First time trying this, so please don't kill me QQ
Slowbro @ Assault Vest
Ability: Regenerator
EVs: 248 HP / 8 Def / 252 SpA
Modest Nature
- Fire Blast
- Scald
- Psyshock / Psychic
- Ice Beam / Grass Knot
Role: Bulky Attacker, Pivot
What It Does: Although Slowbro’s known more famously as a wall or late-game cleaner, the hermitcrab can function as an amazing, hard-hitting pivot for more offensively-inclined teams. Unlike other Assault Vest users, Slowbro has the added benefit of a Regenerator, which means that the pink thing can take a hit and hit back with high-damage moves off of its Base 100 Special Attack. As a result of Assault Vest, Slowbro can easily come in and check many of UU’s top threats, such as Mixed Infernape, Focus Sash Alakazam, and Mixed Hydreigon.
Good Teammates: This is probably the first time where I’m not going to say PinkCore. Anyway, Slowbro really appreciates being part of an FWG core since this version of Slowbro will most likely be on an offensive team. Roserade works very nicely with Slowbro since both can adequately deal with each other’s weaknesses. Furthermore, Roserade provides great utility that Slowbro enjoys, such as Sleep Powder and Spikes. A couple of dual Dark types also mesh really well with Slowbro. Hydreigon and Mega-Houndoom have very good defensive synergy by resisting each other’s weaknesses while providing a very high level of offensive pressure. Slowbro invites in walls that Hydreigon can easily break, and Houndoom greatly appreciates the set-up opportunities that Slowbro’s checks and counters bring.
What Counters It: Even though Assault Vest Slowbro sounds unkillable, it can easily be dealt with. Even with Regenerator, hazards can greatly inhibit its defensive abilities, turning some 3HKOs into 2HKOs. Furthermore, Slowbro hates status and gets easily worn down by it. Furthermore, Pokemon with a STAB super-effective move can easily dismantle Slowbro. Pokemon such as Heracross, Shaymin, and Mega-Ampharos pretty much tears Slowbro a new one.
Alakazam @ Focus Sash
Ability: Magic Guard
EVs: 252 SpA / 4 SpD / 25 Spe
Timid Nature
- Psyshock / Psychic
- Shadow Ball
- Focus Blast / Dazzling Gleam
- Calm Mind / Psychic / Encore / Hidden Power [Grass] / Thunder Wave
Role: Revenge Killer, Late-Game Killer
What It Does: Alakazam is flat-out and hands-down one of the best Revenge Killers in the UU metagame. The magic in this set lies in its Magic Guard + Focus Sash combo. Thanks to Magic Guard’s complete disregard for all secondary damage, Alakazam can keep a functional Focus Sash 99% of the time. This means getting rid of Alakazam is almost always going to be a 2HKO. Alakazam accentuates this trait further by sporting a ridiculously high 135 Special Attack and 120 Speed. This allows him to pretty much beat most of the metagame’s relevant sweepers and offensive threats. In the case that Alakazam Revenge Kills a Pokemon and still retains full health, he becomes a cancerous offensive threat that is hard to outspeed and hard to kill. Psyshock, Shadow Ball, and Focus (Miss) Blast are the staple coverage trifecta for most Psychic sweepers. Dazzling Gleam can be used as an alternative to nail Dark-types more accurately and completely murk Hydreigon. The last slot is pretty much a toss-up. Psyshock and Psychic provide Alakazam strong STABs to hit on both ends of the spectrum. Calm Mind is pretty much a win-more and allows Alakazam to abuse Focus Sash to get free boosts. Hidden Power Grass nails Swampert and other bulky Waters harder. Encore allows Alakazam to nail set-up sweepers. Thunder Wave beats slows down offensive Pokemon for teammates to clean up on.
Good Teammates: Alakazam usually meshes very well with most offensive team, though there are some teammates that can make its job easier. The lack of a damage item means that Alakazam’s attacks don’t hurt walls as badly, so strong wallbreakers that can wear down walls help Alakazam greatly. Furthermore, chip damage and hazards damage all help with getting Alakazam’s targets into the killable range. However, by using Alakazam as your Revenge killer, you’re mostly going to forfeit a Scarfer, so having fast teammates that can also outspeed some notable UU threats mesh well (essentially good late game cleaners).
What Counters It: Defensively dedicated Pokemon can usually take most of Alakazam’s hits, such as Florges, Mega-Amph, and Blissey. Although it is hard to kill in a 1v1 situation, once the sash is broken or nullified, any Choice Scarfer faster than Base 64 with a Positive nature can revenge kill its frail ass. Pokemon with multi-hit moves, such as Rhyperior, can tank an attack from it and break through its sash with Rock Blast.
