[OVERVIEW]
Heatran's excellent typing of Fire / Steel and ability in Flash Fire give it handy resistances to types such as Grass, Fairy, Steel, Dragon, Normal, Psychic, and Ice as well as immunities to Fire and Poison. In addition to the resulting ability to wall these types, it has a wide movepool with a lot of options. For offense, STAB and coverage moves such as Overheat, Flash Cannon, Earth Power, and Rock Tomb let Heatran also hit many Fire-, Poison-, Ice-, Fairy-, and Steel-type Pokemon for super effective damage, such as Charizard and Tapu Lele, and Grassium Z + Solar Beam covers its weaknesses to Water- and Ground-type Pokemon. Along with having fantastic offensive options, Heatran also comes with utility in the form of Metal Sound, letting it beat specially bulky Pokemon such as Blissey and Chansey, and Taunt, allowing it to shut down setup-reliant Pokemon such as Stored Power Necrozma. This is further complemented by Heatran's massive Special Attack stat and solid bulk. However, Heatran is weak to Water-, Fighting-, and Ground-type moves, all common offensive types in the metagame wielded by Pokemon such as Mega Gyarados, Mega Lopunny, and Zygarde-C. On top of that, since it has to use Grassium Z in order to use Solar Beam to cover Water- and Ground-types, it can't use Air Balloon, leaving it vulnerable to Pokemon such as Donphan and Garchomp, which carry ground moves while not fearing an OHKO from Bloom Doom.
[SET]
name: Hot Air Balloon
move 1: Overheat
move 2: Rock Tomb
move 3: Earth Power
move 4: Flash Cannon / Taunt
item: Air Balloon
ability: Flash Fire
nature: Modest
evs: 96 HP / 180 SpA / 104 SpD / 128 Spe
[SET COMMENTS]
Moves
=======
Overheat is Heatran's main way of dealing STAB damage to Pokemon such as Scizor, Ferrothorn, and Magearna. Since the battle ends after one Pokemon faints, the Special Attack drop isn't a worry unless it doesn't KO the foe. Rock Tomb is used to outpace Donphan and Magnezone, which otherwise outspeed Heatran after a Rock Tomb or Electroweb, and also beats Mega Charizard X and Y, hitting Mega Charizard X that hasn't Mega Evolved and Mega Charizard Y regardless. Flash Cannon is Heatran's secondary Steel-type STAB attack for Pokemon such as Mega Gardevoir and Tapu Lele and is more spammable than Overheat due to its lack of a Special Attack drop. Earth Power lets Heatran hit Ground-weak Pokemon resistant to Overheat such as Mega Charizard X and Naganadel, while Taunt lets Heatran beat setup-reliant foes such as Type: Null, Stored Power Necrozma, and Chansey and Blissey that are carrying Toxic over Seismic Toss.
Set Details
=======
Air Balloon temporarily negates Heatran's 4x Ground weakness, meaning that Pokemon like Donphan and Garchomp have to break the item with another attack before striking with a Ground-type move, buying Heatran time to KO them back. 128 Speed EVs allow Heatran to outspeed Modest Magnezone and maximum Speed Donphan from the start and base 100 Pokemon like Mew and Victini after a Rock Tomb. The given Special Defense investment allows Heatran to take Modest Magnezone's Electrium Z-boosted Zap Cannon, turning the match into a coinflip where Magnezone only wins if it successfully paralyzes Heatran with a Zap Cannon. The given physical bulk investment allows Heatran to survive a Hammer Arm from Jolly Mega Metagross, while 180 Special Attack EVs with a Modest nature maximize Heatran's damage output with the remaining EVs it has to work with.
Usage Tips
=======
Overheat is a powerful nuke move but has the drawback of lowering Heatran's Special Attack two stages if it doesn't KO the target, so only use it when you are sure it will KO such as against a speedy Donphan or Magnezone with their Sturdy broken or against a Fire-weak Pokemon such as Ferrothorn. Flash Cannon and Earth Power are for hitting Pokemon that Overheat won't guarantee a KO on; STAB Flash Cannon is for beating Rock- and Fairy-types such as Mega Diancie and Mega Gardevoir, while Earth Power is for Rock-types that aren't weak to Steel such as Aggron, Poison-types such as Naganadel, other Fire-types like Mega Charizard X, and making sure you don't automatically lose the mirror matchup. You almost always want to use Rock Tomb on a foe with Sturdy such as the aforementioned Magnezone and Donphan, as that will usually guarantee a KO the next turn and keeps Heatran's Speed higher than theirs if they use a Speed-lowering move as well.
