TJ
Banned deucer.
went ahead and implemented the last check, uploading -tondas
[OVERVIEW]
Jellicent is a great Pokemon in PU with an excellent defensive typing, helpful stats, and access to good utility moves such as Recover and Will-O-Wisp that allows it to stay healthy throughout the match and cripple Pokemon. Thanks to its bulk, it can also check prevalent foes such as Primeape and Alolan Sandslash. Additionally, Jellicent can run a potent Choice Specs set thanks to its powerful Water Spout and good dual STAB coverage, with Shadow Ball notably hitting Pokemon like Ferroseed, Gastrodon, and Poliwrath that resist or are immune to its Water-type attacks. Jellicent's useful Ghost typing also gives it a niche on hazard stacking teams, giving it a strong matchup against spinners like Hitmonchan and Alolan Sandslash, though both can cripple it with Toxic. Despite these attributes, Jellicent is very prone to residual damage, meaning that it can be worn down quite easily. Jellicent is also passive when used defensively, allowing offensive threats such as special Victreebel and Oricorio-E in for essentially no risk, while Choice Specs Jellicent is heavily reliant on prediction and can be exploited by threats like Jynx, Lurantis, and Dodrio easily once locked into an attack. Finally, Jellicent is also easily Pursuit trapped by Pokemon such as Stoutland and Skuntank.
[SET]
name: Defensive Utility
move 1: Hex / Scald
move 2: Taunt
move 3: Will-O-Wisp / Toxic
move 4: Recover
item: Colbur Berry / Leftovers
ability: Cursed Body / Water Absorb
nature: Bold
evs: 252 HP / 224 Def / 32 Spe
[SET COMMENTS]
========
Hex is Jellicent's best STAB attack, turning into a 130 Base Power attack in conjunction with Will-O-Wisp or Toxic while dealing neutral damage against a majority of the tier. Scald is an option over Hex that can be more useful against Pokemon like Mudsdale, Stoutland, and Kangaskhan, but the power difference is not very notable against the Pokemon it hits harder, and Hex generally will be dishing out more damage. Taunt is used to stop setup sweepers such as Carracosta as well as to prevent other walls such as Quagsire and Gastrodon from recovering health or crippling Jellicent with Toxic. Will-O-Wisp is used to cripple physical attackers like Skuntank and Hitmonchan. Toxic can be used over Will-O-Wisp to cripple opposing walls like Eelektross and Cryogonal.
Set Details
========
Colbur Berry's damage reduction allows Jellicent to retaliate and cripple Dark-type Pokemon like Skuntank with Will-O-Wisp, as well as granting it a better matchup against Pokemon with Dark-type coverage like Gurdurr. Leftovers is an option over Colbur Berry, giving Jellicent passive recovery and making it less easily worn down by chip damage. Leftovers also gives Jellicent a bit more breathing room to use its other moves instead of Recover when it's low on HP. The Speed EVs allow Jellicent to outspeed maximum Speed Carracosta and cripple it with Taunt before it can use Shell Smash. Cursed Body generally is more useful than Water Absorb, allowing Jellicent to disable the moves of Choice-locked Pokemon like Stoutland and Pokemon such as Gurdurr and Kangaskhan, which only have one move to break Jellicent.
Usage Tips
========
This set is more defensive, which allows the player to more liberally switch Jellicent into Pokemon that it walls like Primeape. Thanks to its Ghost typing, Jellicent should be used as a spinblocker against spinners like Alolan Sandslash and Hitmonchan, although it must be wary of Toxic from the former and Thunder Punch from the latter. Even if Jellicent is in a position where spinners can wear it down or cripple it, Jellicent should be played aggressively to stop the opposing team from removing entry hazards. It is essential to keep Jellicent as healthy as possible and avoid being crippled by Toxic, as this puts Jellicent on a timer and hinders its longevity. Be wary when playing against status absorbers such as Gurdurr and Stoutland; you don't want to burn them with Scald or Will-O-Wisp or badly poison them with Toxic, as being statused increases their power greatly. When Colbur Berry is equipped, Jellicent should use Will-O-Wisp against Dark-type Pokemon like Skuntank and Alolan Raticate.