Slowbro @ Assault Vest
Ability: Regenerator
EVs: 248 HP / 8 Def / 252 SpA
Modest Nature
- Fire Blast
- Scald
- Psyshock / Psychic
- Ice Beam / Grass Knot
Role: Bulky Attacker, Pivot
What It Does: Although Slowbro’s known more famously as a wall or late-game cleaner, the hermitcrab can function as an amazing, hard-hitting pivot for more offensively-inclined teams. Unlike other Assault Vest users, Slowbro has the added benefit of a Regenerator, which means that the pink thing can take a hit and hit back with high-damage moves off of its Base 100 Special Attack. As a result of Assault Vest, Slowbro can easily come in and check many of UU’s top threats, such as Mixed Infernape, Focus Sash Alakazam, and Mixed Hydreigon.
Good Teammates: This is probably the first time where I’m not going to say PinkCore. Anyway, Slowbro really appreciates being part of an FWG core since this version of Slowbro will most likely be on an offensive team. Roserade works very nicely with Slowbro since both can adequately deal with each other’s weaknesses. Furthermore, Roserade provides great utility that Slowbro enjoys, such as Sleep Powder and Spikes. A couple of dual Dark types also mesh really well with Slowbro. Hydreigon and Mega-Houndoom have very good defensive synergy by resisting each other’s weaknesses while providing a very high level of offensive pressure. Slowbro invites in walls that Hydreigon can easily break, and Houndoom greatly appreciates the set-up opportunities that Slowbro’s checks and counters bring.
What Counters It: Even though Assault Vest Slowbro sounds unkillable, it can easily be dealt with. Even with Regenerator, hazards can greatly inhibit its defensive abilities, turning some 3HKOs into 2HKOs. Furthermore, Slowbro hates status and gets easily worn down by it. Furthermore, Pokemon with a STAB super-effective move can easily dismantle Slowbro. Pokemon such as Heracross, Shaymin, and Mega-Ampharos pretty much tears Slowbro a new one.
Alakazam @ Focus Sash
Ability: Magic Guard
EVs: 252 SpA / 4 SpD / 25 Spe
Timid Nature
- Psyshock / Psychic
- Shadow Ball
- Focus Blast / Dazzling Gleam
- Calm Mind / Psychic / Encore / Hidden Power [Grass] / Thunder Wave
Role: Revenge Killer, Late-Game Killer
What It Does: Alakazam is flat-out and hands-down one of the best Revenge Killers in the UU metagame. The magic in this set lies in its Magic Guard + Focus Sash combo. Thanks to Magic Guard’s complete disregard for all secondary damage, Alakazam can keep a functional Focus Sash 99% of the time. This means getting rid of Alakazam is almost always going to be a 2HKO. Alakazam accentuates this trait further by sporting a ridiculously high 135 Special Attack and 120 Speed. This allows him to pretty much beat most of the metagame’s relevant sweepers and offensive threats. In the case that Alakazam Revenge Kills a Pokemon and still retains full health, he becomes a cancerous offensive threat that is hard to outspeed and hard to kill. Psyshock, Shadow Ball, and Focus (Miss) Blast are the staple coverage trifecta for most Psychic sweepers. Dazzling Gleam can be used as an alternative to nail Dark-types more accurately and completely murk Hydreigon. The last slot is pretty much a toss-up. Psyshock and Psychic provide Alakazam strong STABs to hit on both ends of the spectrum. Calm Mind is pretty much a win-more and allows Alakazam to abuse Focus Sash to get free boosts. Hidden Power Grass nails Swampert and other bulky Waters harder. Encore allows Alakazam to nail set-up sweepers. Thunder Wave beats slows down offensive Pokemon for teammates to clean up on.
Good Teammates: Alakazam usually meshes very well with most offensive team, though there are some teammates that can make its job easier. The lack of a damage item means that Alakazam’s attacks don’t hurt walls as badly, so strong wallbreakers that can wear down walls help Alakazam greatly. Furthermore, chip damage and hazards damage all help with getting Alakazam’s targets into the killable range. However, by using Alakazam as your Revenge killer, you’re mostly going to forfeit a Scarfer, so having fast teammates that can also outspeed some notable UU threats mesh well (essentially good late game cleaners).
What Counters It: Defensively dedicated Pokemon can usually take most of Alakazam’s hits, such as Florges, Mega-Amph, and Blissey. Although it is hard to kill in a 1v1 situation, once the sash is broken or nullified, any Choice Scarfer faster than Base 64 with a Positive nature can revenge kill its frail ass. Pokemon with multi-hit moves, such as Rhyperior, can tank an attack from it and break through its sash with Rock Blast.