nv
The Lost Age
The Banning Policy
To stop from derailing the thread with scp's banning policy, as The Ruins of Alpha stated, I will start this post off by saying I will be going back to "the way things were". What I mean by this is that I will be unbanning those donors associated with the broken abilities/moves and just straight banning the moves that have been proven time and time again to be uncompetitive. This means that the abilities Arena Trap, Imposter, Huge & Pure Power, Speed Boost, Water Bubble as well as the moves Assist and Chatter are banned. I left Dynamic Punch alone for now as I feel it is more manageable due to Ghost-types being immune to it and the lack of PP it has in comparison to Chatter, but if it proves to be a major nuisance, then I will end up banning it too.
Allowing Ubers as Donors
Onto my next point, the whole "inheriting from Ubers" thing, as I explained to Funbot28 on PS!, was done in the first place as you cannot use those mons as inheritors/receivers so it doesn't make sense to have them be allowed to donate their movepools and abilities while they are still banned within the metagame to be used. So for what it is worth, please refrain from bringing this up any more as my mind is made up and will not be changing for the foreseeable future. That being said, I do know that some Ubers aren't overpowered enough and thus can be unbanned within Inheritance and I will look into them once the council is formed (which should be soon).
Lastly, Some (More) Fun Sets
To end on a lighter note, I figured I would share some fun sets that I have found so here goes nothing.
Gengar @ Life Orb
Ability: Sheer Force
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Shadow Ball
- Sludge Wave
- Fire Blast / Ice Beam / Thunderbolt
- Stealth Rock / Toxic Spikes
This set is really potent as it makes Gengar a fantastic and surprising Stealth Rock setter due to the power it has behind its attacks, allowing it to blow past common Defoggers. Gengar having base 110 Speed really helps this out too as it can outspeed a lot of walls with ease and keep up the momentum on an offensive team. The set is pretty straightforward with STABs, a plethora of coverage to choose from, and lastly whatever entry hazard you want with Stealth Rock being the universal one and Toxic Spikes being specifically to break bulkier teams.
Landorus-Therian
Ability: Water Absorb
EVs: 252 HP / 232 Def / 24 Spe
Impish Nature
- Earthquake
- Acrobatics
- Roost
- Defog
This set uses a really unique donor I found for Landorus-Therian: Mantine. Mantine provides Landorus-T with a Water immunity, reliable recovery, and a reliable Flying STAB. For some reason, Mantine has a pretty colorful movepool as well, allowing Landorus-T to have Earthquake at its disposal and Defog, giving it major utility with a fantastic defensive typing due to it only being 4x weak to Ice-type attacks.
Kommo-o @ Leftovers
Ability: Regenerator
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Dragon Tail
- Drain Punch
- Slack Off
- Toxic
I found this and the next set when I was looking for Mega Gyarados counters. While this does lose to the set that Jajoken posted above, it can take on any variant of Gyarados (Carracosta) due to its resistance to Waterfall/Liquidation and Knock Off. It also can keep itself healthy with Regenerator and Slack Off while phazing out any potential setup sweepers with STAB Dragon Tail. Toxic is pretty much filler, but it is nice to cripple a ton of Pokemon.
Kommo-o @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Drain Punch
- Soft-Boiled
- Stealth Rock
- Heal Bell / Encore / Knock Off
This set focuses more on support and sustainability than a pure MGyara counter like the above set. This set gives Kommo-o a status immunity while allowing it to cure the status of its teammates and lay down Stealth Rock. Encore and Knock Off are nice options over Heal Bell if the team doesn't need the support since Encore can force setup sweepers to continue setting up, allowing you to switch into you Unaware walls while Knock Off can get rid of the opponent's Pokemon's items.
