reachzero
the pastor of disaster
This CAP will not be remembered forevermore as CAP1. It will be remembered by its name. This thread will be the beginning of determining what that name shall be.
This is not a total free-for-all, there are some rules that govern the name submission process.
While not official rules, here are some good guidelines as to avoid having me ignore your submission:
Here is our Pokemon so far:
Base Stats: 105 HP/60 Atk/90 Def/115 SpA/80 SpD/85 Spe
Abilities: Intimidate/Prankster
This thread will close in exactly 24 hours. Be creative, and let's come up with the perfect name!
This is not a total free-for-all, there are some rules that govern the name submission process.
- Names must be marked as final submissions to get into the polls. Be sure to make it clear to me in your post that the name you want to submit is your final submission.
- Only one final submission per person. This is for cutting down on the inevitably large number of names that will be proposed in this thread. You're allowed to post multiple names and get feedback, but you may only consider one of these names your final submission.
- The length limit for Pokemon names is 10 characters. This is the limit that exists in-game, and it's the limit that we will be using for submissions here.
- Do NOT post just to say that you like another name, without some additional reasoning. Your post will be moderated. The system here is that names that get a lot of support will grab my attention more than ones that don't, but it's not that hard to back up your post with reasoning. For example, "I like the name Cutelionz because in addition to being catchy, it's also fitting because it paints an accurate picture of the cuteness level of this Pokemon" is going to be allowed because it's descriptive, whereas "I like the name Cutelionz a lot" is spam and will be moderated.
While not official rules, here are some good guidelines as to avoid having me ignore your submission:
- Don't submit a name that contains profanity or suggests profanity. This should go without saying.
- Don't submit a name that is very similar to that of another Pokemon. Names ending in -raptor are too similar to Staraptor for me to take them seriously, for instance. I know this is somewhat picky, but that's the way it is.
Here is our Pokemon so far:
Concept: Momentum
General Description: This will be a Pokemon that can be utilized to gain or regain momentum for a player's team at any point in the match as its primary function.
Justification: Gen. 5 is a very powerful metagame. As such, most battles are won by the smarter strategist who can best maneuver around his/her opponent's onslaught to gain even a single turn's advantage, potentially clinching them the match. This process of gaining and regaining momentum is most often the defining element that makes a winner and a loser out of a single Pokemon battle. Any top player in this metagame should agree that momentum is the most crucial element in any given match; however, "momentum" itself is a rather vaguely defined term that is never really explored in concrete terms. Is it keeping opposing teams on the defensive? Forcing switches? Good prediction? Spamming U-turn? These have all been approaches to achieving momentum, but they are also player-side and largely synonymous with "strategy," as opposed to Pokemon-side and regarding a Pokemon's role on the team. Certainly there are threats like Ferrothorn/Gliscor (defensive) and Scizor/Latios/Voltlos, etc., etc. (offensive) that can achieve momentum as we know it, but there is no current niche for a "momentum Pokemon" because the concept has been purely delegated to players and not to Pokemon.
Questions to be Answered:
-How do we define momentum in terms of competitive Pokemon? What factors make current Pokemon able to achieve momentum and how can we incorporate that information into a successful CAP?
-How do different styles of play (Weather-based offense, stall, bulky offense, etc.) use momentum to achieve their goals and how can our CAP play to those strategies in an effort to take their momentum away?
-What type of traditional role (sweeper, tank, wall, support) would a Pokemon like this most resemble? Would it have to be able to fit more than one of these roles to fit in a variety of teams?
-How will the different playstyles be affected by the addition of a Pokemon that can regain offensive/defensive momentum at any given point? Will offensive teams play more conservatively? Will defensive teams play more recklessly? Will everything simply adapt to a new threat and move on normally?
Typing: Flying/Fighting
Base Stats: 105 HP/60 Atk/90 Def/115 SpA/80 SpD/85 Spe
Abilities: Intimidate/Prankster
This thread will close in exactly 24 hours. Be creative, and let's come up with the perfect name!