Team Options
========
As a defensive utility Pokemon and spinblocker, Jellicent fits well on many hazard stacking teams. As such, entry hazard users such as Ferroseed and Roselia work wonderfully with it. These two also have the added benefit of absorbing Toxic and, in the latter's case, Toxic Spikes for Jellicent and being solid Electric- and Grass-type switch-ins. In the same regard, Stealth Rock users also share defensive synergy with Jellicent. Stealth Rock users such as Regirock, Mudsdale, Alolan Sandslash, and Ferroseed make for good partners. Regirock, Mudsdale, and Ferroseed can take on Normal-types like Kangaskhan, while Alolan Sandslash can check Grass-type Pokemon like Abomasnow. In return, Jellicent can counter Fighting-type Pokemon such as Primeape, Hitmonchan, and Gurdurr. Entry hazard removal is very important, since Jellicent is worn down easily by all forms of entry hazards. Thus, spinners like Hitmonchan and Alolan Sandslash make for good partners. If Jellicent is not on a hazard stacking team, then Defog users such as Cryogonal, Lurantis, and Skuntank work just as well. Cryogonal also checks special attackers like Aurorus and Rotom-F, Lurantis can check Grass-type Pokemon and act as a cleric with Aromatherapy, and Skuntank can Pursuit trap troublesome Pokemon like Haunter and Alolan Raichu. Offensive Pokemon like Simisear and Lycanroc that are weak to Water-type Pokemon like Floatzel also appreciate Jellicent's defensive utility. Simisear also checks Grass-type Pokemon like Victreebel and Roselia, while Lycanroc can break Pokemon like Eelektross. Finally, Pokemon like Mudsdale and Eelektross can also help Jellicent against Electric-type Pokemon like Lanturn, while Pokemon like Oricorio-E take on Grass-types such as Victreebel, Lurantis, and Simisage.
[SET]
name: Choice Specs
move 1: Water Spout
move 2: Shadow Ball
move 3: Hydro Pump
move 4: Ice Beam / Trick
item: Choice Specs
ability: Water Absorb
nature: Modest
evs: 4 Def / 252 SpA / 252 Spe
[SET COMMENTS]
========
With maximum health and Water Spout, Jellicent can break through dedicated special walls such as Audino and Clefairy, and Water Spout's accuracy makes it easy to spam early-game when Jellicent is likely at full health. Shadow Ball is Jellicent's best Ghost-type STAB attack and hits Pokemon that are immune or resistant to Water Spout such as Jynx, Gastrodon, and Lanturn. Hydro Pump is a good alternative Water-type attack once Water Spout is weakened. Ice Beam is a good coverage attack that hits Grass- and Dragon-types like Lurantis and Drampa harder than Jellicent's other attacks. Trick is an option over Ice Beam due to its ability to cripple walls that switch into Jellicent such as Articuno and bulky pivot Lanturn.
Set Details
========
Maximum Speed investment ensures that Jellicent outspeeds Jolly Aggron and can revenge kill everything slower. Water Absorb is useful for regaining HP so Water Spout is powerful again.
Usage Tips
========
Jellicent is best used as an early- and mid-game wallbreaker due to its high damage output when at full health. Thus, try to keep Jellicent as healthy as possible throughout the match, preferably getting it in play through a slow pivot or well-played double switch. Water Spout is easily the most spammable move in Jellicent's arsenal, so use it when Jellicent is healthy and use Hydro Pump when Jellicent is weakened unless you cannot afford the accuracy drop in the given scenario. Jellicent should use Shadow Ball when predicting Water-immune Pokemon like Gastrodon and Jynx to switch in. If running Trick, make sure your opponent feels comfortable switching into Jellicent with their special wall first, or else you may mispredict and lose Jellicent's Choice Specs with no gain. Lastly, be wary of Pursuit users like Skuntank and Stoutland.
Team Options
========
Entry hazard setters such as Regirock, Roselia, and Alolan Sandslash pair well with Jellicent and bolster its offensive prowess. For example, Jellicent is able to 2HKO Ferroseed after Spikes damage. Entry hazard removal is mandatory to keep Jellicent as healthy as possible. Pokemon like Alolan Sandslash, Skuntank, and Silvally-Fairy can be useful additions for this role. The former two have the added utility of switching into Grass-types, while the last can be a designated Fighting-type check, since Jellicent doesn't function as one with its offensive set. Silvally-Fairy can also bring in Jellicent safely with Parting Shot or U-turn. Physical attackers such as Stoutland, Aggron, and Gurdurr pair well, as they can break through counters like Roselia, Lanturn, and Articuno. In return, Jellicent can break through the physical walls that threaten them, such as Regirock and Mudsdale. Additionally, Pokemon like Mudsdale, Eelektross, Roselia, Skuntank, and Oricorio-E that can switch into Electric- and Grass-type Pokemon make for good teammates. Lastly, Pokemon like Omastar, Gurdurr, Alolan Persian, and Carracosta that can take advantage of Skuntank after it uses Pursuit and Choice-locked Stoutland are very useful. Alolan Persian also provides Z-Parting Shot support, which essentially gives a second life to Jellicent.