I am loving the discussion on Mega Gyarados and I want to see it continue. I am working on forming a council as I plan to have us vote on Mega Gyarados once we are formed (I was going to have a suspect for this, but decided it would be better to get a council together and go from there). Hopefully this answers your questions/concerns specifically at The Official Glyx and we can continue showcasing fun sets and keeping the Mega Gyarados discussion alive :)
To stop from derailing the thread with scp's banning policy, as The Ruins of Alpha stated, I will start this post off by saying I will be going back to "the way things were". What I mean by this is that I will be unbanning those donors associated with the broken abilities/moves and just straight banning the moves that have been proven time and time again to be uncompetitive. This means that the abilities Arena Trap, Imposter, Huge & Pure Power, Speed Boost, Water Bubble as well as the moves Assist and Chatter are banned. I left Dynamic Punch alone for now as I feel it is more manageable due to Ghost-types being immune to it and the lack of PP it has in comparison to Chatter, but if it proves to be a major nuisance, then I will end up banning it too.
Allowing Ubers as Donors
Onto my next point, the whole "inheriting from Ubers" thing, as I explained to Funbot28 on PS!, was done in the first place as you cannot use those mons as inheritors/receivers so it doesn't make sense to have them be allowed to donate their movepools and abilities while they are still banned within the metagame to be used. So for what it is worth, please refrain from bringing this up any more as my mind is made up and will not be changing for the foreseeable future. That being said, I do know that some Ubers aren't overpowered enough and thus can be unbanned within Inheritance and I will look into them once the council is formed (which should be soon).
Lastly, Some (More) Fun Sets
To end on a lighter note, I figured I would share some fun sets that I have found so here goes nothing.
Gengar @ Life Orb
Ability: Sheer Force
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Shadow Ball
- Sludge Wave
- Fire Blast / Ice Beam / Thunderbolt
- Stealth Rock / Toxic Spikes
This set is really potent as it makes Gengar a fantastic and surprising Stealth Rock setter due to the power it has behind its attacks, allowing it to blow past common Defoggers. Gengar having base 110 Speed really helps this out too as it can outspeed a lot of walls with ease and keep up the momentum on an offensive team. The set is pretty straightforward with STABs, a plethora of coverage to choose from, and lastly whatever entry hazard you want with Stealth Rock being the universal one and Toxic Spikes being specifically to break bulkier teams.
Landorus-Therian
Ability: Water Absorb
EVs: 252 HP / 232 Def / 24 Spe
Impish Nature
- Earthquake
- Acrobatics
- Roost
- Defog
This set uses a really unique donor I found for Landorus-Therian: Mantine. Mantine provides Landorus-T with a Water immunity, reliable recovery, and a reliable Flying STAB. For some reason, Mantine has a pretty colorful movepool as well, allowing Landorus-T to have Earthquake at its disposal and Defog, giving it major utility with a fantastic defensive typing due to it only being 4x weak to Ice-type attacks.
Kommo-o @ Leftovers
Ability: Regenerator
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Dragon Tail
- Drain Punch
- Slack Off
- Toxic
I found this and the next set when I was looking for Mega Gyarados counters. While this does lose to the set that Jajoken posted above, it can take on any variant of Gyarados (Carracosta) due to its resistance to Waterfall/Liquidation and Knock Off. It also can keep itself healthy with Regenerator and Slack Off while phazing out any potential setup sweepers with STAB Dragon Tail. Toxic is pretty much filler, but it is nice to cripple a ton of Pokemon.
Kommo-o @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Drain Punch
- Soft-Boiled
- Stealth Rock
- Heal Bell / Encore / Knock Off
This set focuses more on support and sustainability than a pure MGyara counter like the above set. This set gives Kommo-o a status immunity while allowing it to cure the status of its teammates and lay down Stealth Rock. Encore and Knock Off are nice options over Heal Bell if the team doesn't need the support since Encore can force setup sweepers to continue setting up, allowing you to switch into you Unaware walls while Knock Off can get rid of the opponent's Pokemon's items.
I am loving the discussion on Mega Gyarados and I want to see it continue. I am working on forming a council as I plan to have us vote on Mega Gyarados once we are formed (I was going to have a suspect for this, but decided it would be better to get a council together and go from there). Hopefully this answers your questions/concerns specifically at The Official Glyx and we can continue showcasing fun sets and keeping the Mega Gyarados discussion alive :)