Team Options
=======
Magearna, Mega Gardevoir, Tapu Lele, and Mega Altaria are good teammates for Heatran, since they remove physical threats such as Mega Gyarados, Zygarde-C, and Mega Lopunny and benefit from Heatran's ability to beat Steel-, Fire-, and Poison-types such as Magnezone, Charizard, and Naganadel. Furthermore, Pokemon that can remove Water-types such as Zeraora, Magnezone, Mega Venusaur, and Kartana are also great partners for Heatran. Mega Venusaur particularly likes how Heatran removes the Steel-, Flying-, and Psychic-types such as Ferrothorn, Mega Charizard Y, and Tapu Lele that otherwise give it a hard time.
[SET]
name: Blooming and Dooming
move1: Solar Beam
move2: Overheat
move3: Ancient Power
move4: Taunt / Metal Sound
item: Grassium Z
ability: Flash Fire
nature: Modest
evs: 252 SpA / 4 SpD / 252 Spe
[SET COMMENTS]
Moves
=======
Grassium Z-boosted Solar Beam is a powerful move that allows Heatran to get the jump on slower Water-types such as Mega Swampert, Primarina, and bulky Tapu Fini, as well as OHKOing Mega Slowbro 75% of the time. Ancient Power lets Heatran beat both Mega Charizard X and Y without the need for Earth Power. Taunt handles foes like Type: Null and non-Seismic Toss Blissey and Chansey by shutting down their ability to recover or passively harm Heatran, and Metal Sound can be used to lower the opposing Pokemon's Special Defense, allowing Heatran to beat otherwise insurmountable threats like Z-Conversion Porygon-Z, Calm Mind Meloetta, and Seismic Toss Chansey.
Set Details
=======
252 Speed EVs let Heatran outspeed Water-types such as Adamant Mega Swampert, bulky Tapu Fini, bulky Krookodile, and Primarina. Maximum Special Attack investment with a Modest nature maximizes Heatran's damage output and gives it the best chance to KO specially defensive Slowbro. The remaining 4 EVs are thrown into Special Defense so that Genesect's Download boosts its Attack.
Usage Tips
=======
The goal of this set is simple: lure in the opponent's slower Water- or Ground-type and destroy it with a powerful Bloom Doom to win. It is effective at catching the opponent by surprise. The coverage the set provides is massive and allows it to win matchups against most Water- and Ground-type Pokemon such as Primarina and Mega Swampert that it would otherwise lose against. With Metal Sound, you can soften up special walls such as Type: Null, Chansey, and Z-Conversion Porygon-Z so that a single Overheat can make quick work of them. However, because you are running Grassium Z instead of an Air Balloon, this Heatran ends up losing to Pokemon such as Donphan and Golem, which can take a hit from it and hit it with a super effective Ground-type move turn 1.
Team Options
=======
Checks to Sturdy Pokemon such as Mega Gyarados and Mega Lopunny help out, as running Grassium Z means sacrificing Air Balloon, which causes Heatran to lose to Donphan and Earthquake Aggron, as well as to Magnezone, as this set doesn't run enough Special Defense investment to survive Electrium Z-boosted Zap Cannon.
[STRATEGY COMMENTS]
Other Options
=============
Choice Scarf can be used for a fast Heatran that maximizes its coverage to beat Pokemon that normally outspeed it and KO such as non-Choice Scarf Durant. Firium Z, while it seems powerful, doesn't accomplish as much as its standard sets, only giving it a more consistent matchup against Mega Venusaur and Kyurem. Will-O-Wisp is great for halving Attack on physical attackers such as Aggron. Maximum Special Attack investment with Hidden Power Ice gives Heatran a fighting chance against Landorus-T and Garchomp.
Checks And Counters
===================
**Bulky Pokemon with Ground-type Moves**: Pokemon such as Kyurem and Dragonite that can tank a hit from Heatran while popping its Air Balloon and then fire off a powerful 4x super effective Ground-type move can make quick work of it. Zygarde-C gets special mention here, since Thousand Arrows can bypass Air Balloon and hit Heatran for 4x super effective damage whether its Air Balloon is intact or not.
**Powerful Water-types**: If Heatran isn't carrying Bloom Doom, powerful Water-type Pokemon such as Mega Gyarados, Mega Slowbro, Tapu Fini, and Primarina can quickly KO it, and even if Heatran brings it, faster Water-types like Mega Gyarados and Greninja can just KO Heatran first.
**Fighting-types**: Heatran also has a Fighting weakness, leaving it vulnerable to the likes of Mega Medicham, Mega Lopunny, and Pheromosa.
**Specially Defensive Pokemon**: Pokemon such as Seismic Toss Chansey and Blissey, Meloetta, and Z-Conversion Porygon-Z can easily outdamage Heatran, although they lose to Metal Sound.