[STRATEGY COMMENTS]
Other Options
=============
An offensive set with Recover, Taunt, and two attacks with Waterium Z is an option to be much more threatening while still spinblocking and checking Gurdurr. However, Jellicent's mediocre Speed tier really hinders the functionality of this set. A Trick Room set can be run to make up for Jellicent's mediocre Speed tier; however, special walls like Audino can handle this set more easily. A specially defensive set can also be run to take on special attackers like Eelektross more easily, but this means that Jellicent will have trouble against physical attackers such as Kangaskhan.
Checks and Counters
===================
**Grass-types**: Grass-types such as Victreebel and Lurantis can switch into defensive Jellicent with little to no risk and threaten it out. However, some of them do not like Toxic or Will-O-Wisp and cannot handle attacks from the Choice Specs set.
**Electric-types**: Electric-types such as Lanturn and Eelektross can take hits from defensive Jellicent pretty easily and threaten it out with Volt Switch. However, Eelektross cannot take a Water Spout very well from Choice Specs Jellicent. Offensive Electric-types such as Alolan Raichu and Manectric also force it out and threaten to set up with Nasty Plot in the former's case.
**Pursuit Trappers**: Pursuit trappers like Stoutland and Skuntank easily can threaten Choice Specs Jellicent out and KO it with Pursuit. However, neither can switch into Jellicent and both dislike taking a Hydro Pump.
**Faster Taunt Users**: Faster Taunt users such as Alolan Persian and Oricorio-E can shut down defensive Jellicent by not allowing it to recover health or cripple Pokemon with status moves. Oricorio-E can even use it as setup fodder.
**Residual Damage**: Jellicent is vulnerable to all forms of entry hazards and also dislikes getting poisoned. This makes it difficult to check Pokemon it normally would like Gurdurr and weakens the power of Water Spout to the point where Hydro Pump is the most reliable attack on the Choice Specs set.
[CREDITS]
- Written by: [tom holland, 482029]], [[TJ, 331538]
- Quality checked by: [[gum, 434150 ], [Megazard, 202117], [yogi, 252106]]
- Grammar checked by: [[Rabia, 336073], [Empress, 175616]]
[OVERVIEW]
Jellicent is a great Pokemon in PU with an excellent defensive typing, helpful stats, and access to good utility moves such as Recover and Will-O-Wisp that allows it to stay healthy throughout the match and cripple Pokemon. Thanks to its bulk, it can also check prevalent foes such as Primeape and Alolan Sandslash. Additionally, Jellicent can run a potent Choice Specs set thanks to its powerful Water Spout and good dual STAB coverage, with Shadow Ball notably hitting Pokemon like Ferroseed, Gastrodon, and Poliwrath that resist or are immune to its Water-type attacks. Jellicent's useful Ghost typing also gives it a niche on hazard stacking teams, giving it a strong matchup against spinners like Hitmonchan and Alolan Sandslash, though both can cripple it with Toxic. Despite these attributes, Jellicent is very prone to residual damage, meaning that it can be worn down quite easily. Jellicent is also passive when used defensively, allowing offensive threats such as special Victreebel and Oricorio-E in for essentially no risk, while Choice Specs Jellicent is heavily reliant on prediction and can be exploited by threats like Jynx, Lurantis, and Dodrio easily once locked into an attack. Finally, Jellicent is also easily Pursuit trapped by Pokemon such as Stoutland and Skuntank.
[SET]
name: Defensive Utility
move 1: Hex / Scald
move 2: Taunt
move 3: Will-O-Wisp / Toxic
move 4: Recover
item: Colbur Berry / Leftovers
ability: Cursed Body / Water Absorb
nature: Bold
evs: 252 HP / 224 Def / 32 Spe
[SET COMMENTS]
========
Hex is Jellicent's best STAB attack, turning into a 130 Base Power attack in conjunction with Will-O-Wisp or Toxic while dealing neutral damage against a majority of the tier. Scald is an option over Hex that can be more useful against Pokemon like Mudsdale, Stoutland, and Kangaskhan, but the power difference is not very notable against the Pokemon it hits harder, and Hex generally will be dishing out more damage. Taunt is used to stop setup sweepers such as Carracosta as well as to prevent other walls such as Quagsire and Gastrodon from recovering health or crippling Jellicent with Toxic. Will-O-Wisp is used to cripple physical attackers like Skuntank and Hitmonchan. Toxic can be used over Will-O-Wisp to cripple opposing walls like Eelektross and Cryogonal.
