An intense course on the inner-game of pokemon battling designed for non-Pokemon majors. Students will be expected to demonstrate practical applications of the damage formulas and practical knowledge of EV/IVs
Material will cover the minium stat/power to take down various pokemon weak to a certain element taking into account statistics and probablitiy. Course will also touch down on battling tatics and predictions. ("Chance of him switching Blissey away from Machamp..100%!" "Surf..to the left side fo the court..80%!!!")
Final will be designing a team modeled on their own Pokemon Thesis from the knowledge received in this course. Along with a 30 page report of the weakness/strenghts, and statistical analysis of their team.
Game Cartridge and Game System are not provided
3 Credit Course
Pre-Requiste: Intro the Philosophy, MircoEconomics, and B or higher in the "EV/IV Compentacy Test"
What other things should be included in the course description?
Material will cover the minium stat/power to take down various pokemon weak to a certain element taking into account statistics and probablitiy. Course will also touch down on battling tatics and predictions. ("Chance of him switching Blissey away from Machamp..100%!" "Surf..to the left side fo the court..80%!!!")
Final will be designing a team modeled on their own Pokemon Thesis from the knowledge received in this course. Along with a 30 page report of the weakness/strenghts, and statistical analysis of their team.
Game Cartridge and Game System are not provided
3 Credit Course
Pre-Requiste: Intro the Philosophy, MircoEconomics, and B or higher in the "EV/IV Compentacy Test"
What other things should be included in the course description?