Suicide Lead Scolipede
Scolipede @ Mental Herb
Ability: Speed Boost
EVs: 248 HP / 8 Def / 252 Spe
Timid Nature
IVs: 0 Atk
- Substitute
- Endeavor
- Spikes
- Toxic Spikes
General idea
Here we have a suicide lead Scolipede, which has the bonus to have:
(1) A fast Sub with the trollish, but useful, 112 Spe tier, with Speed Boost to outspeed anything unboosted after a +1;
(2) Fast Spikes and TSpikes;
(3) A fast Endeavor to punish your opposing threat you have in front of you.
With Toxic Spikes you are able to lure the opposing Poison-type pokemon that is able to absorb them. In that case, just try to set up a Substitute to continue in your job to lay down Spikes. When you are at low health you can start to use Endeavor (criminally underrated alongside Toxic Spikes) in order to weaken one or two monster thanks to your Spe stat.
EVs spread and item
This Scoplipede doesn't uses its Atk stat (which is lowered to its minimum), so I used 248 EVs to increase its HP (that reaches an odd number for SR damage). 8 EVs on Def are just a filler, 4 SpD + Calm nature are chosen to resist most of the time one uninvested Toxapex's Scald under a Sub:
0 SpA Toxapex Scald vs. 248 HP / 0 SpD Scolipede: 70-84 (21.6 - 26%) -- 2.5% chance to 4HKO
Mental Herb is here to prevent Taunt from stopping us in our tracks.
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