poisoned. I personally like the Rocks Jirachi set, so I have used a similar EV spread for this, a bit more speed to make sure of out-pacing Haxorus. Iron Head is there because flinch-hax is a win-con, U-turn for pivot, and then your choice of Rocks if you have none already or Wish if your team requires this support.
Jirachi @ Toxic Orb
Ability: Serene Grace
EVs: 252 HP / 24 SpD / 232 Spe
Jolly Nature
- Trick
- Iron Head
- U-turn
- Stealth Rock / Wish
Normally Jirachi can cripple foes by tricking them a Scarf, so I've taken it a step further and given it the Toxic Orb instead. And by virtue of its Steel-tpying you don't have to try and get the Trick of asap as it will never get poisoned. I personally like the Rocks Jirachi set, so I have used a similar EV spread for this, a bit more speed to make sure of out-pacing Haxorus. Iron Head is there because flinch-hax is a win-con, U-turn for pivot, and then your choice of Rocks if you have none already or Wish if your team requires this support.