Set Details
========
Colbur Berry's damage reduction allows Jellicent to retaliate and cripple Dark-type Pokemon like Skuntank with Will-O-Wisp, as well as granting it a better matchup against Pokemon with Dark-type coverage like Gurdurr. Leftovers is an option over Colbur Berry, giving Jellicent passive recovery and making it less easily worn down by chip damage. Leftovers also gives Jellicent a bit more breathing room to use its other moves instead of Recover when it's low on HP. The Speed EVs allow Jellicent to outspeed maximum Speed Carracosta and cripple it with Taunt before it can use Shell Smash. Cursed Body generally is more useful than Water Absorb, allowing Jellicent to disable the moves of Choice-locked Pokemon like Stoutland and Pokemon such as Gurdurr and Kangaskhan, which only have one move to break Jellicent.
Usage Tips
========
This set is more defensive, which allows the player to more liberally switch Jellicent into Pokemon that it walls like Primeape. Thanks to its Ghost typing, Jellicent should be used as a spinblocker against spinners like Alolan Sandslash and Hitmonchan, although it must be wary of Toxic from the former and Thunder Punch from the latter. Even if Jellicent is in a position where spinners can wear it down or cripple it, Jellicent should be played aggressively to stop the opposing team from removing entry hazards. It is essential to keep Jellicent as healthy as possible and avoid being crippled by Toxic, as this puts Jellicent on a timer and hinders its longevity. Be wary when playing against status absorbers such as Gurdurr and Stoutland; you don't want to burn them with Scald or Will-O-Wisp or badly poison them with Toxic, as being statused increases their power greatly. When Colbur Berry is equipped, Jellicent should use Will-O-Wisp against Dark-type Pokemon like Skuntank and Alolan Raticate.
Team Options
========
As a defensive utility Pokemon and spinblocker, Jellicent fits well on many hazard stacking teams. As such, entry hazard users such as Ferroseed and Roselia work wonderfully with it. These two also have the added benefit of absorbing Toxic and, in the latter's case, Toxic Spikes for Jellicent and being solid Electric- and Grass-type switch-ins. In the same regard, Stealth Rock users also share defensive synergy with Jellicent. Stealth Rock users such as Regirock, Mudsdale, Alolan Sandslash, and Ferroseed make for good partners. Regirock, Mudsdale, and Ferroseed can take on Normal-types like Kangaskhan, while Alolan Sandslash can check Grass-type Pokemon like Abomasnow. In return, Jellicent can counter Fighting-type Pokemon such as Primeape, Hitmonchan, and Gurdurr. Entry hazard removal is very important, since Jellicent is worn down easily by all forms of entry hazards. Thus, spinners like Hitmonchan and Alolan Sandslash make for good partners. If Jellicent is not on a hazard stacking team, then Defog users such as Cryogonal, Lurantis, and Skuntank work just as well. Cryogonal also checks special attackers like Aurorus and Rotom-F, Lurantis can check Grass-type Pokemon and act as a cleric with Aromatherapy, and Skuntank can Pursuit trap troublesome Pokemon like Haunter and Alolan Raichu. Offensive Pokemon like Simisear and Lycanroc that are weak to Water-type Pokemon like Floatzel also appreciate Jellicent's defensive utility. Simisear also checks Grass-type Pokemon like Victreebel and Roselia, while Lycanroc can break Pokemon like Eelektross. Finally, Pokemon like Mudsdale and Eelektross can also help Jellicent against Electric-type Pokemon like Lanturn, while Pokemon like Oricorio-E take on Grass-types such as Victreebel, Lurantis, and Simisage.
[SET]
name: Choice Specs
move 1: Water Spout
move 2: Shadow Ball
move 3: Hydro Pump
move 4: Ice Beam / Trick
item: Choice Specs
ability: Water Absorb
nature: Modest
evs: 4 Def / 252 SpA / 252 Spe
[SET COMMENTS]
========
With maximum health and Water Spout, Jellicent can break through dedicated special walls such as Audino and Clefairy, and Water Spout's accuracy makes it easy to spam early-game when Jellicent is likely at full health. Shadow Ball is Jellicent's best Ghost-type STAB attack and hits Pokemon that are immune or resistant to Water Spout such as Jynx, Gastrodon, and Lanturn. Hydro Pump is a good alternative Water-type attack once Water Spout is weakened. Ice Beam is a good coverage attack that hits Grass- and Dragon-types like Lurantis and Drampa harder than Jellicent's other attacks. Trick is an option over Ice Beam due to its ability to cripple walls that switch into Jellicent such as Articuno and bulky pivot Lanturn.