[CREDITS]
- Written By: [[XinosXinos, 444257]]
- Quality Checked By: [[Osra, 239997], [Alakazam, 276708], [Freddy Kyogre, 321529]]
- Grammar checked by: [[The Dutch Plumberjack, 232216], [deetah, 297659]]
Heatran's excellent typing of Fire / Steel and ability in Flash Fire give it handy resistances to types such as Grass, Fairy, Steel, Dragon, Normal, Psychic, and Ice as well as immunities to Fire and Poison. In addition to the resulting ability to wall these types, it has a wide movepool with a lot of options. For offense, STAB and coverage moves such as Overheat, Flash Cannon, Earth Power, and Rock Tomb let Heatran also hit many Fire-, Poison-, Ice-, Fairy-, and Steel-type Pokemon for super effective damage, such as Charizard and Tapu Lele, and Grassium Z + Solar Beam covers its weaknesses to Water- and Ground-type Pokemon. Along with having fantastic offensive options, Heatran also comes with utility in the form of Metal Sound, letting it beat specially bulky Pokemon such as Blissey and Chansey, and Taunt, allowing it to shut down setup-reliant Pokemon such as Stored Power Necrozma. This is further complemented by Heatran's massive Special Attack stat and solid bulk. However, Heatran is weak to Water-, Fighting-, and Ground-type moves, all common offensive types in the metagame wielded by Pokemon such as Mega Gyarados, Mega Lopunny, and Zygarde-C. On top of that, since it has to use Grassium Z in order to use Solar Beam to cover Water- and Ground-types, it can't use Air Balloon, leaving it vulnerable to Pokemon such as Donphan and Garchomp, which carry ground moves while not fearing an OHKO from Bloom Doom.
[SET]
name: Hot Air Balloon
move 1: Overheat
move 2: Rock Tomb
move 3: Earth Power
move 4: Flash Cannon / Taunt
item: Air Balloon
ability: Flash Fire
nature: Modest
evs: 96 HP / 180 SpA / 104 SpD / 128 Spe
[SET COMMENTS]
Moves
=======
Overheat is Heatran's main way of dealing STAB damage to Pokemon such as Scizor, Ferrothorn, and Magearna. Since the battle ends after one Pokemon faints, the Special Attack drop isn't a worry unless it doesn't KO the foe. Rock Tomb is used to outpace Donphan and Magnezone, which otherwise outspeed Heatran after a Rock Tomb or Electroweb, and also beats Mega Charizard X and Y, hitting Mega Charizard X that hasn't Mega Evolved and Mega Charizard Y regardless. Flash Cannon is Heatran's secondary Steel-type STAB attack for Pokemon such as Mega Gardevoir and Tapu Lele and is more spammable than Overheat due to its lack of a Special Attack drop. Earth Power lets Heatran hit Ground-weak Pokemon resistant to Overheat such as Mega Charizard X and Naganadel, while Taunt lets Heatran beat setup-reliant foes such as Type: Null, Stored Power Necrozma, and Chansey and Blissey that are carrying Toxic over Seismic Toss.
Set Details
=======
Air Balloon temporarily negates Heatran's 4x Ground weakness, meaning that Pokemon like Donphan and Garchomp have to break the item with another attack before striking with a Ground-type move, buying Heatran time to KO them back. 128 Speed EVs allow Heatran to outspeed Modest Magnezone and maximum Speed Donphan from the start and base 100 Pokemon like Mew and Victini after a Rock Tomb. The given Special Defense investment allows Heatran to take Modest Magnezone's Electrium Z-boosted Zap Cannon, turning the match into a coinflip where Magnezone only wins if it successfully paralyzes Heatran with a Zap Cannon. The given physical bulk investment allows Heatran to survive a Hammer Arm from Jolly Mega Metagross, while 180 Special Attack EVs with a Modest nature maximize Heatran's damage output with the remaining EVs it has to work with.
Usage Tips
=======
Overheat is a powerful nuke move but has the drawback of lowering Heatran's Special Attack two stages if it doesn't KO the target, so only use it when you are sure it will KO such as against a speedy Donphan or Magnezone with their Sturdy broken or against a Fire-weak Pokemon such as Ferrothorn. Flash Cannon and Earth Power are for hitting Pokemon that Overheat won't guarantee a KO on; STAB Flash Cannon is for beating Rock- and Fairy-types such as Mega Diancie and Mega Gardevoir, while Earth Power is for Rock-types that aren't weak to Steel such as Aggron, Poison-types such as Naganadel, other Fire-types like Mega Charizard X, and making sure you don't automatically lose the mirror matchup. You almost always want to use Rock Tomb on a foe with Sturdy such as the aforementioned Magnezone and Donphan, as that will usually guarantee a KO the next turn and keeps Heatran's Speed higher than theirs if they use a Speed-lowering move as well.
