I'm not sure what the set for MoP Cross is, you have to post it.First off I would probably run a Focus Sash Azelf, since one you trick, you're basically screwed, and Sash is generally the better option to use with setting up Stealth Rocks. With the sash you're free to attack other leads as well, not just trick and flee. That's really a personal preference, but I truly believe it's the better option.
I noticed that you have a pretty big SD Lucario weak. After one SD and with SR present it can possible 6-0 your team. Since your Zapdos isn't bulky at all, he really won't help. I would probably suggest that you make your zapdos a little more bulky, this is a spread that I run:
Zapdos @ Leftovers
Timid (+ Spe, - Atk)
Evs: 252 HP, 76 Speed, 182 Sp. Attack
Pressure
- Thunderbolt
- Heat wave
- Hp Ice/Toxic
- Roost
This spread allows you to outspeed Adamant Lucario, and then the rest of the spread gets you some bulk while still allowing you to do some damage. You could even shift over the Sp. Attack Ev's towards Defense if you want to be bulkier, but since it seems like you like using him as an attacker I would probably stick with that Spread. If you're worried about Jolly Lucario, than you can run 176 Speed, and you outspeed Adamant Lucario.
I also probably think that a Offensive Suicune could fit over your Gengar right now. It still counters what Gengar is "countering" while providing bulk and a pretty good defensive check in. It gives you another check in to Heatran who can pretty much run through this team after they realise you're running a CB Lax who can't heal itself.
Speaking of CB Lax, if that's working for you keep using it by all means. But if it starts to slack off, I would really think about using a CurseLax or just a RestTalk lax since it really want's a reliable way to recover health. He is your only check into Gengar/Heatran, and when he's taking at least 30+ damage every time he switches in, he's gonna go down early and gonna leave you in a deep hole throughout the game. If you do take the advice on giving Snorlax a way to restore health, consider a MoP Cross over your Infernape. MoP Cross is a great late game sweeper, and he could probably give you a great offensive threat to this game, and a decent switch into Tar. (Machamp won't like switching into CB Earthquakes to much.) Consider Stone Edge over Bulk Up so that he can be a decent Restalker and not get walled to hell by Rotom, Gengar, and other pokemon of the like. And also so he won't be "Set up fodder" for Gyarados/Salamence, who won't think twice before DD'ing up on a Stone Edgeless Machamp.
I'll check back in a bit to see what your thoughts about these suggestions are.
Most of the time, when Azelf tricks it usually gets a focus sash in return and if the opponent has Choice Scarf or Band, I usually U-turn out to something that can take it.
I don't have a problem with Lucario because most of the time when Zapdos switched in Luke SDs, and I Heat Wave him to oblivion.
I will try Suicune, but the main reason Gengar is there is to take care of the Rotom forms, which Suicune is obliterated by.
SoT, you are the perfect example of a person who gets crushed by this Machamp. As I said for the 4th time, Snorlax and Gengar take care of all the ghosts that need to be taken care of. Ill put a scenario here. (assuming all ghosts and other threats are taken care of).
sora13 sends in Machamp
SoT sends out Gyarados
Gyarados uses Dragon Dance.
Machamp used Dynamic Punch. Gyarados is confused! (I don't care about damage as of now.
Gyarados is confused! Gyarados hurts it self in confusion(Waterfal doesn't KO anyways)
Machamp used Bulk up
(After a bunch of Bulk ups.......)
Gyarados uses waterfall. (does little damage by now)
Machamp used rest(Machamp is usually low health by now). Machamp fell asleep.
Machamp used Sleep Talk. Machamp used Dynamic Punch. Gyarados is pwned.
This is starting to make me think that I have to put a log in here. I just need to know how to put the log in(I'm not good at using html)
You're right about the part about how they won't hesitate to DD up on him. That's what makes him so potent. The point is to get them to be confused, the only reason why use Dynamic Punch on the first turn, and Bulk Up until it doesn't matter if Dynamic Punch is resisted or not. Besides, Gyarados and Salamence can easily revenge killed while as they DD, I switch in and Gengar and use super effective moves. So you see, there is nothing to worry about.