Monotype Good Cores (see post 136 for updates)

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If it's alright I thought I'd post on a dead thread lol.
Offensive Ground Core for ORAS!


Camerupt-Mega @ Cameruptite
Ability: Solid Rock
EVs: 168 HP / 252 SpA / 88 Spe
Modest Nature
- Fire Blast
- Earth Power
- Ancient Power
- Will-O-Wisp


Seismitoad @ Assault Vest
Ability: Water Absorb
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
- Scald
- Earth Power
- Grass Knot
- Sludge Bomb


Landorus-Therian (M) @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Earthquake
- Stone Edge
- Knock Off
- U-turn

How it works: Camerupt is a great special wallbreaker for ground teams, with a very powerful Fire STAB, and its attacks being sheer force boosted. It also makes to be a great lure for threatening physical attackers, tempting mons such are Garchomp, Gyarados, Azumarill, ect, to switch in or even go as far as set up on it. That's where WoW becomes a viable option. Seismitoad is a staple as it can absorb the water attacks that Mega Camel is 4x weak to (as well as being a good general switch in for the rest of the team. It's also a good offensive means to check most water mons with Grass Knot. Choice Specs is also a viable option, but I have it with Assault Vest so it can better tank Ice attacks especially for landorus. Landorus-T is a great means for speed, as well as a pretty good switch in to physical attackers that threaten Camerupt. Since it's part flying type, it's completely immune to Earthquake, and in return Camerupt acts as a nice burn absorber for Landorus, so you don't have to get seismitoad statused.

Gyarados is a pretty hefty threat, especially due to the fact Water Absorb is useless because of Mold Breaker. It can easily set up on this core if your not careful.

Bullet Seed can do numbers to this core, and Spore can be pretty hard to get around, especially rendering someone useless. I usually lead with Landorus, take a U-Turn, sack someone to Spore, and come back out, so it's attack will be way down, and after sandstorm damage (if you run that), you can 2KO it.

Another mon that can easily set up. If it carries Energy Ball, it'll be quite a roadblock to get around--its not easy to revenge kill either because of its great bulk.

Like Manaphy, also has great bulk, and can rip holes into the core if your not on your toes. You need to do prior damage to it before Landorus can revenge kill it.

Venusaur can 2KO everyone on this core. Camerupt can also 2KO, or at least get a burn on it for slow consistent damage, but you just need to be careful around it.

There are more minor threats, but these are the major ones you should worry about most when integrating this core onto your team.




In the sand, it is a great sweeper, as well as a very powerful attacker in general if you run LO or choice band. Landorus is a great swicthin to incoming fighting attacks for it, while in return you have another means of speed.

Mamoswine is one of the best partners for this core. It's resistant to ice thanks to Thick Fat, it has great priority, and it provides great coverage all around with it's Ice STABs, along with the Fire and Water STABs you already have.

Hippo is all around a great physical wall, providing sandstorm to double exca's speed, and includes some nice residual damage to anything not rock, ground, or steel. It's also one of the best Stealth Rock setters for a ground team to have.


Replays will be included later.
 
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