Z-Hyper Beam continues to amaze me on nearly every set I run it with. Previously I talked about NP Z-Beam Thundurus. It's good. I've used it on a rain team, it's a huge dick, it lures so much stuff and is amazing at punching holes.
But I'm gonna talk about something I'm using on a sun team, because I am a schizophrenic who believes sun not only
works, it's actually good (I just haven't gotten it down yet.)
Volcarona @ Normalium Z
Ability: Flame Body
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Quiver Dance
- Fire Blast / Fiery Dance
- Giga Drain
- Hyper Beam
Volcarona is a favorite of mine, but despite no longer being plagued by Talonflame, it still has a hard time in OU: Fire/Bug is really just bad as far as neutral coverage goes, and no matter what it runs, something can switch in pretty easily. This includes, but is not limited to: Tyranitar, Lati@s, Heatran, Toxapex, X-zard, Mantine, Y-zard, Gyarados, Nihilego, Alolan-Marowak, Chansey, etc. etc. This is on top of its unique and unfortunate status of being maximally weak to all entry hazards.
Basically, bulky dragons, fires, waters neutral to giga drain, and rocks all give it trouble, and in my experience each team is usually packing two or three of these. There's just nothing you can do to beat even half of these dudes at the same time.. except Z-Hyper Beam. Observe:
+1 252 SpA Volcarona Breakneck Blitz (200 BP) vs. 0 HP / 4 SpD Gyarados: 334-394 (100.9 - 119%)
+1 252 SpA Volcarona Breakneck Blitz (200 BP) vs. 0 HP / 4 SpD Latias: 266-314 (88.3 - 104.3%)
+1 252 SpA Volcarona Breakneck Blitz (200 BP) vs. 0 HP / 4 SpD Mega Charizard X: 382-450 (128.6 - 151.5%)
+1 252 SpA Volcarona Breakneck Blitz (200 BP) vs. 252 HP / 0 SpD Toxapex: 248-292 (81.5 - 96%)
+1 252 SpA Volcarona Breakneck Blitz (200 BP) vs. 252 HP / 252+ SpD Mantine: 191-225 (51 - 60.1%) <- still the toughest stop to Volc, but SR+some previous prior damage will allow you to get past. Furthermore, you can just boost further, but haze is a common move on Mantine.
Everything that Z-Hyper Beam can't really dick (Heatran, Tyranitar, Nihilego, Chansey) is Dugtrio bait, which is very convenient. Alolan Marowak can still check and is immune to Z-Hyper Beam and trapping, but must be somewhat healthy to take a +1 Fire Blast.
Of course, this is a one-time move, but I still think it's an improvement over running Hidden Power, as those are generally one-time as well (in that they're only good for one, maybe two pokemon on an opponent's team,) but this hits most of Volc's checks simultaneously instead of only a fraction (also you can be a mad man and use regular hyper beam, which will still chunk things pretty hard, but you have to be absolutely certain that you won't get screwed over by giving your opponent a free turn.)