Set Details
========
Maximum Speed investment ensures that Jellicent outspeeds Jolly Aggron and can revenge kill everything slower. Water Absorb is useful for regaining HP so Water Spout is powerful again.
Usage Tips
========
Jellicent is best used as an early- and mid-game wallbreaker due to its high damage output when at full health. Thus, try to keep Jellicent as healthy as possible throughout the match, preferably getting it in play through a slow pivot or well-played double switch. Water Spout is easily the most spammable move in Jellicent's arsenal, so use it when Jellicent is healthy and use Hydro Pump when Jellicent is weakened unless you cannot afford the accuracy drop in the given scenario. Jellicent should use Shadow Ball when predicting Water-immune Pokemon like Gastrodon and Jynx to switch in. If running Trick, make sure your opponent feels comfortable switching into Jellicent with their special wall first, or else you may mispredict and lose Jellicent's Choice Specs with no gain. Lastly, be wary of Pursuit users like Skuntank and Stoutland.
Team Options
========
Entry hazard setters such as Regirock, Roselia, and Alolan Sandslash pair well with Jellicent and bolster its offensive prowess. For example, Jellicent is able to 2HKO Ferroseed after Spikes damage. Entry hazard removal is mandatory to keep Jellicent as healthy as possible. Pokemon like Alolan Sandslash, Skuntank, and Silvally-Fairy can be useful additions for this role. The former two have the added utility of switching into Grass-types, while the last can be a designated Fighting-type check, since Jellicent doesn't function as one with its offensive set. Silvally-Fairy can also bring in Jellicent safely with Parting Shot or U-turn. Physical attackers such as Stoutland, Aggron, and Gurdurr pair well, as they can break through counters like Roselia, Lanturn, and Articuno. In return, Jellicent can break through the physical walls that threaten them, such as Regirock and Mudsdale. Additionally, Pokemon like Mudsdale, Eelektross, Roselia, Skuntank, and Oricorio-E that can switch into Electric- and Grass-type Pokemon make for good teammates. Lastly, Pokemon like Omastar, Gurdurr, Alolan Persian, and Carracosta that can take advantage of Skuntank after it uses Pursuit and Choice-locked Stoutland are very useful. Alolan Persian also provides Z-Parting Shot support, which essentially gives a second life to Jellicent.
[STRATEGY COMMENTS]
Other Options
=============
An offensive set with Recover, Taunt, and two attacks with Waterium Z is an option to be much more threatening while still spinblocking and checking Gurdurr. However, Jellicent's mediocre Speed tier really hinders the functionality of this set. A Trick Room set can be run to make up for Jellicent's mediocre Speed tier; however, special walls like Audino can handle this set more easily. A specially defensive set can also be run to take on special attackers like Eelektross more easily, but this means that Jellicent will have trouble against physical attackers such as Kangaskhan.
Checks and Counters
===================
**Grass-types**: Grass-types such as Victreebel and Lurantis can switch into defensive Jellicent with little to no risk and threaten it out. However, some of them do not like Toxic or Will-O-Wisp and cannot handle attacks from the Choice Specs set.
**Electric-types**: Electric-types such as Lanturn and Eelektross can take hits from defensive Jellicent pretty easily and threaten it out with Volt Switch. However, Eelektross cannot take a Water Spout very well from Choice Specs Jellicent. Offensive Electric-types such as Alolan Raichu and Manectric also force it out and threaten to set up with Nasty Plot in the former's case.
**Pursuit Trappers**: Pursuit trappers like Stoutland and Skuntank easily can threaten Choice Specs Jellicent out and KO it with Pursuit. However, neither can switch into Jellicent and both dislike taking a Hydro Pump.
**Faster Taunt Users**: Faster Taunt users such as Alolan Persian and Oricorio-E can shut down defensive Jellicent by not allowing it to recover health or cripple Pokemon with status moves. Oricorio-E can even use it as setup fodder.
**Residual Damage**: Jellicent is vulnerable to all forms of entry hazards and also dislikes getting poisoned. This makes it difficult to check Pokemon it normally would like Gurdurr and weakens the power of Water Spout to the point where Hydro Pump is the most reliable attack on the Choice Specs set.
[CREDITS]
- Written by: [tom holland, 482029]], [[TJ, 331538]
- Quality checked by: [[gum, 434150 ], [Megazard, 202117], [yogi, 252106]]
- Grammar checked by: [[Rabia, 336073], [Empress, 175616]]
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