Not the best lead, but certainly creative and worth trying
Blastoise @ life orb
252 HP/6 Atk/252 SpAtk
Quiet/Modest
--Fake Out
--Rapid Spin
--Surf
--Protect/Yawn/HP Grass/Roar/Aqua Jet/Foresight
Blastoise has two things that really help it as a lead: Fake out and rapid spin. Fake Out breaks sashes and is undeniably one of the best moves to lead off with. Rapid Spin will help you counter all of the recent entry hazard leads. If they try to set up on you, simply spin them away. Surf is for strong STAB and can 2HKO all ghost types that try to switch in on your rapid spin. Qwilfish and Cloyster are the only common lead that resist water, and all of the others have a high chance of being 2HKO'd by Surf. Therefore, you can not only break their sash and kill some of the weaker leads with Surf, but you can also spin away thier entry hazards. The last spot is up to you. If you hate Ambipom or you just like to scout, use protect. If you like Phazing and like sleep, use yawn. If you really hate Qwilfish, Omastar, Cloyster, and Kabutops (or opposing Blastoise if this catches on), use HP Grass. For more Phazing, use roar, because Blastoise has the Defense and HP to take a hit. Aqua Jet is for priority. Obviously, if you're using it, change the nature to Quiet or something other than modest. Foresight is there to help your spins.
Blastoise vs top 10 leads
black for win, red for lose, orange if debatable
Ambipom-- Protect on fake out, almost kill with Surf (79.7%-94.2%), but watch out for sash users. If you want, drop protect for aqua jet, and kill with Surf + Aqua Jet.
Uxie-- Fake out for damage, spin away those rocks and 3
HKO with Surf. Blastoise can be a powerful revenge killer with STAB Surf (especially with Torrent) and a Choice Scarf. Thunderbolt, Grass Knot, and Zen Headbutt/Psychic barely 3HKO even with [special] attack maxed out, which no one uses any way.
Mesprit-- Same thing as Uxie, only Surf is a 2HKO. Mesprit is more likely to 3HKO you, but it is still unlikely.
Omastar-- Fake out + Surf should do the trick, also you can spin away anything he lays down. If you have HP Grass, use it.
Cloyster-- If you have HP Grass, use it. If you phazing moves, try to force it out and then use rapid spin. Otherwise, It's a stale mate, as you both can't do anything to each other. Ultimitely, you win, because it won't stay in on a rapid spin lead, and you can hit their switch in (likely rotom) with STAB Surf, which 2HKOs all ghost type switch ins.
Spiritomb-- Surf can 2HKO, and they can't really do much to you
Electrode-- Fake Out to break the sash, Surf on the rain dance. Surf will OHKO, especially after a fake out in the rain. If they try to explode on you, use protect.
Alakazam-- Solid 2HKO, doesn't mind trick or encore.
Qwilfish-- Same as Cloyster, except there's a slight chance that Surf will 2HKO after Fake Out.