Team Options
=======
Magearna, Mega Gardevoir, Tapu Lele, and Mega Altaria are good teammates for Heatran, since they remove physical threats such as Mega Gyarados, Zygarde-C, and Mega Lopunny and benefit from Heatran's ability to beat Steel-, Fire-, and Poison-types such as Magnezone, Charizard, and Naganadel. Furthermore, Pokemon that can remove Water-types such as Zeraora, Magnezone, Mega Venusaur, and Kartana are also great partners for Heatran. Mega Venusaur particularly likes how Heatran removes the Steel-, Flying-, and Psychic-types such as Ferrothorn, Mega Charizard Y, and Tapu Lele that otherwise give it a hard time.
[SET]
name: Blooming and Dooming
move1: Solar Beam
move2: Overheat
move3: Ancient Power
move4: Taunt / Metal Sound
item: Grassium Z
ability: Flash Fire
nature: Modest
evs: 252 SpA / 4 SpD / 252 Spe
[SET COMMENTS]
Moves
=======
Grassium Z-boosted Solar Beam is a powerful move that allows Heatran to get the jump on slower Water-types such as Mega Swampert, Primarina, and bulky Tapu Fini, as well as OHKOing Mega Slowbro 75% of the time. Ancient Power lets Heatran beat both Mega Charizard X and Y without the need for Earth Power. Taunt handles foes like Type: Null and non-Seismic Toss Blissey and Chansey by shutting down their ability to recover or passively harm Heatran, and Metal Sound can be used to lower the opposing Pokemon's Special Defense, allowing Heatran to beat otherwise insurmountable threats like Z-Conversion Porygon-Z, Calm Mind Meloetta, and Seismic Toss Chansey.
Set Details
=======
252 Speed EVs let Heatran outspeed Water-types such as Adamant Mega Swampert, bulky Tapu Fini, bulky Krookodile, and Primarina. Maximum Special Attack investment with a Modest nature maximizes Heatran's damage output and gives it the best chance to KO specially defensive Slowbro. The remaining 4 EVs are thrown into Special Defense so that Genesect's Download boosts its Attack.
Usage Tips
=======
The goal of this set is simple: lure in the opponent's slower Water- or Ground-type and destroy it with a powerful Bloom Doom to win. It is effective at catching the opponent by surprise. The coverage the set provides is massive and allows it to win matchups against most Water- and Ground-type Pokemon such as Primarina and Mega Swampert that it would otherwise lose against. With Metal Sound, you can soften up special walls such as Type: Null, Chansey, and Z-Conversion Porygon-Z so that a single Overheat can make quick work of them. However, because you are running Grassium Z instead of an Air Balloon, this Heatran ends up losing to Pokemon such as Donphan and Golem, which can take a hit from it and hit it with a super effective Ground-type move turn 1.
Team Options
=======
Checks to Sturdy Pokemon such as Mega Gyarados and Mega Lopunny help out, as running Grassium Z means sacrificing Air Balloon, which causes Heatran to lose to Donphan and Earthquake Aggron, as well as to Magnezone, as this set doesn't run enough Special Defense investment to survive Electrium Z-boosted Zap Cannon.
[STRATEGY COMMENTS]
Other Options
=============
Choice Scarf can be used for a fast Heatran that maximizes its coverage to beat Pokemon that normally outspeed it and KO such as non-Choice Scarf Durant. Firium Z, while it seems powerful, doesn't accomplish as much as its standard sets, only giving it a more consistent matchup against Mega Venusaur and Kyurem. Will-O-Wisp is great for halving Attack on physical attackers such as Aggron. Maximum Special Attack investment with Hidden Power Ice gives Heatran a fighting chance against Landorus-T and Garchomp.
Checks And Counters
===================
**Bulky Pokemon with Ground-type Moves**: Pokemon such as Kyurem and Dragonite that can tank a hit from Heatran while popping its Air Balloon and then fire off a powerful 4x super effective Ground-type move can make quick work of it. Zygarde-C gets special mention here, since Thousand Arrows can bypass Air Balloon and hit Heatran for 4x super effective damage whether its Air Balloon is intact or not.
**Powerful Water-types**: If Heatran isn't carrying Bloom Doom, powerful Water-type Pokemon such as Mega Gyarados, Mega Slowbro, Tapu Fini, and Primarina can quickly KO it, and even if Heatran brings it, faster Water-types like Mega Gyarados and Greninja can just KO Heatran first.
**Fighting-types**: Heatran also has a Fighting weakness, leaving it vulnerable to the likes of Mega Medicham, Mega Lopunny, and Pheromosa.
**Specially Defensive Pokemon**: Pokemon such as Seismic Toss Chansey and Blissey, Meloetta, and Z-Conversion Porygon-Z can easily outdamage Heatran, although they lose to Metal Sound.
[CREDITS]
- Written By: [[XinosXinos, 444257]]
- Quality Checked By: [[Osra, 239997], [Alakazam, 276708], [Freddy Kyogre, 321529]]
- Grammar checked by: [[The Dutch Plumberjack, 232216], [deetah, 297659]]
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